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/*
* Copyright (C) 2013 by Jonathan Naylor G4KLX
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef AnnouncementUnit_H
#define AnnouncementUnit_H
#include "AnnouncementCallback.h"
#include "DVTOOLFileWriter.h"
#include "DVTOOLFileReader.h"
#include "DStarDefines.h"
#include "HeaderData.h"
#include "StdCompat.h"
#include <chrono>
/*
* Records and plays back user announcements stored as .dvtool files.
*
* Lifecycle:
* Record — The repeater thread calls writeHeader() then writeData() as
* audio arrives over RF. The stream is saved to a per-callsign
* file ("Announce_<callsign>.dvtool") in the user's home directory.
*
* Playback — startAnnouncement() opens the callsign-specific file if it
* exists, falling back to the global "Announce.dvtool". It reads
* the header and signals the repeater thread to key up. clock()
* then releases DV frames at air rate (same wall-clock pacing as
* CBeaconUnit) until the end-of-transmission marker is reached.
*
* Delete — deleteAnnouncement() removes the callsign-specific file so the
* global announcement (or silence) takes effect on the next play.
*/
class CAnnouncementUnit {
public:
CAnnouncementUnit(IAnnouncementCallback* handler, const std::string& callsign);
~CAnnouncementUnit();
bool writeHeader(const CHeaderData& header);
bool writeData(const unsigned char* data, unsigned int length, bool end);
void deleteAnnouncement();
void startAnnouncement();
// Called every repeater tick; releases frames to the transmitter at air rate.
void clock();
private:
IAnnouncementCallback* m_handler;
std::string m_localFileName; // Callsign-specific filename (no extension).
CDVTOOLFileReader m_reader;
CDVTOOLFileWriter m_writer;
std::chrono::steady_clock::time_point m_time;
unsigned int m_out; // Frames dispatched so far during playback.
bool m_sending;
};
#endif

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