diff --git a/src/cg3client.cpp b/src/cg3client.cpp new file mode 100644 index 0000000..02ec339 --- /dev/null +++ b/src/cg3client.cpp @@ -0,0 +1,54 @@ +// +// cg3client.cpp +// xlxd +// +// Created by Marius Petrescu (YO2LOJ) on 03/06/2019. +// Copyright © 2019 Marius Petrescu (YO2LOJ). All rights reserved. +// +// ---------------------------------------------------------------------------- +// This file is part of xlxd. +// +// xlxd is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// xlxd is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with Foobar. If not, see . +// ---------------------------------------------------------------------------- + +#include "main.h" +#include "cg3client.h" + + +//////////////////////////////////////////////////////////////////////////////////////// +// constructors + +CG3Client::CG3Client() +{ +} + +CG3Client::CG3Client(const CCallsign &callsign, const CIp &ip, char reflectorModule) + : CClient(callsign, ip, reflectorModule) +{ + +} + +CG3Client::CG3Client(const CG3Client &client) + : CClient(client) +{ +} + +//////////////////////////////////////////////////////////////////////////////////////// +// status + +bool CG3Client::IsAlive(void) const +{ + return (m_LastKeepaliveTime.DurationSinceNow() < G3_KEEPALIVE_TIMEOUT); +} + diff --git a/src/cg3client.h b/src/cg3client.h new file mode 100644 index 0000000..5e6b486 --- /dev/null +++ b/src/cg3client.h @@ -0,0 +1,62 @@ +// +// cg3client.h +// xlxd +// +// Created by Marius Petrescu (YO2LOJ) on 03/06/2019. +// Copyright © 2019 Marius Petrescu (YO2LOJ). All rights reserved. +// +// ---------------------------------------------------------------------------- +// This file is part of xlxd. +// +// xlxd is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// xlxd is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with Foobar. If not, see . +// ---------------------------------------------------------------------------- + +#ifndef cg3client_h +#define cg3client_h + +#include "cclient.h" + +//////////////////////////////////////////////////////////////////////////////////////// +// define + + +//////////////////////////////////////////////////////////////////////////////////////// +// class + +class CG3Client : public CClient +{ +public: + // constructors + CG3Client(); + CG3Client(const CCallsign &, const CIp &, char = ' '); + CG3Client(const CG3Client &); + + // destructor + virtual ~CG3Client() {}; + + // identity + int GetProtocol(void) const { return PROTOCOL_G3; } + const char *GetProtocolName(void) const { return "Terminal/AP"; } + int GetCodec(void) const { return CODEC_AMBEPLUS; } + bool IsNode(void) const { return true; } + + // status + bool IsAlive(void) const; + +protected: + // data +}; + +//////////////////////////////////////////////////////////////////////////////////////// +#endif /* cg3client_h */ diff --git a/src/cg3protocol.cpp b/src/cg3protocol.cpp new file mode 100644 index 0000000..ee63dc9 --- /dev/null +++ b/src/cg3protocol.cpp @@ -0,0 +1,726 @@ +// +// cg3protocol.cpp +// xlxd +// +// Created by Marius Petrescu (YO2LOJ) on 03/06/2019. +// Copyright © 2019 Marius Petrescu (YO2LOJ). All rights reserved. +// +// ---------------------------------------------------------------------------- +// This file is part of xlxd. +// +// xlxd is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// xlxd is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with Foobar. If not, see . +// ---------------------------------------------------------------------------- + +#include "main.h" +#include +#include "cg3client.h" +#include "cg3protocol.h" +#include "creflector.h" +#include "cgatekeeper.h" + +#include +#include + + +//////////////////////////////////////////////////////////////////////////////////////// +// operation + +bool CG3Protocol::Init(void) +{ + bool ok; + + // base class + ok = CProtocol::Init(); + + // update reflector callsign + m_ReflectorCallsign.PatchCallsign(0, (const uint8 *)"XRF", 3); + + // create our DV socket + ok &= m_Socket.Open(G3_DV_PORT); + if ( !ok ) + { + std::cout << "Error opening socket on port UDP" << G3_DV_PORT << " on ip " << g_Reflector.GetListenIp() << std::endl; + } + + //create helper sockets + ok &= m_PresenceSocket.Open(G3_PRESENCE_PORT); + if ( !ok ) + { + std::cout << "Error opening socket on port UDP" << G3_PRESENCE_PORT << " on ip " << g_Reflector.GetListenIp() << std::endl; + } + + ok &= m_ConfigSocket.Open(G3_CONFIG_PORT); + if ( !ok ) + { + std::cout << "Error opening socket on port UDP" << G3_CONFIG_PORT << " on ip " << g_Reflector.GetListenIp() << std::endl; + } + + ok &= ((m_IcmpRawSocket = socket(AF_INET, SOCK_RAW, IPPROTO_ICMP)) >= 0); + if ( !ok ) + { + std::cout << "Error opening raw socket for ICMP" << std::endl; + } + + if (ok) + { + // start helper threads + m_pPresenceThread = new std::thread(PresenceThread, this); + m_pPresenceThread = new std::thread(ConfigThread, this); + m_pPresenceThread = new std::thread(IcmpThread, this); + } + + // update time + m_LastKeepaliveTime.Now(); + + // done + return ok; +} + +void CG3Protocol::Close(void) +{ + if (m_pPresenceThread != NULL) + { + m_pPresenceThread->join(); + delete m_pPresenceThread; + m_pPresenceThread = NULL; + } + + if (m_pConfigThread != NULL) + { + m_pConfigThread->join(); + delete m_pConfigThread; + m_pConfigThread = NULL; + } + + if (m_pIcmpThread != NULL) + { + m_pIcmpThread->join(); + delete m_pIcmpThread; + m_pIcmpThread = NULL; + } +} + + +//////////////////////////////////////////////////////////////////////////////////////// +// private threads + +void CG3Protocol::PresenceThread(CG3Protocol *This) +{ + while ( !This->m_bStopThread ) + { + This->PresenceTask(); + } +} + +void CG3Protocol::ConfigThread(CG3Protocol *This) +{ + while ( !This->m_bStopThread ) + { + This->ConfigTask(); + } +} + +void CG3Protocol::IcmpThread(CG3Protocol *This) +{ + fcntl(This->m_IcmpRawSocket, F_SETFL, O_NONBLOCK); + + while ( !This->m_bStopThread ) + { + This->IcmpTask(); + } + + close(This->m_IcmpRawSocket); +} + + +//////////////////////////////////////////////////////////////////////////////////////// +// presence task + +void CG3Protocol::PresenceTask(void) +{ + CBuffer Buffer; + CIp ReqIp; + CCallsign Callsign; + CCallsign Owner; + CCallsign Terminal; + + + if ( m_PresenceSocket.Receive(&Buffer, &ReqIp, 20) != -1 ) + { + + CIp Ip(ReqIp); + Ip.GetSockAddr()->sin_port = htons(G3_DV_PORT); + + if (Buffer.size() == 32) + { + Callsign.SetCallsign(&Buffer.data()[8], 8); + Owner.SetCallsign(&Buffer.data()[16], 8); + Terminal.SetCallsign(&Buffer.data()[24], 8); + + std::cout << "Presence from " << Ip << " as " << Callsign << " on terminal " << Terminal << std::endl; + + // accept + Buffer.data()[2] = 0x80; // response + Buffer.data()[3] = 0x00; // ok + + // todo: handle reflector IP 0.0.0.0 + Buffer.Append(g_Reflector.GetListenIp().GetAddr()); + + CClients *clients = g_Reflector.GetClients(); + + int index = -1; + CClient *extant = NULL; + while ( (extant = clients->FindNextClient(PROTOCOL_G3, &index)) != NULL ) + { + CIp ClIp = extant->GetIp(); + if (ClIp.GetAddr() == Ip.GetAddr()) + { + break; + } + } + + if (extant == NULL) + { + // create client + CG3Client *client = new CG3Client(Terminal, Ip); + + // and append + clients->AddClient(client); + } + else + { + if (!extant->GetCallsign().HasSameCallsign(Terminal)) + { + //delete old client + clients->RemoveClient(extant); + + // create new client + CG3Client *client = new CG3Client(Terminal, Ip); + + // and append + clients->AddClient(client); + } + } + g_Reflector.ReleaseClients(); + + m_PresenceSocket.Send(Buffer, ReqIp); + } + } +} + + +//////////////////////////////////////////////////////////////////////////////////////// +// configuration task + +void CG3Protocol::ConfigTask(void) +{ + CBuffer Buffer; + CIp Ip; + CCallsign Call; + bool isRepeaterCall; + + if ( m_ConfigSocket.Receive(&Buffer, &Ip, 20) != -1 ) + { + + if (Buffer.size() == 16) + { + if (memcmp(&Buffer.data()[8], " ", 8) == 0) + { + Call.SetCallsign(GetReflectorCallsign(), 8); + } + else + { + Call.SetCallsign(&Buffer.data()[8], 8); + } + + isRepeaterCall = ((Buffer.data()[2] & 0x10) == 0x10); + + std::cout << "Config request from " << Ip << " for " << Call << " (" << ((char *)(isRepeaterCall)?"repeater":"routed") << ")" << std::endl; + + //std::cout << "Local address: " << inet_ntoa(*m_ConfigSocket.GetLocalAddr()) << std::endl; + + Buffer.data()[2] |= 0x80; // response + + if (isRepeaterCall) + { + if ((Call.HasSameCallsign(GetReflectorCallsign())) && (g_Reflector.IsValidModule(Call.GetModule()))) + { + Buffer.data()[3] = 0x00; // ok + } + else + { + Buffer.data()[3] = 0x01; // reject + } + } + else + { + // reject routed calls for now + Buffer.data()[3] = 0x01; // reject + } + + // UR + Buffer.resize(8); + Buffer.Append((uint8 *)(const char *)Call, CALLSIGN_LEN - 1); + Buffer.Append((uint8)Call.GetModule()); + + // RPT1 + Buffer.Append((uint8 *)(const char *)GetReflectorCallsign(), CALLSIGN_LEN - 1); + Buffer.Append((uint8)'G'); + + // RPT2 + Buffer.Append((uint8 *)(const char *)GetReflectorCallsign(), CALLSIGN_LEN - 1); + + if (isRepeaterCall) + { + Buffer.Append((uint8)Call.GetModule()); + } + else + { + // routed - no module for now + Buffer.Append((uint8)' '); + } + + if (Buffer.data()[3] == 0x00) + { + Buffer.Append(*(uint32 *)m_ConfigSocket.GetLocalAddr()); + } + else + { + Buffer.Append(0u); + } + + m_ConfigSocket.Send(Buffer, Ip); + } + } +} + +//////////////////////////////////////////////////////////////////////////////////////// +// icmp task + +void CG3Protocol::IcmpTask(void) +{ + unsigned char buffer[256]; + + struct sockaddr_in sa; + unsigned int sasize = sizeof(sa); + + fd_set FdSet; + struct timeval tv; + + if (m_IcmpRawSocket != -1) + { + FD_ZERO(&FdSet); + FD_SET(m_IcmpRawSocket, &FdSet); + tv.tv_sec = 0; + tv.tv_usec = 100000; + select(m_IcmpRawSocket + 1, &FdSet, 0, 0, &tv); + + int len = recvfrom(m_IcmpRawSocket, buffer, 255, 0, (struct sockaddr *)&sa, &sasize); + + if (len > 28) + { + struct ip *iph = (struct ip *)buffer; + int iphdrlen = iph->ip_hl * 4; + struct icmp *icmph = (struct icmp *)(buffer + iphdrlen); + + if (icmph->icmp_type == ICMP_DEST_UNREACH) + { + struct ip *remote_iph = (struct ip *)(buffer + iphdrlen + 8); + + CClients *clients = g_Reflector.GetClients(); + + int index = -1; + CClient *client = NULL; + while ( (client = clients->FindNextClient(PROTOCOL_G3, &index)) != NULL ) + { + CIp Ip = client->GetIp(); + if (Ip.GetAddr() == remote_iph->ip_dst.s_addr) + { + clients->RemoveClient(client); + } + } + g_Reflector.ReleaseClients(); + + } + } + } +} + + +//////////////////////////////////////////////////////////////////////////////////////// +// task + +void CG3Protocol::Task(void) +{ + CBuffer Buffer; + CIp Ip; + CCallsign Callsign; + char ToLinkModule; + int ProtRev; + CDvHeaderPacket *Header; + CDvFramePacket *Frame; + CDvLastFramePacket *LastFrame; + + // any incoming packet ? + if ( m_Socket.Receive(&Buffer, &Ip, 20) != -1 ) + { + CIp ClIp; + CIp *BaseIp = NULL; + CClients *clients = g_Reflector.GetClients(); + int index = -1; + CClient *client = NULL; + while ( (client = clients->FindNextClient(PROTOCOL_G3, &index)) != NULL ) + { + ClIp = client->GetIp(); + if (ClIp.GetAddr() == Ip.GetAddr()) + { + BaseIp = &ClIp; + client->Alive(); + // supress host checks + m_LastKeepaliveTime.Now(); + break; + } + } + g_Reflector.ReleaseClients(); + + if (BaseIp != NULL) + { + // crack the packet + if ( (Frame = IsValidDvFramePacket(Buffer)) != NULL ) + { + //std::cout << "Terminal DV frame" << std::endl; + + // handle it + OnDvFramePacketIn(Frame, BaseIp); + } + else if ( (Header = IsValidDvHeaderPacket(Buffer)) != NULL ) + { + //std::cout << "Terminal DV header" << std::endl; + + // callsign muted? + if ( g_GateKeeper.MayTransmit(Header->GetMyCallsign(), Ip, PROTOCOL_G3, Header->GetRpt2Module()) ) + { + // handle it + OnDvHeaderPacketIn(Header, *BaseIp); + } + else + { + delete Header; + } + } + else if ( (LastFrame = IsValidDvLastFramePacket(Buffer)) != NULL ) + { + //std::cout << "Terminal DV last frame" << std::endl; + + // handle it + OnDvLastFramePacketIn(LastFrame, BaseIp); + } + else + { + //std::cout << "Invalid terminal packet (" << Buffer.size() << ")" << std::endl; + //std::cout << Buffer.data() << std::endl; + } + } + else + { + //std::cout << "Invalid client " << Ip << std::endl; + } + } + + // handle end of streaming timeout + CheckStreamsTimeout(); + + // handle queue from reflector + HandleQueue(); + + // keep alive + if ( m_LastKeepaliveTime.DurationSinceNow() > G3_KEEPALIVE_PERIOD ) + { + // handle keep alives + HandleKeepalives(); + + // update time + m_LastKeepaliveTime.Now(); + } +} + +//////////////////////////////////////////////////////////////////////////////////////// +// queue helper + +void CG3Protocol::HandleQueue(void) +{ + m_Queue.Lock(); + while ( !m_Queue.empty() ) + { + // supress host checks + m_LastKeepaliveTime.Now(); + + // get the packet + CPacket *packet = m_Queue.front(); + m_Queue.pop(); + + // encode it + CBuffer buffer; + if ( EncodeDvPacket(*packet, &buffer) ) + { + // and push it to all our clients linked to the module and who are not streaming in + CClients *clients = g_Reflector.GetClients(); + int index = -1; + CClient *client = NULL; + while ( (client = clients->FindNextClient(PROTOCOL_G3, &index)) != NULL ) + { + // is this client busy ? + if ( !client->IsAMaster() && (client->GetReflectorModule() == packet->GetModuleId()) ) + { + // not busy, send the packet + int n = packet->IsDvHeader() ? 5 : 1; + for ( int i = 0; i < n; i++ ) + { + m_Socket.Send(buffer, client->GetIp()); + } + } + } + g_Reflector.ReleaseClients(); + } + + // done + delete packet; + } + m_Queue.Unlock(); +} + +//////////////////////////////////////////////////////////////////////////////////////// +// keepalive helpers + +void CG3Protocol::HandleKeepalives(void) +{ + // G3 Terminal mode does not support keepalive + // We will send some short packed and expect + // A ICMP unreachable on failure + CBuffer keepalive((uint8 *)"PING", 4); + + // iterate on clients + CClients *clients = g_Reflector.GetClients(); + int index = -1; + CClient *client = NULL; + while ( (client = clients->FindNextClient(PROTOCOL_G3, &index)) != NULL ) + { + if (!client->IsAlive()) + { + clients->RemoveClient(client); + } + else + { + // send keepalive packet + m_Socket.Send(keepalive, client->GetIp()); + } + } + g_Reflector.ReleaseClients(); +} + +//////////////////////////////////////////////////////////////////////////////////////// +// streams helpers + +bool CG3Protocol::OnDvHeaderPacketIn(CDvHeaderPacket *Header, const CIp &Ip) +{ + bool newstream = false; + + // find the stream + CPacketStream *stream = GetStream(Header->GetStreamId(), &Ip); + + if ( stream == NULL ) + { + // no stream open yet, open a new one + CCallsign via(Header->GetRpt1Callsign()); + + // find this client + CClients *clients = g_Reflector.GetClients(); + + int index = -1; + CClient *client = NULL; + while ( (client = clients->FindNextClient(PROTOCOL_G3, &index)) != NULL ) + { + CIp ClIp = client->GetIp(); + if (ClIp.GetAddr() == Ip.GetAddr()) + { + break; + } + } + + if ( client != NULL ) + { + + // move it to the proper module + if (m_ReflectorCallsign.HasSameCallsign(Header->GetRpt2Callsign())) + { + if (client->GetReflectorModule() != Header->GetRpt2Callsign().GetModule()) + { + client->SetReflectorModule(Header->GetRpt2Callsign().GetModule()); + } + + // get client callsign + via = client->GetCallsign(); + + // and try to open the stream + if ( (stream = g_Reflector.OpenStream(Header, client)) != NULL ) + { + // keep the handle + m_Streams.push_back(stream); + newstream = true; + } + + // update last heard + g_Reflector.GetUsers()->Hearing(Header->GetMyCallsign(), via, Header->GetRpt2Callsign()); + g_Reflector.ReleaseUsers(); + + // delete header if needed + if ( !newstream ) + { + delete Header; + } + + } + else + { + // drop + delete Header; + } + } + // release + g_Reflector.ReleaseClients(); + } + else + { + // stream already open + // skip packet, but tickle the stream + stream->Tickle(); + // and delete packet + delete Header; + } + + // done + return newstream; +} + + +//////////////////////////////////////////////////////////////////////////////////////// +// packet decoding helpers + +CDvHeaderPacket *CG3Protocol::IsValidDvHeaderPacket(const CBuffer &Buffer) +{ + CDvHeaderPacket *header = NULL; + + if ( (Buffer.size() == 56) && (Buffer.Compare((uint8 *)"DSVT", 4) == 0) && + (Buffer.data()[4] == 0x10) && (Buffer.data()[8] == 0x20) ) + { + // create packet + header = new CDvHeaderPacket((struct dstar_header *)&(Buffer.data()[15]), + *((uint16 *)&(Buffer.data()[12])), 0x80); + // check validity of packet + if ( !header->IsValid() ) + { + delete header; + header = NULL; + } + } + return header; +} + +CDvFramePacket *CG3Protocol::IsValidDvFramePacket(const CBuffer &Buffer) +{ + CDvFramePacket *dvframe = NULL; + + if ( (Buffer.size() == 27) && (Buffer.Compare((uint8 *)"DSVT", 4) == 0) && + (Buffer.data()[4] == 0x20) && (Buffer.data()[8] == 0x20) && + ((Buffer.data()[14] & 0x40) == 0) ) + { + // create packet + dvframe = new CDvFramePacket((struct dstar_dvframe *)&(Buffer.data()[15]), + *((uint16 *)&(Buffer.data()[12])), Buffer.data()[14]); + // check validity of packet + if ( !dvframe->IsValid() ) + { + delete dvframe; + dvframe = NULL; + } + } + return dvframe; +} + +CDvLastFramePacket *CG3Protocol::IsValidDvLastFramePacket(const CBuffer &Buffer) +{ + CDvLastFramePacket *dvframe = NULL; + + if ( (Buffer.size() == 27) && (Buffer.Compare((uint8 *)"DSVT", 4) == 0) && + (Buffer.data()[4] == 0x20) && (Buffer.data()[8] == 0x20) && + ((Buffer.data()[14] & 0x40) != 0) ) + { + // create packet + dvframe = new CDvLastFramePacket((struct dstar_dvframe *)&(Buffer.data()[15]), + *((uint16 *)&(Buffer.data()[12])), Buffer.data()[14]); + // check validity of packet + if ( !dvframe->IsValid() ) + { + delete dvframe; + dvframe = NULL; + } + } + return dvframe; +} + +//////////////////////////////////////////////////////////////////////////////////////// +// packet encoding helpers + +bool CG3Protocol::EncodeDvHeaderPacket(const CDvHeaderPacket &Packet, CBuffer *Buffer) const +{ + uint8 tag[] = { 'D','S','V','T',0x10,0x00,0x00,0x00,0x20,0x00,0x01,0x02 }; + struct dstar_header DstarHeader; + + Packet.ConvertToDstarStruct(&DstarHeader); + + Buffer->Set(tag, sizeof(tag)); + Buffer->Append(Packet.GetStreamId()); + Buffer->Append((uint8)0x80); + Buffer->Append((uint8 *)&DstarHeader, sizeof(struct dstar_header)); + + return true; +} + +bool CG3Protocol::EncodeDvFramePacket(const CDvFramePacket &Packet, CBuffer *Buffer) const +{ + uint8 tag[] = { 'D','S','V','T',0x20,0x00,0x00,0x00,0x20,0x00,0x01,0x02 }; + + Buffer->Set(tag, sizeof(tag)); + Buffer->Append(Packet.GetStreamId()); + Buffer->Append((uint8)(Packet.GetPacketId() % 21)); + Buffer->Append((uint8 *)Packet.GetAmbe(), AMBE_SIZE); + Buffer->Append((uint8 *)Packet.GetDvData(), DVDATA_SIZE); + + return true; + +} + +bool CG3Protocol::EncodeDvLastFramePacket(const CDvLastFramePacket &Packet, CBuffer *Buffer) const +{ + uint8 tag1[] = { 'D','S','V','T',0x20,0x00,0x00,0x00,0x20,0x00,0x01,0x02 }; + uint8 tag2[] = { 0x55,0xC8,0x7A,0x00,0x00,0x00,0x00,0x00,0x00,0x25,0x1A,0xC6 }; + + Buffer->Set(tag1, sizeof(tag1)); + Buffer->Append(Packet.GetStreamId()); + Buffer->Append((uint8)((Packet.GetPacketId() % 21) | 0x40)); + Buffer->Append(tag2, sizeof(tag2)); + + return true; +} + diff --git a/src/cg3protocol.h b/src/cg3protocol.h new file mode 100644 index 0000000..b289502 --- /dev/null +++ b/src/cg3protocol.h @@ -0,0 +1,122 @@ +// +// cg3protocol.h +// xlxd +// +// Created by Marius Petrescu (YO2LOJ) on 03/06/2019. +// Copyright © 2019 Marius Petrescu (YO2LOJ). All rights reserved. +// +// ---------------------------------------------------------------------------- +// This file is part of xlxd. +// +// xlxd is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// xlxd is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with Foobar. If not, see . +// ---------------------------------------------------------------------------- + +#ifndef cg3protocol_h +#define cg3protocol_h + +#include "ctimepoint.h" +#include "cprotocol.h" +#include "cdvheaderpacket.h" +#include "cdvframepacket.h" +#include "cdvlastframepacket.h" + +//////////////////////////////////////////////////////////////////////////////////////// + +// note on the G3 terminal/AP protocol: +// +// There are 3 steps in handling an incoming connection +// +// 1 - Notification of terminal call on port UDP 12346 +// - Call will be rejected if in blacklisted +// +// 2 - Destination request on port UDP 12345 +// - Calls to specific callsigns will be accepted for a default module +// - Repeater calls will be accepted for local modules +// - All other calls are rehected +// +// 3 - Actual D-star flow like in Dextra to/from port 40000 (2 distint sockets) +// +// Alive monitoring is done via a "PING" to remote port 40000. We will get an +// ICMP unreachable on terminal mode close or on station shut down if routing is done +// correctly. Otherwise a long timeout is used (e.g. 1h) + + +//////////////////////////////////////////////////////////////////////////////////////// +// class + +class CG3Protocol : public CProtocol +{ +public: + // constructor + CG3Protocol() {}; + + // destructor + virtual ~CG3Protocol() {}; + + // initialization + bool Init(void); + + // close + void Close(void); + + // task + void Task(void); + +protected: + // threads + static void PresenceThread(CG3Protocol *); + static void ConfigThread(CG3Protocol *); + static void IcmpThread(CG3Protocol *); + + // helper tasks + void PresenceTask(void); + void ConfigTask(void); + void IcmpTask(void); + + // queue helper + void HandleQueue(void); + + // keepalive helpers + void HandleKeepalives(void); + + // stream helpers + bool OnDvHeaderPacketIn(CDvHeaderPacket *, const CIp &); + + // packet decoding helpers + CDvHeaderPacket *IsValidDvHeaderPacket(const CBuffer &); + CDvFramePacket *IsValidDvFramePacket(const CBuffer &); + CDvLastFramePacket *IsValidDvLastFramePacket(const CBuffer &); + + // packet encoding helpers + bool EncodeDvHeaderPacket(const CDvHeaderPacket &, CBuffer *) const; + bool EncodeDvFramePacket(const CDvFramePacket &, CBuffer *) const; + bool EncodeDvLastFramePacket(const CDvLastFramePacket &, CBuffer *) const; + +protected: + std::thread *m_pPresenceThread; + std::thread *m_pConfigThread; + std::thread *m_pIcmpThread; + + // time + CTimePoint m_LastKeepaliveTime; + + // sockets + CUdpSocket m_DvOutSocket; + CUdpSocket m_PresenceSocket; + CUdpSocket m_ConfigSocket; + int m_IcmpRawSocket; +}; + +//////////////////////////////////////////////////////////////////////////////////////// +#endif /* cg3protocol_h */ diff --git a/src/cgatekeeper.cpp b/src/cgatekeeper.cpp index fb2d0b0..6a0f6e5 100644 --- a/src/cgatekeeper.cpp +++ b/src/cgatekeeper.cpp @@ -101,6 +101,7 @@ bool CGateKeeper::MayLink(const CCallsign &callsign, const CIp &ip, int protocol case PROTOCOL_DCS: case PROTOCOL_DMRPLUS: case PROTOCOL_DMRMMDVM: + case PROTOCOL_G3: // first check is IP & callsigned listed OK ok &= IsNodeListedOk(callsign, ip); // todo: then apply any protocol specific authorisation for the operation @@ -141,6 +142,7 @@ bool CGateKeeper::MayTransmit(const CCallsign &callsign, const CIp &ip, int prot case PROTOCOL_DCS: case PROTOCOL_DMRPLUS: case PROTOCOL_DMRMMDVM: + case PROTOCOL_G3: // first check is IP & callsigned listed OK ok &= IsNodeListedOk(callsign, ip, module); // todo: then apply any protocol specific authorisation for the operation diff --git a/src/cprotocols.cpp b/src/cprotocols.cpp index 53f5499..531f87d 100644 --- a/src/cprotocols.cpp +++ b/src/cprotocols.cpp @@ -29,6 +29,7 @@ #include "cxlxprotocol.h" #include "cdmrplusprotocol.h" #include "cdmrmmdvmprotocol.h" +#include "cg3protocol.h" #include "cprotocols.h" @@ -96,6 +97,11 @@ bool CProtocols::Init(void) delete m_Protocols[5]; m_Protocols[5] = new CDmrmmdvmProtocol; ok &= m_Protocols[5]->Init(); + + // create and initialize G3 + delete m_Protocols[6]; + m_Protocols[6] = new CG3Protocol; + ok &= m_Protocols[6]->Init(); } m_Mutex.unlock(); diff --git a/src/cudpsocket.cpp b/src/cudpsocket.cpp index 5caa074..3498688 100644 --- a/src/cudpsocket.cpp +++ b/src/cudpsocket.cpp @@ -53,6 +53,7 @@ CUdpSocket::~CUdpSocket() bool CUdpSocket::Open(uint16 uiPort) { bool open = false; + int on = 1; // create socket m_Socket = socket(PF_INET,SOCK_DGRAM,0); @@ -67,6 +68,7 @@ bool CUdpSocket::Open(uint16 uiPort) if ( bind(m_Socket, (struct sockaddr *)&m_SocketAddr, sizeof(struct sockaddr_in)) == 0 ) { fcntl(m_Socket, F_SETFL, O_NONBLOCK); + setsockopt(m_Socket, IPPROTO_IP, IP_PKTINFO, (char *)&on, sizeof(on)); open = true; } else @@ -99,10 +101,34 @@ int CUdpSocket::Receive(CBuffer *Buffer, CIp *Ip, int timeout) unsigned int uiFromLen = sizeof(struct sockaddr_in); int iRecvLen = -1; struct timeval tv; - + + struct msghdr Msg; + struct iovec Iov[1]; + + union { + struct cmsghdr cm; + unsigned char pktinfo_sizer[sizeof(struct cmsghdr) + sizeof(struct in_pktinfo)]; + } Control; + // socket valid ? if ( m_Socket != -1 ) { + // allocate buffer + Buffer->resize(UDP_BUFFER_LENMAX); + + //prepare msghdr + bzero(&Msg, sizeof(Msg)); + Iov[0].iov_base = Buffer->data(); + Iov[0].iov_len = UDP_BUFFER_LENMAX; + + bzero(&Sin, sizeof(Sin)); + Msg.msg_name = &Sin; + Msg.msg_namelen = sizeof(Sin); + Msg.msg_iov = Iov; + Msg.msg_iovlen = 1; + Msg.msg_control = &Control; + Msg.msg_controllen = sizeof(Control); + // control socket FD_ZERO(&FdSet); FD_SET(m_Socket, &FdSet); @@ -110,13 +136,8 @@ int CUdpSocket::Receive(CBuffer *Buffer, CIp *Ip, int timeout) tv.tv_usec = (timeout % 1000) * 1000; select(m_Socket + 1, &FdSet, 0, 0, &tv); - // allocate buffer - Buffer->resize(UDP_BUFFER_LENMAX); - // read - iRecvLen = (int)recvfrom(m_Socket, - (void *)Buffer->data(), UDP_BUFFER_LENMAX, - 0, (struct sockaddr *)&Sin, &uiFromLen); + iRecvLen = (int)recvmsg(m_Socket, &Msg, 0); // handle if ( iRecvLen != -1 ) @@ -126,6 +147,17 @@ int CUdpSocket::Receive(CBuffer *Buffer, CIp *Ip, int timeout) // get IP Ip->SetSockAddr(&Sin); + + // get local IP + struct cmsghdr *Cmsg; + for (Cmsg = CMSG_FIRSTHDR(&Msg); Cmsg != NULL; Cmsg = CMSG_NXTHDR(&Msg, Cmsg)) + { + if (Cmsg->cmsg_level == IPPROTO_IP && Cmsg->cmsg_type == IP_PKTINFO) + { + struct in_pktinfo *PktInfo = (struct in_pktinfo *)CMSG_DATA(Cmsg); + m_LocalAddr.s_addr = PktInfo->ipi_spec_dst.s_addr; + } + } } } diff --git a/src/cudpsocket.h b/src/cudpsocket.h index e91ed80..609450a 100644 --- a/src/cudpsocket.h +++ b/src/cudpsocket.h @@ -68,10 +68,12 @@ public: int Send(const char *, const CIp &); int Send(const char *, const CIp &, uint16); + struct in_addr *GetLocalAddr(void) { return &m_LocalAddr; } protected: // data int m_Socket; struct sockaddr_in m_SocketAddr; + struct in_addr m_LocalAddr; }; //////////////////////////////////////////////////////////////////////////////////////// diff --git a/src/main.h b/src/main.h index fa7acab..138a3d8 100644 --- a/src/main.h +++ b/src/main.h @@ -65,7 +65,7 @@ // protocols --------------------------------------------------- -#define NB_OF_PROTOCOLS 6 +#define NB_OF_PROTOCOLS 7 #define PROTOCOL_ANY -1 #define PROTOCOL_NONE 0 @@ -75,6 +75,7 @@ #define PROTOCOL_XLX 4 #define PROTOCOL_DMRPLUS 5 #define PROTOCOL_DMRMMDVM 6 +#define PROTOCOL_G3 7 // DExtra #define DEXTRA_PORT 30001 // UDP port @@ -111,6 +112,13 @@ #define DMRMMDVM_REFLECTOR_SLOT DMR_SLOT2 #define DMRMMDVM_REFLECTOR_COLOUR 1 +// G3 Terminal +#define G3_PRESENCE_PORT 12346 // UDP port +#define G3_CONFIG_PORT 12345 // UDP port +#define G3_DV_PORT 40000 // UDP port +#define G3_KEEPALIVE_PERIOD 10 // in seconds +#define G3_KEEPALIVE_TIMEOUT 3600 // in seconds, 1 hour + // Transcoder server -------------------------------------------- #define TRANSCODER_PORT 10100 // UDP port