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Bryan Biedenkapp 7432379ef8
if the server disconnects reset all channel states back to default; add a maintenance loop to check for Rx "stuck" channels and return them to a default state;
10 months ago
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Assets code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 11 months ago
Audio fix idiotic Windows case-sensitivity nonsense; 11 months ago
Controls if the server disconnects reset all channel states back to default; add a maintenance loop to check for Rx "stuck" channels and return them to a default state; 10 months ago
Properties add command line argument support (specifically for --userprofile= so the directory where UserProfile.yaml can be overridden by the user); expand the Audio device list with the window; 11 months ago
AliasTools.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
AmbeNative.cs initial support for DMR 11 months ago
App.xaml cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes; 11 months ago
App.xaml.cs cleanup usings; 11 months ago
AssemblyInfo.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
AudioConverter.cs add logging mechanism; 11 months ago
AudioManager.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
AudioSettingsWindow.xaml cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes; 11 months ago
AudioSettingsWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 11 months ago
CallHistoryWindow.xaml pin the max number of calls for the call history to 200; fix bad handling of dark mode for call history window; move channel background color state further down to catch late entry calls; 11 months ago
CallHistoryWindow.xaml.cs pin the max number of calls for the call history to 200; fix bad handling of dark mode for call history window; move channel background color state further down to catch late entry calls; 11 months ago
Codeplug.cs add support for DES-OFB; fix alert tone to behave as expected with primary channel; update fnecore submodule 11 months ago
DVMConsole.csproj cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes; 11 months ago
DigitalPageWindow.xaml correct missing theming for the select widget window; 11 months ago
DigitalPageWindow.xaml.cs cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes; 11 months ago
FlashingBackgroundManager.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
FneSystemBase.DMR.cs add support for DES-OFB; fix alert tone to behave as expected with primary channel; update fnecore submodule 11 months ago
FneSystemBase.NXDN.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
FneSystemBase.P25.cs ensure the P25 algId and kId are set to sane defaults (unencrypted essentially); update alias or ID immediately; 10 months ago
FneSystemBase.cs add logging mechanism; 11 months ago
FneSystemManager.cs update fnecore submodule; properly shutdown wave recorder and disconnect from FNEs before just blowing ourselves away; stop using pktSeq() from fnecore to track packet sequence numbers, for multi-TG architecture we have to self track (this should fix OOS errors); 11 months ago
GainSampleProvider.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
KeyContainer.cs Add file header to KeyContainer.cs 11 months ago
KeyStatusWindow.xaml cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes; 11 months ago
KeyStatusWindow.xaml.cs add logging mechanism; 11 months ago
Log.cs add logging mechanism; 11 months ago
MBEToneDetector.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
MainWindow.DMR.cs if the server disconnects reset all channel states back to default; add a maintenance loop to check for Rx "stuck" channels and return them to a default state; 10 months ago
MainWindow.P25.cs if the server disconnects reset all channel states back to default; add a maintenance loop to check for Rx "stuck" channels and return them to a default state; 10 months ago
MainWindow.xaml Add support to keep the console window on top of all other applications. (#1) 10 months ago
MainWindow.xaml.cs if the server disconnects reset all channel states back to default; add a maintenance loop to check for Rx "stuck" channels and return them to a default state; 10 months ago
PeerSystem.cs cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes; 11 months ago
QuickCallPage.xaml cause everyone in the universe to rage because we added a NuGet dependency (MaterialDesignThemes 5); refactor all XAML to use MaterialDesignThemes; 11 months ago
QuickCallPage.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 11 months ago
SampleTimeConvert.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
SelectedChannelsManager.cs Add Primary Channel (select using Ctrl+Click on a selected channel) functionality, tie Global PTT and tones to Primary Channel rather than every selected channel 11 months ago
SettingsManager.cs Add support to keep the console window on top of all other applications. (#1) 10 months ago
ToneGenerator.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
VocoderInterop.cs initial support for DMR 11 months ago
VocoderToneLookupTable.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
WaveFilePlaybackManager.cs fix idiotic Windows case-sensitivity nonsense; 11 months ago
WidgetSelectionWindow.xaml correct missing theming for the select widget window; 11 months ago
WidgetSelectionWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 11 months ago

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