/* * Copyright (C) 2013 by Jonathan Naylor G4KLX * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef AnnouncementUnit_H #define AnnouncementUnit_H #include "AnnouncementCallback.h" #include "DVTOOLFileWriter.h" #include "DVTOOLFileReader.h" #include "DStarDefines.h" #include "HeaderData.h" #include "StdCompat.h" #include /* * Records and plays back user announcements stored as .dvtool files. * * Lifecycle: * Record — The repeater thread calls writeHeader() then writeData() as * audio arrives over RF. The stream is saved to a per-callsign * file ("Announce_.dvtool") in the user's home directory. * * Playback — startAnnouncement() opens the callsign-specific file if it * exists, falling back to the global "Announce.dvtool". It reads * the header and signals the repeater thread to key up. clock() * then releases DV frames at air rate (same wall-clock pacing as * CBeaconUnit) until the end-of-transmission marker is reached. * * Delete — deleteAnnouncement() removes the callsign-specific file so the * global announcement (or silence) takes effect on the next play. */ class CAnnouncementUnit { public: CAnnouncementUnit(IAnnouncementCallback* handler, const std::string& callsign); ~CAnnouncementUnit(); bool writeHeader(const CHeaderData& header); bool writeData(const unsigned char* data, unsigned int length, bool end); void deleteAnnouncement(); void startAnnouncement(); // Called every repeater tick; releases frames to the transmitter at air rate. void clock(); private: IAnnouncementCallback* m_handler; std::string m_localFileName; // Callsign-specific filename (no extension). CDVTOOLFileReader m_reader; CDVTOOLFileWriter m_writer; std::chrono::steady_clock::time_point m_time; unsigned int m_out; // Frames dispatched so far during playback. bool m_sending; }; #endif