/* * Copyright (C) 2009,2010 by Jonathan Naylor, G4KLX * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef SlowDataDecoder_H #define SlowDataDecoder_H #include "HeaderData.h" /* * Decodes D-Star slow data embedded in the 3-byte data field of each DV frame. * * D-Star slow data is multiplexed with voice at 1200 bps by stealing 3 bytes * from every 12-byte DV frame. These 3 bytes are XOR-scrambled before * transmission using a repeating 3-byte key (SCRAMBLER_BYTE1/2/3 from * DStarDefines.h) to keep the bit pattern from looking like sync patterns. * * Two consecutive 3-byte slow-data fields are collected into a 6-byte block. * The first byte of each block is a type/length tag; the remaining 5 bytes * carry payload. Blocks can carry a re-transmitted copy of the radio header * (type SLOW_DATA_TYPE_HEADER) or free-text (type SLOW_DATA_TYPE_TEXT). * * addData() is called once per DV frame with the 3-byte slow-data field (after * stripping the AMBE bytes). It alternates between SDD_FIRST and SDD_SECOND * states to accumulate complete 6-byte blocks. When a valid header checksum * is found, the result is available via getHeaderData(). */ enum SDD_STATE { SDD_FIRST, // Waiting for the first 3-byte half of a slow-data block. SDD_SECOND // Waiting for the second half to complete the block. }; class CSlowDataDecoder { public: CSlowDataDecoder(); ~CSlowDataDecoder(); // Feed one 3-byte slow-data field (raw, still scrambled). void addData(const unsigned char* data); // Returns a newly allocated CHeaderData if a valid header was decoded, // or nullptr if none has been found yet. Caller takes ownership. CHeaderData* getHeaderData(); // Called on each data-sync frame to re-align the two-phase accumulator. void sync(); void reset(); private: unsigned char* m_buffer; // Accumulates the current 6-byte block. SDD_STATE m_state; unsigned char* m_headerData; // Circular buffer of decoded payload bytes. unsigned int m_headerPtr; CHeaderData* m_header; // Decoded header, held until getHeaderData() is called. void processHeader(); bool processHeader(const unsigned char* bytes); }; #endif