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@ -119,6 +119,27 @@ void CDextraProtocol::Task(void)
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EncodeConnectAckPacket(&Buffer, ProtRev);
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m_Socket.Send(Buffer, Ip);
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// check if any client currently streaming on the module
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CClients *clients = g_Reflector.GetClients();
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for ( int i = 0; i < clients->GetSize(); i++ )
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{
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if ( clients->GetClient(i)->IsAMaster() && (clients->GetClient(i)->GetReflectorModule() == ToLinkModule) )
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{
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// found a client streaming on the module, encode a copy of the cached header packet
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CBuffer buffer2;
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if ( EncodeDvPacket(m_StreamsCache[g_Reflector.GetModuleIndex(ToLinkModule)].m_dvHeader, &buffer2) )
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{
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// and send it to the connecting client, so it can listen the already streaming client
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for ( int j = 0; j < 5; j++ )
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{
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m_Socket.Send(buffer2, Ip);
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}
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}
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break; // done, stop here
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}
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}
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g_Reflector.ReleaseClients();
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// create the client
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CDextraClient *client = new CDextraClient(Callsign, Ip, ToLinkModule, ProtRev);
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@ -216,6 +237,16 @@ void CDextraProtocol::HandleQueue(void)
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CPacket *packet = m_Queue.front();
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m_Queue.pop();
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// get our sender's id
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int iModId = g_Reflector.GetModuleIndex(packet->GetModuleId());
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// check if it's header and update cache
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if ( packet->IsDvHeader() )
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{
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// this relies on queue feeder setting valid module id
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m_StreamsCache[iModId].m_dvHeader = CDvHeaderPacket((const CDvHeaderPacket &)*packet);
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}
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// encode it
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CBuffer buffer;
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if ( EncodeDvPacket(*packet, &buffer) )
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