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Assets
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code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark);
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11 months ago |
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Audio
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fix idiotic Windows case-sensitivity nonsense;
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11 months ago |
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Controls
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add per-channel call history button; better handle duplicate Rx and Tx situations;
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8 months ago |
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Properties
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add command line argument support (specifically for --userprofile= so the directory where UserProfile.yaml can be overridden by the user); expand the Audio device list with the window;
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11 months ago |
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AliasTools.cs
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fix idiotic Windows case-sensitivity nonsense;
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11 months ago |
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AmbeNative.cs
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initial support for DMR
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11 months ago |
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App.xaml
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cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes;
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11 months ago |
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App.xaml.cs
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cleanup usings;
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11 months ago |
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AssemblyInfo.cs
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fix idiotic Windows case-sensitivity nonsense;
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11 months ago |
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AudioConverter.cs
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add logging mechanism;
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11 months ago |
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AudioManager.cs
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fix idiotic Windows case-sensitivity nonsense;
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11 months ago |
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AudioSettingsWindow.xaml
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cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes;
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11 months ago |
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AudioSettingsWindow.xaml.cs
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code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark);
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11 months ago |
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CallHistoryWindow.xaml
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pin the max number of calls for the call history to 200; fix bad handling of dark mode for call history window; move channel background color state further down to catch late entry calls;
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11 months ago |
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CallHistoryWindow.xaml.cs
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add per channel block call history (not user accessible, yet); add support to ignore traffic Tx'ed from ourselves;
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9 months ago |
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Codeplug.cs
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add support for DES-OFB; fix alert tone to behave as expected with primary channel; update fnecore submodule
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11 months ago |
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DVMConsole.csproj
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cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes;
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11 months ago |
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DigitalPageWindow.xaml
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correct missing theming for the select widget window;
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11 months ago |
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DigitalPageWindow.xaml.cs
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cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes;
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11 months ago |
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FlashingBackgroundManager.cs
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fix idiotic Windows case-sensitivity nonsense;
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11 months ago |
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FneSystemBase.DMR.cs
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add support for DES-OFB; fix alert tone to behave as expected with primary channel; update fnecore submodule
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11 months ago |
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FneSystemBase.NXDN.cs
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fix idiotic Windows case-sensitivity nonsense;
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11 months ago |
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FneSystemBase.P25.cs
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ensure the P25 algId and kId are set to sane defaults (unencrypted essentially); update alias or ID immediately;
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10 months ago |
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FneSystemBase.cs
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add logging mechanism;
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11 months ago |
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FneSystemManager.cs
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update fnecore submodule; properly shutdown wave recorder and disconnect from FNEs before just blowing ourselves away; stop using pktSeq() from fnecore to track packet sequence numbers, for multi-TG architecture we have to self track (this should fix OOS errors);
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11 months ago |
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GainSampleProvider.cs
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fix idiotic Windows case-sensitivity nonsense;
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11 months ago |
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GlobalKeyboardHook.cs
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Add keyboard shortcut functionality
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10 months ago |
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KeyContainer.cs
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Add file header to KeyContainer.cs
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11 months ago |
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KeyStatusWindow.xaml
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cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes;
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11 months ago |
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KeyStatusWindow.xaml.cs
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add logging mechanism;
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11 months ago |
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KeyboardManager.cs
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Add keyboard shortcut functionality
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10 months ago |
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Log.cs
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add logging mechanism;
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11 months ago |
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MBEToneDetector.cs
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fix idiotic Windows case-sensitivity nonsense;
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11 months ago |
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MainWindow.DMR.cs
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add per-channel call history button; better handle duplicate Rx and Tx situations;
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8 months ago |
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MainWindow.P25.cs
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add per-channel call history button; better handle duplicate Rx and Tx situations;
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8 months ago |
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MainWindow.xaml
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Add keyboard shortcut functionality
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10 months ago |
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MainWindow.xaml.cs
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fix default channel widget creation space
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8 months ago |
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PeerSystem.cs
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cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes;
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11 months ago |
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QuickCallPage.xaml
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cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes;
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11 months ago |
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QuickCallPage.xaml.cs
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code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark);
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11 months ago |
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SampleTimeConvert.cs
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fix idiotic Windows case-sensitivity nonsense;
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11 months ago |
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SelectedChannelsManager.cs
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Add Primary Channel (select using Ctrl+Click on a selected channel) functionality, tie Global PTT and tones to Primary Channel rather than every selected channel
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11 months ago |
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SettingsManager.cs
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add per channel block call history (not user accessible, yet); add support to ignore traffic Tx'ed from ourselves;
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9 months ago |
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ToneGenerator.cs
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fix idiotic Windows case-sensitivity nonsense;
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11 months ago |
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VocoderInterop.cs
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initial support for DMR
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11 months ago |
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VocoderToneLookupTable.cs
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fix idiotic Windows case-sensitivity nonsense;
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11 months ago |
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WaveFilePlaybackManager.cs
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fix idiotic Windows case-sensitivity nonsense;
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11 months ago |
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WidgetSelectionWindow.xaml
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correct missing theming for the select widget window;
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11 months ago |
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WidgetSelectionWindow.xaml.cs
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code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark);
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11 months ago |