diff --git a/src/cg3protocol.cpp b/src/cg3protocol.cpp index 8b39108..389d158 100644 --- a/src/cg3protocol.cpp +++ b/src/cg3protocol.cpp @@ -65,33 +65,33 @@ bool CG3Protocol::Initialize(const char */*type*/, const uint16 /*port*/, const ip.SetPort(G3_PRESENCE_PORT); if (! m_PresenceSocket.Open(ip)) { - std::cout << "Error opening socket on port UDP" << G3_PRESENCE_PORT << " on ip " << ip << std::endl; + std::cerr << "Error opening socket on port UDP" << G3_PRESENCE_PORT << " on ip " << ip << std::endl; return false; } ip.SetPort(G3_CONFIG_PORT); if (! m_ConfigSocket.Open(ip)) { - std::cout << "Error opening G3 config socket on port UDP" << G3_CONFIG_PORT << " on ip " << ip << std::endl; + std::cerr << "Error opening G3 config socket on port UDP" << G3_CONFIG_PORT << " on ip " << ip << std::endl; return false; } if (! m_IcmpRawSocket.Open(IPPROTO_ICMP)) { - std::cout << "Error opening raw socket for ICMP" << std::endl; + std::cerr << "Error opening raw socket for ICMP" << std::endl; return false; } // start helper threads - m_Future = std::async(std::launch::async, &CProtocol::Thread, this); + m_Future = std::async(std::launch::async, &CG3Protocol::Thread, this); m_PresenceFuture = std::async(std::launch::async, &CG3Protocol::PresenceThread, this); - m_PresenceFuture = std::async(std::launch::async, &CG3Protocol::ConfigThread, this); - m_PresenceFuture = std::async(std::launch::async, &CG3Protocol::IcmpThread, this); + m_ConfigFuture = std::async(std::launch::async, &CG3Protocol::ConfigThread, this); + m_IcmpFuture = std::async(std::launch::async, &CG3Protocol::IcmpThread, this); // update time m_LastKeepaliveTime.Now(); - // done + std::cout << "Initialized G3 Protocol, all threads started" << std::endl; return true; }