fix scrollbar offsets;

pull/1/head
Bryan Biedenkapp 11 months ago
parent 315bede18b
commit 72abb2bcd1

@ -1209,6 +1209,9 @@ namespace dvmconsole
/// <param name="e"></param> /// <param name="e"></param>
private void MainWindow_Loaded(object sender, RoutedEventArgs e) private void MainWindow_Loaded(object sender, RoutedEventArgs e)
{ {
const double widthOffset = 16;
const double heightOffset = 115;
if (!string.IsNullOrEmpty(settingsManager.LastCodeplugPath) && File.Exists(settingsManager.LastCodeplugPath)) if (!string.IsNullOrEmpty(settingsManager.LastCodeplugPath) && File.Exists(settingsManager.LastCodeplugPath))
LoadCodeplug(settingsManager.LastCodeplugPath); LoadCodeplug(settingsManager.LastCodeplugPath);
else else
@ -1225,9 +1228,16 @@ namespace dvmconsole
{ {
Width = settingsManager.WindowWidth; Width = settingsManager.WindowWidth;
channelsCanvas.Width = settingsManager.CanvasWidth; channelsCanvas.Width = settingsManager.CanvasWidth;
if (settingsManager.CanvasWidth > settingsManager.WindowWidth)
canvasScrollViewer.Width = Width - widthOffset;
else
canvasScrollViewer.Width = Width; canvasScrollViewer.Width = Width;
Height = settingsManager.WindowHeight; Height = settingsManager.WindowHeight;
channelsCanvas.Height = settingsManager.CanvasHeight; channelsCanvas.Height = settingsManager.CanvasHeight;
if (settingsManager.CanvasHeight > settingsManager.WindowHeight)
canvasScrollViewer.Height = Height - heightOffset;
else
canvasScrollViewer.Height = Height; canvasScrollViewer.Height = Height;
windowLoaded = true; windowLoaded = true;

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