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/*
* WhackerLink - WhackerLinkConsoleV2
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Copyright (C) 2025 Caleb, K4PHP
*
*/
using NAudio.Wave;
using NAudio.Wave.SampleProviders;
using System;
namespace WhackerLinkConsoleV2
{
public class GainSampleProvider : ISampleProvider
{
private readonly ISampleProvider _source;
private float _gain = 1.0f;
public GainSampleProvider(ISampleProvider source)
{
_source = source ?? throw new ArgumentNullException(nameof(source));
WaveFormat = source.WaveFormat;
}
public WaveFormat WaveFormat { get; }
public float Gain
{
get => _gain;
set => _gain = Math.Max(0, value);
}
public int Read(float[] buffer, int offset, int count)
{
int samplesRead = _source.Read(buffer, offset, count);
for (int i = 0; i < samplesRead; i++)
{
buffer[offset + i] *= _gain;
}
return samplesRead;
}
}
}

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