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@ -218,7 +218,7 @@ int8_t last_touch_status = FALSE;
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int16_t last_touch_x;
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int16_t last_touch_y;
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//int16_t touch_cal[4] = { 1000, 1000, 10*16, 12*16 };
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int16_t touch_cal[4] = { 630, 600, 130, 180 };
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int16_t touch_cal[4] = { 620, 600, 130, 180 };
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#define EVT_TOUCH_NONE 0
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#define EVT_TOUCH_DOWN 1
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#define EVT_TOUCH_PRESSED 2
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@ -780,10 +780,13 @@ menu_select_touch(int i)
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}
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void
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menu_apply_touch(int touch_x, int touch_y)
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menu_apply_touch(void)
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{
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int touch_x, touch_y;
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const menuitem_t *menu = menu_stack[menu_current_level];
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int i = 0;
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int i;
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touch_position(&touch_x, &touch_y);
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for (i = 0; i < 7; i++) {
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if (menu[i].type == MT_NONE)
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break;
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@ -971,9 +974,13 @@ keypad_click(int selection)
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}
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int
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keypad_apply_touch(int touch_x, int touch_y)
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keypad_apply_touch(void)
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{
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int touch_x, touch_y;
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int i = 0;
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touch_position(&touch_x, &touch_y);
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while (keypads[i].x) {
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if (keypads[i].x < touch_x && touch_x < keypads[i].x+44
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&& keypads[i].y < touch_y && touch_y < keypads[i].y+44) {
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@ -1021,9 +1028,7 @@ ui_process_keypad(void)
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status = touch_check();
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if (status == EVT_TOUCH_PRESSED) {
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int x, y;
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touch_position(&x, &y);
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if (keypad_apply_touch(x, y)
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if (keypad_apply_touch()
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&& keypad_click(selection))
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/* exit loop on done or cancel */
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break;
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@ -1055,7 +1060,6 @@ ui_process_lever(void)
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void ui_process_touch(void)
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{
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extern int awd_count;
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int x, y;
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awd_count++;
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adc_stop(ADC1);
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@ -1068,15 +1072,7 @@ void ui_process_touch(void)
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break;
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case UI_MENU:
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touch_position(&x, &y);
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menu_apply_touch(x, y);
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break;
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case UI_KEYPAD:
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#if 0
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touch_position(&x, &y);
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keypad_apply_touch(x, y);
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#endif
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menu_apply_touch();
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break;
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}
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}
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