Full screen keyboard

pull/4/head
DiSlord 6 years ago
parent e05cd7baa4
commit e731ae0a0e

@ -1260,11 +1260,20 @@ menu_invoke(int item)
} }
} }
#if 1
#define KP_WIDTH ((LCD_WIDTH - MENU_BUTTON_WIDTH) / 4)// numeric keypad button width
#define KP_HEIGHT ((LCD_HEIGHT - NUM_INPUT_HEIGHT) / 4) // numeric keypad button height
// Key x, y position (0 - 15) on screen
#define KP_GET_X(posx) ((posx) * KP_WIDTH) // numeric keypad left
#define KP_GET_Y(posy) ((posy) * KP_HEIGHT) // numeric keypad top
#else
#define KP_WIDTH (LCD_HEIGHT/5) #define KP_WIDTH (LCD_HEIGHT/5)
#define KP_HEIGHT (LCD_HEIGHT/5) #define KP_HEIGHT (LCD_HEIGHT/5)
// Key x, y position (0 - 15) on screen // Key x, y position (0 - 15) on screen
#define KP_GET_X(posx) ((posx)*KP_WIDTH + (LCD_WIDTH-MENU_BUTTON_WIDTH-5-KP_WIDTH*4)) #define KP_GET_X(posx) ((posx)*KP_WIDTH + (LCD_WIDTH-MENU_BUTTON_WIDTH-5-KP_WIDTH*4))
#define KP_GET_Y(posy) ((posy)*KP_HEIGHT + 12 ) #define KP_GET_Y(posy) ((posy)*KP_HEIGHT + 12 )
#endif
#ifdef __VNA__ #ifdef __VNA__
// Key names // Key names
#define KP_0 0 #define KP_0 0

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