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Bryan Biedenkapp 6bd9c50f06
add preliminary channel audio meter;
11 months ago
..
Assets code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 11 months ago
Audio fix idiotic Windows case-sensitivity nonsense; 11 months ago
Controls add preliminary channel audio meter; 11 months ago
AliasTools.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
AmbeNative.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
App.xaml fix idiotic Windows case-sensitivity nonsense; 11 months ago
App.xaml.cs use WPF messagebox for startup error for libvocoder; dress up canvas area with a background image; refactor scaling of canvas area (this is WIP and *might* have bugs); save window, canvas and maximized state to settings file; 11 months ago
AssemblyInfo.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
AudioConverter.cs fix typos; 11 months ago
AudioManager.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
AudioSettingsWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 11 months ago
AudioSettingsWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 11 months ago
CallHistoryWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 11 months ago
CallHistoryWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 11 months ago
Codeplug.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
DVMConsole.csproj code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 11 months ago
DigitalPageWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 11 months ago
DigitalPageWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 11 months ago
FlashingBackgroundManager.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
FneSystemBase.DMR.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
FneSystemBase.NXDN.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
FneSystemBase.P25.cs fix playback box; update fnecore submodule 11 months ago
FneSystemBase.cs update fnecore submodule 11 months ago
FneSystemManager.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
GainSampleProvider.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
KeyStatusWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 11 months ago
KeyStatusWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 11 months ago
MBEToneDetector.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
MainWindow.xaml reorganize menus slightly (edit mode and fit are View related); 11 months ago
MainWindow.xaml.cs add preliminary channel audio meter; 11 months ago
PeerSystem.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
QuickCallPage.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 11 months ago
QuickCallPage.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 11 months ago
SampleTimeConvert.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
SelectedChannelsManager.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
SettingsManager.cs add support for Toggle PTT (click to PTT, click again to unkey), or Regular PTT (click and hold to PTT, release to unkey); 11 months ago
ToneGenerator.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
VocoderInterop.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
VocoderToneLookupTable.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
WaveFilePlaybackManager.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
WidgetSelectionWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 11 months ago
WidgetSelectionWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 11 months ago

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