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Bryan Biedenkapp 6cc2af192a
make sure alert tones setup stream IDs for the channels and properly reset stream values when done transmitting; fix some misleading tooltips;
1 year ago
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Assets code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago
Audio fix idiotic Windows case-sensitivity nonsense; 1 year ago
Controls make sure alert tones setup stream IDs for the channels and properly reset stream values when done transmitting; fix some misleading tooltips; 1 year ago
AliasTools.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
AmbeNative.cs initial support for DMR 1 year ago
App.xaml fix idiotic Windows case-sensitivity nonsense; 1 year ago
App.xaml.cs use WPF messagebox for startup error for libvocoder; dress up canvas area with a background image; refactor scaling of canvas area (this is WIP and *might* have bugs); save window, canvas and maximized state to settings file; 1 year ago
AssemblyInfo.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
AudioConverter.cs add logging mechanism; 1 year ago
AudioManager.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
AudioSettingsWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 1 year ago
AudioSettingsWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago
CallHistoryWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 1 year ago
CallHistoryWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago
Codeplug.cs add support for DES-OFB; fix alert tone to behave as expected with primary channel; update fnecore submodule 1 year ago
DVMConsole.csproj code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago
DigitalPageWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 1 year ago
DigitalPageWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago
FlashingBackgroundManager.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
FneSystemBase.DMR.cs add support for DES-OFB; fix alert tone to behave as expected with primary channel; update fnecore submodule 1 year ago
FneSystemBase.NXDN.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
FneSystemBase.P25.cs update fnecore submodule; move cryptoparams into fnecore proper; remove CreateNewP25MessageHdr; 1 year ago
FneSystemBase.cs add logging mechanism; 1 year ago
FneSystemManager.cs update fnecore submodule; properly shutdown wave recorder and disconnect from FNEs before just blowing ourselves away; stop using pktSeq() from fnecore to track packet sequence numbers, for multi-TG architecture we have to self track (this should fix OOS errors); 1 year ago
GainSampleProvider.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
KeyContainer.cs Add file header to KeyContainer.cs 1 year ago
KeyStatusWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 1 year ago
KeyStatusWindow.xaml.cs add logging mechanism; 1 year ago
Log.cs add logging mechanism; 1 year ago
MBEToneDetector.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
MainWindow.DMR.cs update fnecore submodule; move cryptoparams into fnecore proper; remove CreateNewP25MessageHdr; 1 year ago
MainWindow.P25.cs update fnecore submodule; move cryptoparams into fnecore proper; remove CreateNewP25MessageHdr; 1 year ago
MainWindow.xaml make sure alert tones setup stream IDs for the channels and properly reset stream values when done transmitting; fix some misleading tooltips; 1 year ago
MainWindow.xaml.cs make sure alert tones setup stream IDs for the channels and properly reset stream values when done transmitting; fix some misleading tooltips; 1 year ago
PeerSystem.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
QuickCallPage.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 1 year ago
QuickCallPage.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago
SampleTimeConvert.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
SelectedChannelsManager.cs Add Primary Channel (select using Ctrl+Click on a selected channel) functionality, tie Global PTT and tones to Primary Channel rather than every selected channel 1 year ago
SettingsManager.cs add logging mechanism; 1 year ago
ToneGenerator.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
VocoderInterop.cs initial support for DMR 1 year ago
VocoderToneLookupTable.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
WaveFilePlaybackManager.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
WidgetSelectionWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 1 year ago
WidgetSelectionWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago

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