g3 future errors

pull/1/head
Tom Early 5 years ago
parent 891b9e5c10
commit 0113ce49b0

@ -65,33 +65,33 @@ bool CG3Protocol::Initialize(const char */*type*/, const uint16 /*port*/, const
ip.SetPort(G3_PRESENCE_PORT);
if (! m_PresenceSocket.Open(ip))
{
std::cout << "Error opening socket on port UDP" << G3_PRESENCE_PORT << " on ip " << ip << std::endl;
std::cerr << "Error opening socket on port UDP" << G3_PRESENCE_PORT << " on ip " << ip << std::endl;
return false;
}
ip.SetPort(G3_CONFIG_PORT);
if (! m_ConfigSocket.Open(ip))
{
std::cout << "Error opening G3 config socket on port UDP" << G3_CONFIG_PORT << " on ip " << ip << std::endl;
std::cerr << "Error opening G3 config socket on port UDP" << G3_CONFIG_PORT << " on ip " << ip << std::endl;
return false;
}
if (! m_IcmpRawSocket.Open(IPPROTO_ICMP))
{
std::cout << "Error opening raw socket for ICMP" << std::endl;
std::cerr << "Error opening raw socket for ICMP" << std::endl;
return false;
}
// start helper threads
m_Future = std::async(std::launch::async, &CProtocol::Thread, this);
m_Future = std::async(std::launch::async, &CG3Protocol::Thread, this);
m_PresenceFuture = std::async(std::launch::async, &CG3Protocol::PresenceThread, this);
m_PresenceFuture = std::async(std::launch::async, &CG3Protocol::ConfigThread, this);
m_PresenceFuture = std::async(std::launch::async, &CG3Protocol::IcmpThread, this);
m_ConfigFuture = std::async(std::launch::async, &CG3Protocol::ConfigThread, this);
m_IcmpFuture = std::async(std::launch::async, &CG3Protocol::IcmpThread, this);
// update time
m_LastKeepaliveTime.Now();
// done
std::cout << "Initialized G3 Protocol, all threads started" << std::endl;
return true;
}

Loading…
Cancel
Save

Powered by TurnKey Linux.