The per-contact settings dialog (compression + telemetry grants) was
reachable only from a contact's chat via ellipsis -> Contact settings.
Extract it to a shared showContactSettingsDialog() and add a "Contact
settings" entry as the first item of the contact long-press/right-click
menu, so it opens the same surface from both places.
chat_screen's _showContactSettings now delegates to the shared dialog;
its _buildInfoRow stays (still used by the contact-info dialog).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Owner hardware test on an S25 FE and Windows turned up five issues. Three of
them shared one root cause.
**Map: always show names.** New mapAlwaysShowNames setting, toggled from the
map panel. Names were shown only past zoom 14; the override wins at any zoom.
Evaluated at build rather than only on camera movement, so flipping the switch
repaints immediately instead of waiting for the next pan.
**Panel footer on every screen.** Disconnect and Settings now also appear
inside a channel. The footer is app-level, so it belongs anywhere the panel
is, not just the primary views.
**Back button (three reported symptoms, one cause).** Channels, Contacts and
Map each wrapped themselves in `PopScope(canPop: !isConnected)`, so while
connected the system back press was swallowed whole. That explains all three:
an open drawer would not close, Android would not background the app, and on
Windows the pinned layout has no Scaffold drawer, so the app bar auto-implied
a back arrow whose press PopScope then discarded - a button that visibly did
nothing.
AppShell now owns back handling for every screen that uses it, in order:
close an open drawer, else pop the route (a pushed chat returns to its list),
else hand back to the OS via SystemNavigator.pop() so Android returns to the
home screen or the previous app. The three per-screen PopScope wrappers are
removed. AppShell becomes stateful to hold the scaffold key this needs.
flutter analyze clean, dart format clean, 469 tests pass. Not yet re-tested on
hardware.
Epic C, rescoped. The original plan was to eliminate the overflow menu and
move everything into the drawer. An inventory showed that premise was wrong:
the ellipsis is six different menus sharing an icon, and most of what they
hold is screen-level (force flood mode, path management, delete all
discovered). Those cannot live in a global nav panel, which has no notion of
which contact or channel is meant.
Only Disconnect and Settings are app-level, which is exactly why they were
duplicated across three screens. Those move; everything else stays put.
- AppShell gains optional onDisconnect / onSettings, rendered as a pinned
footer in the nav panel. Disconnect keeps the error colour it had as a red
menu entry, since it drops the radio connection.
- Channels, Contacts and Map pass both and drop those two menu entries.
- Map's overflow menu is removed entirely, having nothing left.
- Channels keeps its menu only for Manage Communities, which was already
conditional on having joined a community.
- Contacts keeps its menu for Discovered contacts.
- No detail screen menu is touched.
Pinned on a wide screen, Disconnect and Settings are now visible without
opening anything.
flutter analyze clean, dart format clean, 469 tests pass. Not yet run on
hardware.
The nav panel was empty on the Contacts view. It now carries the prebuilt
filters: All, Favorites, Users, Repeaters, Room Servers, Sensors, with Unread
Only as a toggle beneath them.
- Unread Only stays a toggle rather than a row, so it composes with the type
filter (Users + Unread Only = unread DMs), per the decision on #307.
- typeSupportsUnread() is the single predicate behind that: it currently
reduces to "not repeaters", since the connector refuses to track unread for
repeaters (meshcore_connector.dart:743, :6095) and the pair could only ever
be empty. The toggle is disabled there rather than silently useless.
- Each row shows how many contacts the filter would actually return, with
Unread Only applied when it is on, so the number never disagrees with the
list after tapping. Rendered as muted text rather than UnreadBadge, since it
is a total and not an unread count.
- Selecting a filter closes an unpinned drawer, matching the channel panel.
Selection persists through UiViewStateService, which already stored both the
type filter and the unread flag, so no new storage was needed.
flutter analyze clean, dart format clean, 445 tests pass. Not yet run on
hardware.
Sensors were the one advert type with no filter. advTypeSensor (4) already
existed in the protocol and Contact.typeLabelRaw already returned 'Sensor',
but ContactTypeFilter stopped at rooms, so sensor contacts could not be
isolated in either the contacts list or discovery.
- ContactTypeFilter gains `sensors`. Both exhaustive switches over it were
found by the analyzer rather than by hand: the contacts list predicate and
the search-hint text.
- discovery_screen's predicate has a `default: return false`, so it compiled
without a sensors case but would have silently shown an empty list. Added
explicitly.
- New l10n strings contacts_searchSensors and listFilter_sensors, regenerated
across all 18 locales. The 17 non-English locales fall back to the English
text and are recorded in untranslated.json, matching how existing strings
are handled.
- Persisted round-trip verified: UiViewStateService stores the filter by name
with orElse -> ContactTypeFilter.all, so older persisted values cannot throw
and `sensors` persists like the rest.
Groundwork for the Contacts filter rail (#307), but useful on its own: the
existing filter menu now offers Sensors.
flutter analyze clean, dart format clean, 445 tests pass.
Epic A of the navigation redesign (#102). Adds AppShell, which owns the
bottom QuickSwitchBar that Channels, Contacts, Map and Line-of-Sight each
mounted separately, plus a left nav drawer: a transient slide-out on narrow
layouts and a dockable panel that can be pinned open at >= 720px.
- New lib/widgets/app_shell.dart. Reuses the 720px breakpoint established by
settings_shell.dart. Pinned wide lays the panel out beside the body (Row),
unpinned uses a standard Scaffold drawer so the hamburger is injected
automatically; automaticallyImplyLeading:false was removed from the four
app bars to allow that.
- Pin state persists via UiViewStateService.navDrawerPinned. The load is
placed before the channel-sort block in initialize(), which returns early
and would otherwise skip it.
- drawerContent is an empty slot here; the channel list fills it in Epic B
(#289).
Per owner decisions on #102 (2026-07-16): the bottom bar stays a bottom bar
at every width (no left rail), and the drawer carries no view switcher, since
the bottom bar owns view switching.
flutter analyze clean, dart format applied. Not yet run on hardware.
Blocking yourself silently hid your own traffic with no visible cause,
and because blocks are offloaded to the radio it was pushed there and
could be pulled back by the connect-time union.
BlockService gains a selfKeyHex, injected by the connector when the self
key is learned and cleared on disconnect. Every add path refuses it
(block, importKeys, maybePromote) — importKeys specifically, so a
self-block already on the radio cannot be re-imported. setSelfKey also
heals an existing self-block and pushes REMOVE, covering the case where
the union pull lands before self-info arrives. Contacts and discovery
sheets hide the Block option for your own node.
Per Gemini review: heal on an unchanged key too (an early return would
strand a self-block introduced after the key was known), and order
setSelfKey so all in-memory state settles synchronously, keeping callers
consistent even though the connector fires it unawaited.
Adds test/services/block_service_test.dart — the first coverage for
BlockService (10 tests).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Completes the A5 entry points: contact long-press sheet, DM app-bar overflow, and
discovery item sheet each get a Block/Unblock toggle (by pubkey, reflecting current
state). Pairs with the channel 'Block sender' from 8a2e764.
Epic A #165 / A5 #172. Design: docs/architecture/block-contract-as-built.md.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Connector: BlockService injected via initialize(); incoming DM from a blocked
key dropped (no thread/unread/notify), advert notifications gated at all 3
sites (advert still processed for name self-heal). App-push-layer only.
- Contacts + Discovery: blocked entries stay VISIBLE with a red block icon
(BlockedBadge) + strikethrough/muted name (not hidden).
- New lib/widgets/blocked_badge.dart.
Epic A #165 / A2 #169. Design: docs/architecture/block-contract-as-built.md.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
App Debug Log showed every failing trace sending an empty path ->
"Firmware responded with error code: 1". Cause: repeaters with a flood
route (path stored as all-zeros) were treated as routed; buildPath
collapsed the all-zero path to empty; the firmware rejects an empty trace.
- buildPath: an empty OR all-zero path now traces the target's own width
prefix (never returns an empty payload).
- _doPathTrace: guard - never send an empty path; surface "not available".
- Repeater menu: constant "Path Trace" label (no more Ping/Path-Trace
flip-flop); a flood path (all-zero) counts as no route -> direct ping.
Bumps build to +50 for the b50 test binary.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The repeater contact menu hardcoded "Ping" and always sent a target-only
(direct) trace, so a multi-hop repeater offered a "Ping" that could never
return. Mirror the room behavior: a repeater with a known route is
labelled "Path Trace" and traced along that route (round-trip); only a
direct neighbour (no path) shows "Ping" and pings directly.
Bumps build to +48 for the b48 test binary.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The trace was width-1 end to end (flags=0, a 1-byte path, and a
1-byte-per-hop parse + render), so on a 2-/3-byte path-hash mesh it
returned 1-byte hops (`6A`, not `6Axx`) and failed to route where a
1-byte prefix is ambiguous ("Path trace not available").
- Send: path_sz = floor(log2(width)); build width-byte hops — the
repeater/room "Ping" prefixes (contacts_screen), the round-trip
buildPath (now mirrors by hop, not byte), and the map trace builder.
- Parse: read the flag byte for the hop width, group the hash bytes into
packed width-byte hops, key contacts by the full prefix, 1 SNR per hop.
- Render: list panel + markers + map points iterate packed hops, labelled
at the configured width.
PathHelper gains tracePathSz / traceHopBytes / packPrefix / tracePathHops
/ buildTraceRoundTrip, all unit-tested (incl. width-2 hop mirroring).
Bumps build to +47 for the b47 test binary.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- channel_chat: always-visible HH:MM timestamps (theme-aware dark-mode contrast)
- channel_chat: Today/Yesterday/date day dividers between message days
- contacts: pin favorites to the top, preserving the active sort within each group
Fork of zjs81/meshcore-open (MIT). Tracking #2 (migrated from Strycher/LoRa#343).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Pass initialUnreadCount to chat screens before markRead clears it
- Use two-phase scroll: jumpTo estimated offset to build lazy items,
then ensureVisible for precise positioning
- Await ensureVisible before clearing scroll guard to prevent
scrollToBottomIfAtBottom from overriding the animation
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
this adds a generator showDismissibleSnackBar which by default allows
tapping to clear snack bar toasts. all SnackBar properties are still
available and the
all callers should now use showDismissibleSnackBar() instead of calling
ScaffoldMessenger.of(context).showSnackBar(SnackBar())
* Refactor contact filtering and improve localization strings; enhance path trace handling
* Add localization for new CLI commands and update existing strings
* Enhance contact handling and UI updates across multiple screens
add unfiltered contact access and improve last seen resolution
* Add polling interval configuration and improve contact handling
* Reorder command constants for better organization and clarity
* Refactor contact handling by removing unnecessary mapping and improving clarity across multiple screens
* Moved RadioStatsIconButton in chat screen for improved UI consistency
* Added indicators to AppBar for channels
* Ignore contacts with self public key in contact handling
* Simplify path removal logic and clean up unused imports in path management dialog
* Enhance path hop resolution by adding distance checks to improve candidate selection accuracy
* Remove unnecessary reset of radio stats poll reference count in polling interval setter
- Companion radio stats: poll and display noise floor, RSSI, SNR, airtime
with dedicated ValueNotifier and ref-counted polling
- Adaptive RF-aware TX backoff based on radio conditions instead of fixed 5s
- Variable-width path hash support (1-3 bytes per hop)
- Air activity dot indicator in app bar with tap to open stats screen
- Jump to oldest unread setting for chat screens
- 1s send cooldown on DM and channel messages
- Link style: theme-aware orange, added EmailLinkifier
- New languages: Hungarian, Japanese, Korean
- Remove dead DeviceScreen and BatteryIndicatorChip
- Remove wakelock_plus dependency
- TX power fields now read as signed int8
- Implemented radio statistics features in multiple screens including chat, channels, and settings.
- Added localization for new strings in Swedish, Ukrainian, and Chinese.
- Introduced a setting to jump to the oldest unread message in chat and channels.
- Enhanced path management and display for contacts and messages.
- Updated app settings to include new boolean for jumping to the oldest unread message.
- Improved battery indicator and radio stats display in the app bar.
- Removed unused wakelock_plus dependency and updated plugin registrations.
* feat: Enhance privacy settings and telemetry
- Implemented telemetry options for contacts, allowing users to enable or disable telemetry data sharing.
- Introduced a clear chat option in the chat interface for better message management.
- Updated the telemetry screen to handle telemetry data for contacts, including battery level.
- Refactored contact settings to include telemetry options and improved UI for better user experience.
* feat: Refactor repeater resolution logic across multiple screens
- Move ContactSortOption/ContactTypeFilter enums to dedicated
contact_filter_types.dart (re-exported from contact_search.dart)
- Migrate ContactsFilterMenu and DiscoveryContactsFilterMenu to use
sealed class action types with SortFilterMenu<T> generics, replacing
int action constants and switch statements
- Guard _closeDropdownAndRun with ModalRoute.isCurrent check to prevent
accidental dismissal of parent routes
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
Add "Set as my location" option to the map long-press bottom sheet,
allowing users to set their device position directly from the map.
Includes connector, chat, contacts, and message retry service improvements.
Adds map_showGuessedLocations and map_guessedLocation to app_en.arb and translates them across all 14 supported locales. Regenerates dart localizations.
- Wrapped BLE scan and connection methods in try-catch blocks to handle errors gracefully and provide debug output.
- Added retry logic for service discovery on web platforms after transient disconnections.
- Updated USB connection messages in multiple languages to reflect active support on Android and desktop platforms.
- Improved loading indicators for contacts screen to show a spinner during data loading.
- Implemented a new method to remove all discovered contacts from the list.
- Added confirmation dialog for deleting all discovered contacts in the discovery screen.
- Updated localization files to include new strings for deleting all discovered contacts.
- Refactored contact import logic to streamline the process.
- Enhanced the discovery handling to notify users appropriately based on settings.
- Translated contact settings and related strings in Slovenian, Swedish, Ukrainian, Chinese, Dutch, Polish, Portuguese, Russian, and Slovak.
- Added new strings for discovered contacts actions such as adding, copying, and deleting contacts.
- Enhanced the DiscoveryContact model to include a rawPacket field for better data handling.
- Updated the contacts screen to support new actions in the context menu for discovered contacts.
- Improved the contact discovery store to handle the serialization of the new rawPacket field.
- Implemented contact settings in localization files for Swedish, Ukrainian, and Chinese.
- Added new DiscoveryContact model to handle discovered contacts.
- Created DiscoveryScreen to display discovered contacts with filtering and sorting options.
- Integrated contact discovery storage to persist discovered contacts.
- Updated settings screen to include options for automatic contact addition.
- Enhanced app bar and list filter widgets for better user experience.
- Fixed variable naming inconsistencies in contact model.
- Introduced new localization keys for searching contacts, users, favorites, repeaters, and room servers in multiple languages.
- Updated localization files for Italian, Bulgarian, German, English, Spanish, French, Dutch, Polish, Portuguese, Russian, Slovak, Slovenian, Swedish, Ukrainian, and Chinese.
- Enhanced the contacts screen to dynamically display search hints based on the selected contact type filter.
- Modified the map screen to utilize the new search functionality for contacts without a number.
* Mark pending channel message sent on RESP_CODE_SENT
* Disambiguate RESP_CODE_SENT handling for direct vs channel
* Handle channel sent feedback when firmware returns RESP_CODE_OK
* Correlate channel OK ACKs and queue reaction channel sends
* feat: add LOS workflow, global units, l10n cleanup, and mobile UI overflow fixes
Squashes prior PR commits into one changeset including: LOS map/service/tests, global metric/imperial unit system adoption, notification/BLE safety fixes, app-wide localization backfill/mojibake cleanup, and responsive UI title/overflow hardening.
* l10n: revert unrelated locale churn for LOS feature
* feat: keep LOS with app-wide unit settings
* fix: resolve post-merge app bar/import analyzer errors
* style: format screen files for CI