Add Icom G3 Terminal protocol

pull/127/head
Marius Petrescu, YO2LOJ 7 years ago
parent 12eebc9011
commit 8b55c970be

@ -0,0 +1,54 @@
//
// cg3client.cpp
// xlxd
//
// Created by Marius Petrescu (YO2LOJ) on 03/06/2019.
// Copyright © 2019 Marius Petrescu (YO2LOJ). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#include "main.h"
#include "cg3client.h"
////////////////////////////////////////////////////////////////////////////////////////
// constructors
CG3Client::CG3Client()
{
}
CG3Client::CG3Client(const CCallsign &callsign, const CIp &ip, char reflectorModule)
: CClient(callsign, ip, reflectorModule)
{
}
CG3Client::CG3Client(const CG3Client &client)
: CClient(client)
{
}
////////////////////////////////////////////////////////////////////////////////////////
// status
bool CG3Client::IsAlive(void) const
{
return (m_LastKeepaliveTime.DurationSinceNow() < G3_KEEPALIVE_TIMEOUT);
}

@ -0,0 +1,62 @@
//
// cg3client.h
// xlxd
//
// Created by Marius Petrescu (YO2LOJ) on 03/06/2019.
// Copyright © 2019 Marius Petrescu (YO2LOJ). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#ifndef cg3client_h
#define cg3client_h
#include "cclient.h"
////////////////////////////////////////////////////////////////////////////////////////
// define
////////////////////////////////////////////////////////////////////////////////////////
// class
class CG3Client : public CClient
{
public:
// constructors
CG3Client();
CG3Client(const CCallsign &, const CIp &, char = ' ');
CG3Client(const CG3Client &);
// destructor
virtual ~CG3Client() {};
// identity
int GetProtocol(void) const { return PROTOCOL_G3; }
const char *GetProtocolName(void) const { return "Terminal/AP"; }
int GetCodec(void) const { return CODEC_AMBEPLUS; }
bool IsNode(void) const { return true; }
// status
bool IsAlive(void) const;
protected:
// data
};
////////////////////////////////////////////////////////////////////////////////////////
#endif /* cg3client_h */

@ -0,0 +1,726 @@
//
// cg3protocol.cpp
// xlxd
//
// Created by Marius Petrescu (YO2LOJ) on 03/06/2019.
// Copyright © 2019 Marius Petrescu (YO2LOJ). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#include "main.h"
#include <string.h>
#include "cg3client.h"
#include "cg3protocol.h"
#include "creflector.h"
#include "cgatekeeper.h"
#include <netinet/ip.h>
#include <netinet/ip_icmp.h>
////////////////////////////////////////////////////////////////////////////////////////
// operation
bool CG3Protocol::Init(void)
{
bool ok;
// base class
ok = CProtocol::Init();
// update reflector callsign
m_ReflectorCallsign.PatchCallsign(0, (const uint8 *)"XRF", 3);
// create our DV socket
ok &= m_Socket.Open(G3_DV_PORT);
if ( !ok )
{
std::cout << "Error opening socket on port UDP" << G3_DV_PORT << " on ip " << g_Reflector.GetListenIp() << std::endl;
}
//create helper sockets
ok &= m_PresenceSocket.Open(G3_PRESENCE_PORT);
if ( !ok )
{
std::cout << "Error opening socket on port UDP" << G3_PRESENCE_PORT << " on ip " << g_Reflector.GetListenIp() << std::endl;
}
ok &= m_ConfigSocket.Open(G3_CONFIG_PORT);
if ( !ok )
{
std::cout << "Error opening socket on port UDP" << G3_CONFIG_PORT << " on ip " << g_Reflector.GetListenIp() << std::endl;
}
ok &= ((m_IcmpRawSocket = socket(AF_INET, SOCK_RAW, IPPROTO_ICMP)) >= 0);
if ( !ok )
{
std::cout << "Error opening raw socket for ICMP" << std::endl;
}
if (ok)
{
// start helper threads
m_pPresenceThread = new std::thread(PresenceThread, this);
m_pPresenceThread = new std::thread(ConfigThread, this);
m_pPresenceThread = new std::thread(IcmpThread, this);
}
// update time
m_LastKeepaliveTime.Now();
// done
return ok;
}
void CG3Protocol::Close(void)
{
if (m_pPresenceThread != NULL)
{
m_pPresenceThread->join();
delete m_pPresenceThread;
m_pPresenceThread = NULL;
}
if (m_pConfigThread != NULL)
{
m_pConfigThread->join();
delete m_pConfigThread;
m_pConfigThread = NULL;
}
if (m_pIcmpThread != NULL)
{
m_pIcmpThread->join();
delete m_pIcmpThread;
m_pIcmpThread = NULL;
}
}
////////////////////////////////////////////////////////////////////////////////////////
// private threads
void CG3Protocol::PresenceThread(CG3Protocol *This)
{
while ( !This->m_bStopThread )
{
This->PresenceTask();
}
}
void CG3Protocol::ConfigThread(CG3Protocol *This)
{
while ( !This->m_bStopThread )
{
This->ConfigTask();
}
}
void CG3Protocol::IcmpThread(CG3Protocol *This)
{
fcntl(This->m_IcmpRawSocket, F_SETFL, O_NONBLOCK);
while ( !This->m_bStopThread )
{
This->IcmpTask();
}
close(This->m_IcmpRawSocket);
}
////////////////////////////////////////////////////////////////////////////////////////
// presence task
void CG3Protocol::PresenceTask(void)
{
CBuffer Buffer;
CIp ReqIp;
CCallsign Callsign;
CCallsign Owner;
CCallsign Terminal;
if ( m_PresenceSocket.Receive(&Buffer, &ReqIp, 20) != -1 )
{
CIp Ip(ReqIp);
Ip.GetSockAddr()->sin_port = htons(G3_DV_PORT);
if (Buffer.size() == 32)
{
Callsign.SetCallsign(&Buffer.data()[8], 8);
Owner.SetCallsign(&Buffer.data()[16], 8);
Terminal.SetCallsign(&Buffer.data()[24], 8);
std::cout << "Presence from " << Ip << " as " << Callsign << " on terminal " << Terminal << std::endl;
// accept
Buffer.data()[2] = 0x80; // response
Buffer.data()[3] = 0x00; // ok
// todo: handle reflector IP 0.0.0.0
Buffer.Append(g_Reflector.GetListenIp().GetAddr());
CClients *clients = g_Reflector.GetClients();
int index = -1;
CClient *extant = NULL;
while ( (extant = clients->FindNextClient(PROTOCOL_G3, &index)) != NULL )
{
CIp ClIp = extant->GetIp();
if (ClIp.GetAddr() == Ip.GetAddr())
{
break;
}
}
if (extant == NULL)
{
// create client
CG3Client *client = new CG3Client(Terminal, Ip);
// and append
clients->AddClient(client);
}
else
{
if (!extant->GetCallsign().HasSameCallsign(Terminal))
{
//delete old client
clients->RemoveClient(extant);
// create new client
CG3Client *client = new CG3Client(Terminal, Ip);
// and append
clients->AddClient(client);
}
}
g_Reflector.ReleaseClients();
m_PresenceSocket.Send(Buffer, ReqIp);
}
}
}
////////////////////////////////////////////////////////////////////////////////////////
// configuration task
void CG3Protocol::ConfigTask(void)
{
CBuffer Buffer;
CIp Ip;
CCallsign Call;
bool isRepeaterCall;
if ( m_ConfigSocket.Receive(&Buffer, &Ip, 20) != -1 )
{
if (Buffer.size() == 16)
{
if (memcmp(&Buffer.data()[8], " ", 8) == 0)
{
Call.SetCallsign(GetReflectorCallsign(), 8);
}
else
{
Call.SetCallsign(&Buffer.data()[8], 8);
}
isRepeaterCall = ((Buffer.data()[2] & 0x10) == 0x10);
std::cout << "Config request from " << Ip << " for " << Call << " (" << ((char *)(isRepeaterCall)?"repeater":"routed") << ")" << std::endl;
//std::cout << "Local address: " << inet_ntoa(*m_ConfigSocket.GetLocalAddr()) << std::endl;
Buffer.data()[2] |= 0x80; // response
if (isRepeaterCall)
{
if ((Call.HasSameCallsign(GetReflectorCallsign())) && (g_Reflector.IsValidModule(Call.GetModule())))
{
Buffer.data()[3] = 0x00; // ok
}
else
{
Buffer.data()[3] = 0x01; // reject
}
}
else
{
// reject routed calls for now
Buffer.data()[3] = 0x01; // reject
}
// UR
Buffer.resize(8);
Buffer.Append((uint8 *)(const char *)Call, CALLSIGN_LEN - 1);
Buffer.Append((uint8)Call.GetModule());
// RPT1
Buffer.Append((uint8 *)(const char *)GetReflectorCallsign(), CALLSIGN_LEN - 1);
Buffer.Append((uint8)'G');
// RPT2
Buffer.Append((uint8 *)(const char *)GetReflectorCallsign(), CALLSIGN_LEN - 1);
if (isRepeaterCall)
{
Buffer.Append((uint8)Call.GetModule());
}
else
{
// routed - no module for now
Buffer.Append((uint8)' ');
}
if (Buffer.data()[3] == 0x00)
{
Buffer.Append(*(uint32 *)m_ConfigSocket.GetLocalAddr());
}
else
{
Buffer.Append(0u);
}
m_ConfigSocket.Send(Buffer, Ip);
}
}
}
////////////////////////////////////////////////////////////////////////////////////////
// icmp task
void CG3Protocol::IcmpTask(void)
{
unsigned char buffer[256];
struct sockaddr_in sa;
unsigned int sasize = sizeof(sa);
fd_set FdSet;
struct timeval tv;
if (m_IcmpRawSocket != -1)
{
FD_ZERO(&FdSet);
FD_SET(m_IcmpRawSocket, &FdSet);
tv.tv_sec = 0;
tv.tv_usec = 100000;
select(m_IcmpRawSocket + 1, &FdSet, 0, 0, &tv);
int len = recvfrom(m_IcmpRawSocket, buffer, 255, 0, (struct sockaddr *)&sa, &sasize);
if (len > 28)
{
struct ip *iph = (struct ip *)buffer;
int iphdrlen = iph->ip_hl * 4;
struct icmp *icmph = (struct icmp *)(buffer + iphdrlen);
if (icmph->icmp_type == ICMP_DEST_UNREACH)
{
struct ip *remote_iph = (struct ip *)(buffer + iphdrlen + 8);
CClients *clients = g_Reflector.GetClients();
int index = -1;
CClient *client = NULL;
while ( (client = clients->FindNextClient(PROTOCOL_G3, &index)) != NULL )
{
CIp Ip = client->GetIp();
if (Ip.GetAddr() == remote_iph->ip_dst.s_addr)
{
clients->RemoveClient(client);
}
}
g_Reflector.ReleaseClients();
}
}
}
}
////////////////////////////////////////////////////////////////////////////////////////
// task
void CG3Protocol::Task(void)
{
CBuffer Buffer;
CIp Ip;
CCallsign Callsign;
char ToLinkModule;
int ProtRev;
CDvHeaderPacket *Header;
CDvFramePacket *Frame;
CDvLastFramePacket *LastFrame;
// any incoming packet ?
if ( m_Socket.Receive(&Buffer, &Ip, 20) != -1 )
{
CIp ClIp;
CIp *BaseIp = NULL;
CClients *clients = g_Reflector.GetClients();
int index = -1;
CClient *client = NULL;
while ( (client = clients->FindNextClient(PROTOCOL_G3, &index)) != NULL )
{
ClIp = client->GetIp();
if (ClIp.GetAddr() == Ip.GetAddr())
{
BaseIp = &ClIp;
client->Alive();
// supress host checks
m_LastKeepaliveTime.Now();
break;
}
}
g_Reflector.ReleaseClients();
if (BaseIp != NULL)
{
// crack the packet
if ( (Frame = IsValidDvFramePacket(Buffer)) != NULL )
{
//std::cout << "Terminal DV frame" << std::endl;
// handle it
OnDvFramePacketIn(Frame, BaseIp);
}
else if ( (Header = IsValidDvHeaderPacket(Buffer)) != NULL )
{
//std::cout << "Terminal DV header" << std::endl;
// callsign muted?
if ( g_GateKeeper.MayTransmit(Header->GetMyCallsign(), Ip, PROTOCOL_G3, Header->GetRpt2Module()) )
{
// handle it
OnDvHeaderPacketIn(Header, *BaseIp);
}
else
{
delete Header;
}
}
else if ( (LastFrame = IsValidDvLastFramePacket(Buffer)) != NULL )
{
//std::cout << "Terminal DV last frame" << std::endl;
// handle it
OnDvLastFramePacketIn(LastFrame, BaseIp);
}
else
{
//std::cout << "Invalid terminal packet (" << Buffer.size() << ")" << std::endl;
//std::cout << Buffer.data() << std::endl;
}
}
else
{
//std::cout << "Invalid client " << Ip << std::endl;
}
}
// handle end of streaming timeout
CheckStreamsTimeout();
// handle queue from reflector
HandleQueue();
// keep alive
if ( m_LastKeepaliveTime.DurationSinceNow() > G3_KEEPALIVE_PERIOD )
{
// handle keep alives
HandleKeepalives();
// update time
m_LastKeepaliveTime.Now();
}
}
////////////////////////////////////////////////////////////////////////////////////////
// queue helper
void CG3Protocol::HandleQueue(void)
{
m_Queue.Lock();
while ( !m_Queue.empty() )
{
// supress host checks
m_LastKeepaliveTime.Now();
// get the packet
CPacket *packet = m_Queue.front();
m_Queue.pop();
// encode it
CBuffer buffer;
if ( EncodeDvPacket(*packet, &buffer) )
{
// and push it to all our clients linked to the module and who are not streaming in
CClients *clients = g_Reflector.GetClients();
int index = -1;
CClient *client = NULL;
while ( (client = clients->FindNextClient(PROTOCOL_G3, &index)) != NULL )
{
// is this client busy ?
if ( !client->IsAMaster() && (client->GetReflectorModule() == packet->GetModuleId()) )
{
// not busy, send the packet
int n = packet->IsDvHeader() ? 5 : 1;
for ( int i = 0; i < n; i++ )
{
m_Socket.Send(buffer, client->GetIp());
}
}
}
g_Reflector.ReleaseClients();
}
// done
delete packet;
}
m_Queue.Unlock();
}
////////////////////////////////////////////////////////////////////////////////////////
// keepalive helpers
void CG3Protocol::HandleKeepalives(void)
{
// G3 Terminal mode does not support keepalive
// We will send some short packed and expect
// A ICMP unreachable on failure
CBuffer keepalive((uint8 *)"PING", 4);
// iterate on clients
CClients *clients = g_Reflector.GetClients();
int index = -1;
CClient *client = NULL;
while ( (client = clients->FindNextClient(PROTOCOL_G3, &index)) != NULL )
{
if (!client->IsAlive())
{
clients->RemoveClient(client);
}
else
{
// send keepalive packet
m_Socket.Send(keepalive, client->GetIp());
}
}
g_Reflector.ReleaseClients();
}
////////////////////////////////////////////////////////////////////////////////////////
// streams helpers
bool CG3Protocol::OnDvHeaderPacketIn(CDvHeaderPacket *Header, const CIp &Ip)
{
bool newstream = false;
// find the stream
CPacketStream *stream = GetStream(Header->GetStreamId(), &Ip);
if ( stream == NULL )
{
// no stream open yet, open a new one
CCallsign via(Header->GetRpt1Callsign());
// find this client
CClients *clients = g_Reflector.GetClients();
int index = -1;
CClient *client = NULL;
while ( (client = clients->FindNextClient(PROTOCOL_G3, &index)) != NULL )
{
CIp ClIp = client->GetIp();
if (ClIp.GetAddr() == Ip.GetAddr())
{
break;
}
}
if ( client != NULL )
{
// move it to the proper module
if (m_ReflectorCallsign.HasSameCallsign(Header->GetRpt2Callsign()))
{
if (client->GetReflectorModule() != Header->GetRpt2Callsign().GetModule())
{
client->SetReflectorModule(Header->GetRpt2Callsign().GetModule());
}
// get client callsign
via = client->GetCallsign();
// and try to open the stream
if ( (stream = g_Reflector.OpenStream(Header, client)) != NULL )
{
// keep the handle
m_Streams.push_back(stream);
newstream = true;
}
// update last heard
g_Reflector.GetUsers()->Hearing(Header->GetMyCallsign(), via, Header->GetRpt2Callsign());
g_Reflector.ReleaseUsers();
// delete header if needed
if ( !newstream )
{
delete Header;
}
}
else
{
// drop
delete Header;
}
}
// release
g_Reflector.ReleaseClients();
}
else
{
// stream already open
// skip packet, but tickle the stream
stream->Tickle();
// and delete packet
delete Header;
}
// done
return newstream;
}
////////////////////////////////////////////////////////////////////////////////////////
// packet decoding helpers
CDvHeaderPacket *CG3Protocol::IsValidDvHeaderPacket(const CBuffer &Buffer)
{
CDvHeaderPacket *header = NULL;
if ( (Buffer.size() == 56) && (Buffer.Compare((uint8 *)"DSVT", 4) == 0) &&
(Buffer.data()[4] == 0x10) && (Buffer.data()[8] == 0x20) )
{
// create packet
header = new CDvHeaderPacket((struct dstar_header *)&(Buffer.data()[15]),
*((uint16 *)&(Buffer.data()[12])), 0x80);
// check validity of packet
if ( !header->IsValid() )
{
delete header;
header = NULL;
}
}
return header;
}
CDvFramePacket *CG3Protocol::IsValidDvFramePacket(const CBuffer &Buffer)
{
CDvFramePacket *dvframe = NULL;
if ( (Buffer.size() == 27) && (Buffer.Compare((uint8 *)"DSVT", 4) == 0) &&
(Buffer.data()[4] == 0x20) && (Buffer.data()[8] == 0x20) &&
((Buffer.data()[14] & 0x40) == 0) )
{
// create packet
dvframe = new CDvFramePacket((struct dstar_dvframe *)&(Buffer.data()[15]),
*((uint16 *)&(Buffer.data()[12])), Buffer.data()[14]);
// check validity of packet
if ( !dvframe->IsValid() )
{
delete dvframe;
dvframe = NULL;
}
}
return dvframe;
}
CDvLastFramePacket *CG3Protocol::IsValidDvLastFramePacket(const CBuffer &Buffer)
{
CDvLastFramePacket *dvframe = NULL;
if ( (Buffer.size() == 27) && (Buffer.Compare((uint8 *)"DSVT", 4) == 0) &&
(Buffer.data()[4] == 0x20) && (Buffer.data()[8] == 0x20) &&
((Buffer.data()[14] & 0x40) != 0) )
{
// create packet
dvframe = new CDvLastFramePacket((struct dstar_dvframe *)&(Buffer.data()[15]),
*((uint16 *)&(Buffer.data()[12])), Buffer.data()[14]);
// check validity of packet
if ( !dvframe->IsValid() )
{
delete dvframe;
dvframe = NULL;
}
}
return dvframe;
}
////////////////////////////////////////////////////////////////////////////////////////
// packet encoding helpers
bool CG3Protocol::EncodeDvHeaderPacket(const CDvHeaderPacket &Packet, CBuffer *Buffer) const
{
uint8 tag[] = { 'D','S','V','T',0x10,0x00,0x00,0x00,0x20,0x00,0x01,0x02 };
struct dstar_header DstarHeader;
Packet.ConvertToDstarStruct(&DstarHeader);
Buffer->Set(tag, sizeof(tag));
Buffer->Append(Packet.GetStreamId());
Buffer->Append((uint8)0x80);
Buffer->Append((uint8 *)&DstarHeader, sizeof(struct dstar_header));
return true;
}
bool CG3Protocol::EncodeDvFramePacket(const CDvFramePacket &Packet, CBuffer *Buffer) const
{
uint8 tag[] = { 'D','S','V','T',0x20,0x00,0x00,0x00,0x20,0x00,0x01,0x02 };
Buffer->Set(tag, sizeof(tag));
Buffer->Append(Packet.GetStreamId());
Buffer->Append((uint8)(Packet.GetPacketId() % 21));
Buffer->Append((uint8 *)Packet.GetAmbe(), AMBE_SIZE);
Buffer->Append((uint8 *)Packet.GetDvData(), DVDATA_SIZE);
return true;
}
bool CG3Protocol::EncodeDvLastFramePacket(const CDvLastFramePacket &Packet, CBuffer *Buffer) const
{
uint8 tag1[] = { 'D','S','V','T',0x20,0x00,0x00,0x00,0x20,0x00,0x01,0x02 };
uint8 tag2[] = { 0x55,0xC8,0x7A,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x1A,0xC6 };
Buffer->Set(tag1, sizeof(tag1));
Buffer->Append(Packet.GetStreamId());
Buffer->Append((uint8)((Packet.GetPacketId() % 21) | 0x40));
Buffer->Append(tag2, sizeof(tag2));
return true;
}

@ -0,0 +1,122 @@
//
// cg3protocol.h
// xlxd
//
// Created by Marius Petrescu (YO2LOJ) on 03/06/2019.
// Copyright © 2019 Marius Petrescu (YO2LOJ). All rights reserved.
//
// ----------------------------------------------------------------------------
// This file is part of xlxd.
//
// xlxd is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// xlxd is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
// ----------------------------------------------------------------------------
#ifndef cg3protocol_h
#define cg3protocol_h
#include "ctimepoint.h"
#include "cprotocol.h"
#include "cdvheaderpacket.h"
#include "cdvframepacket.h"
#include "cdvlastframepacket.h"
////////////////////////////////////////////////////////////////////////////////////////
// note on the G3 terminal/AP protocol:
//
// There are 3 steps in handling an incoming connection
//
// 1 - Notification of terminal call on port UDP 12346
// - Call will be rejected if in blacklisted
//
// 2 - Destination request on port UDP 12345
// - Calls to specific callsigns will be accepted for a default module
// - Repeater calls will be accepted for local modules
// - All other calls are rehected
//
// 3 - Actual D-star flow like in Dextra to/from port 40000 (2 distint sockets)
//
// Alive monitoring is done via a "PING" to remote port 40000. We will get an
// ICMP unreachable on terminal mode close or on station shut down if routing is done
// correctly. Otherwise a long timeout is used (e.g. 1h)
////////////////////////////////////////////////////////////////////////////////////////
// class
class CG3Protocol : public CProtocol
{
public:
// constructor
CG3Protocol() {};
// destructor
virtual ~CG3Protocol() {};
// initialization
bool Init(void);
// close
void Close(void);
// task
void Task(void);
protected:
// threads
static void PresenceThread(CG3Protocol *);
static void ConfigThread(CG3Protocol *);
static void IcmpThread(CG3Protocol *);
// helper tasks
void PresenceTask(void);
void ConfigTask(void);
void IcmpTask(void);
// queue helper
void HandleQueue(void);
// keepalive helpers
void HandleKeepalives(void);
// stream helpers
bool OnDvHeaderPacketIn(CDvHeaderPacket *, const CIp &);
// packet decoding helpers
CDvHeaderPacket *IsValidDvHeaderPacket(const CBuffer &);
CDvFramePacket *IsValidDvFramePacket(const CBuffer &);
CDvLastFramePacket *IsValidDvLastFramePacket(const CBuffer &);
// packet encoding helpers
bool EncodeDvHeaderPacket(const CDvHeaderPacket &, CBuffer *) const;
bool EncodeDvFramePacket(const CDvFramePacket &, CBuffer *) const;
bool EncodeDvLastFramePacket(const CDvLastFramePacket &, CBuffer *) const;
protected:
std::thread *m_pPresenceThread;
std::thread *m_pConfigThread;
std::thread *m_pIcmpThread;
// time
CTimePoint m_LastKeepaliveTime;
// sockets
CUdpSocket m_DvOutSocket;
CUdpSocket m_PresenceSocket;
CUdpSocket m_ConfigSocket;
int m_IcmpRawSocket;
};
////////////////////////////////////////////////////////////////////////////////////////
#endif /* cg3protocol_h */

@ -101,6 +101,7 @@ bool CGateKeeper::MayLink(const CCallsign &callsign, const CIp &ip, int protocol
case PROTOCOL_DCS:
case PROTOCOL_DMRPLUS:
case PROTOCOL_DMRMMDVM:
case PROTOCOL_G3:
// first check is IP & callsigned listed OK
ok &= IsNodeListedOk(callsign, ip);
// todo: then apply any protocol specific authorisation for the operation
@ -141,6 +142,7 @@ bool CGateKeeper::MayTransmit(const CCallsign &callsign, const CIp &ip, int prot
case PROTOCOL_DCS:
case PROTOCOL_DMRPLUS:
case PROTOCOL_DMRMMDVM:
case PROTOCOL_G3:
// first check is IP & callsigned listed OK
ok &= IsNodeListedOk(callsign, ip, module);
// todo: then apply any protocol specific authorisation for the operation

@ -29,6 +29,7 @@
#include "cxlxprotocol.h"
#include "cdmrplusprotocol.h"
#include "cdmrmmdvmprotocol.h"
#include "cg3protocol.h"
#include "cprotocols.h"
@ -96,6 +97,11 @@ bool CProtocols::Init(void)
delete m_Protocols[5];
m_Protocols[5] = new CDmrmmdvmProtocol;
ok &= m_Protocols[5]->Init();
// create and initialize G3
delete m_Protocols[6];
m_Protocols[6] = new CG3Protocol;
ok &= m_Protocols[6]->Init();
}
m_Mutex.unlock();

@ -53,6 +53,7 @@ CUdpSocket::~CUdpSocket()
bool CUdpSocket::Open(uint16 uiPort)
{
bool open = false;
int on = 1;
// create socket
m_Socket = socket(PF_INET,SOCK_DGRAM,0);
@ -67,6 +68,7 @@ bool CUdpSocket::Open(uint16 uiPort)
if ( bind(m_Socket, (struct sockaddr *)&m_SocketAddr, sizeof(struct sockaddr_in)) == 0 )
{
fcntl(m_Socket, F_SETFL, O_NONBLOCK);
setsockopt(m_Socket, IPPROTO_IP, IP_PKTINFO, (char *)&on, sizeof(on));
open = true;
}
else
@ -100,9 +102,33 @@ int CUdpSocket::Receive(CBuffer *Buffer, CIp *Ip, int timeout)
int iRecvLen = -1;
struct timeval tv;
struct msghdr Msg;
struct iovec Iov[1];
union {
struct cmsghdr cm;
unsigned char pktinfo_sizer[sizeof(struct cmsghdr) + sizeof(struct in_pktinfo)];
} Control;
// socket valid ?
if ( m_Socket != -1 )
{
// allocate buffer
Buffer->resize(UDP_BUFFER_LENMAX);
//prepare msghdr
bzero(&Msg, sizeof(Msg));
Iov[0].iov_base = Buffer->data();
Iov[0].iov_len = UDP_BUFFER_LENMAX;
bzero(&Sin, sizeof(Sin));
Msg.msg_name = &Sin;
Msg.msg_namelen = sizeof(Sin);
Msg.msg_iov = Iov;
Msg.msg_iovlen = 1;
Msg.msg_control = &Control;
Msg.msg_controllen = sizeof(Control);
// control socket
FD_ZERO(&FdSet);
FD_SET(m_Socket, &FdSet);
@ -110,13 +136,8 @@ int CUdpSocket::Receive(CBuffer *Buffer, CIp *Ip, int timeout)
tv.tv_usec = (timeout % 1000) * 1000;
select(m_Socket + 1, &FdSet, 0, 0, &tv);
// allocate buffer
Buffer->resize(UDP_BUFFER_LENMAX);
// read
iRecvLen = (int)recvfrom(m_Socket,
(void *)Buffer->data(), UDP_BUFFER_LENMAX,
0, (struct sockaddr *)&Sin, &uiFromLen);
iRecvLen = (int)recvmsg(m_Socket, &Msg, 0);
// handle
if ( iRecvLen != -1 )
@ -126,6 +147,17 @@ int CUdpSocket::Receive(CBuffer *Buffer, CIp *Ip, int timeout)
// get IP
Ip->SetSockAddr(&Sin);
// get local IP
struct cmsghdr *Cmsg;
for (Cmsg = CMSG_FIRSTHDR(&Msg); Cmsg != NULL; Cmsg = CMSG_NXTHDR(&Msg, Cmsg))
{
if (Cmsg->cmsg_level == IPPROTO_IP && Cmsg->cmsg_type == IP_PKTINFO)
{
struct in_pktinfo *PktInfo = (struct in_pktinfo *)CMSG_DATA(Cmsg);
m_LocalAddr.s_addr = PktInfo->ipi_spec_dst.s_addr;
}
}
}
}

@ -68,10 +68,12 @@ public:
int Send(const char *, const CIp &);
int Send(const char *, const CIp &, uint16);
struct in_addr *GetLocalAddr(void) { return &m_LocalAddr; }
protected:
// data
int m_Socket;
struct sockaddr_in m_SocketAddr;
struct in_addr m_LocalAddr;
};
////////////////////////////////////////////////////////////////////////////////////////

@ -65,7 +65,7 @@
// protocols ---------------------------------------------------
#define NB_OF_PROTOCOLS 6
#define NB_OF_PROTOCOLS 7
#define PROTOCOL_ANY -1
#define PROTOCOL_NONE 0
@ -75,6 +75,7 @@
#define PROTOCOL_XLX 4
#define PROTOCOL_DMRPLUS 5
#define PROTOCOL_DMRMMDVM 6
#define PROTOCOL_G3 7
// DExtra
#define DEXTRA_PORT 30001 // UDP port
@ -111,6 +112,13 @@
#define DMRMMDVM_REFLECTOR_SLOT DMR_SLOT2
#define DMRMMDVM_REFLECTOR_COLOUR 1
// G3 Terminal
#define G3_PRESENCE_PORT 12346 // UDP port
#define G3_CONFIG_PORT 12345 // UDP port
#define G3_DV_PORT 40000 // UDP port
#define G3_KEEPALIVE_PERIOD 10 // in seconds
#define G3_KEEPALIVE_TIMEOUT 3600 // in seconds, 1 hour
// Transcoder server --------------------------------------------
#define TRANSCODER_PORT 10100 // UDP port

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