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/*
* Copyright (C) 2009,2010 by Jonathan Naylor, G4KLX
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef SlowDataDecoder_H
#define SlowDataDecoder_H
#include "HeaderData.h"
/*
* Decodes D-Star slow data embedded in the 3-byte data field of each DV frame.
*
* D-Star slow data is multiplexed with voice at 1200 bps by stealing 3 bytes
* from every 12-byte DV frame. These 3 bytes are XOR-scrambled before
* transmission using a repeating 3-byte key (SCRAMBLER_BYTE1/2/3 from
* DStarDefines.h) to keep the bit pattern from looking like sync patterns.
*
* Two consecutive 3-byte slow-data fields are collected into a 6-byte block.
* The first byte of each block is a type/length tag; the remaining 5 bytes
* carry payload. Blocks can carry a re-transmitted copy of the radio header
* (type SLOW_DATA_TYPE_HEADER) or free-text (type SLOW_DATA_TYPE_TEXT).
*
* addData() is called once per DV frame with the 3-byte slow-data field (after
* stripping the AMBE bytes). It alternates between SDD_FIRST and SDD_SECOND
* states to accumulate complete 6-byte blocks. When a valid header checksum
* is found, the result is available via getHeaderData().
*/
enum SDD_STATE {
SDD_FIRST, // Waiting for the first 3-byte half of a slow-data block.
SDD_SECOND // Waiting for the second half to complete the block.
};
class CSlowDataDecoder {
public:
CSlowDataDecoder();
~CSlowDataDecoder();
// Feed one 3-byte slow-data field (raw, still scrambled).
void addData(const unsigned char* data);
// Returns a newly allocated CHeaderData if a valid header was decoded,
// or nullptr if none has been found yet. Caller takes ownership.
CHeaderData* getHeaderData();
// Called on each data-sync frame to re-align the two-phase accumulator.
void sync();
void reset();
private:
unsigned char* m_buffer; // Accumulates the current 6-byte block.
SDD_STATE m_state;
unsigned char* m_headerData; // Circular buffer of decoded payload bytes.
unsigned int m_headerPtr;
CHeaderData* m_header; // Decoded header, held until getHeaderData() is called.
void processHeader();
bool processHeader(const unsigned char* bytes);
};
#endif

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