You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Steven Jennison 1c8528e2b9
Add support for local (PLAINTEXT!) encryption key storage. Future commits will expand on this by allowing encrypted-at-rest storage of key material.
1 year ago
..
Assets code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago
Audio fix idiotic Windows case-sensitivity nonsense; 1 year ago
Controls fix error condition where TxStreamId wasn't being set (still have to diagnose the OOS problems); refactor some logging and variable names; 1 year ago
AliasTools.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
AmbeNative.cs initial support for DMR 1 year ago
App.xaml fix idiotic Windows case-sensitivity nonsense; 1 year ago
App.xaml.cs use WPF messagebox for startup error for libvocoder; dress up canvas area with a background image; refactor scaling of canvas area (this is WIP and *might* have bugs); save window, canvas and maximized state to settings file; 1 year ago
AssemblyInfo.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
AudioConverter.cs add logging mechanism; 1 year ago
AudioManager.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
AudioSettingsWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 1 year ago
AudioSettingsWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago
CallHistoryWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 1 year ago
CallHistoryWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago
Codeplug.cs Add support for local (PLAINTEXT!) encryption key storage. Future commits will expand on this by allowing encrypted-at-rest storage of key material. 1 year ago
DVMConsole.csproj code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago
DigitalPageWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 1 year ago
DigitalPageWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago
FlashingBackgroundManager.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
FneSystemBase.DMR.cs initial support for DMR 1 year ago
FneSystemBase.NXDN.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
FneSystemBase.P25.cs fix playback box; update fnecore submodule 1 year ago
FneSystemBase.cs add logging mechanism; 1 year ago
FneSystemManager.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
GainSampleProvider.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
KeyContainer.cs Add support for local (PLAINTEXT!) encryption key storage. Future commits will expand on this by allowing encrypted-at-rest storage of key material. 1 year ago
KeyStatusWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 1 year ago
KeyStatusWindow.xaml.cs add logging mechanism; 1 year ago
Log.cs add logging mechanism; 1 year ago
MBEToneDetector.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
MainWindow.xaml abolish "Edit Mode" in favor of allowing channel, system and alert widgets to be moved with the right mouse button so long as "Lock Widgets" isn't enabled; 1 year ago
MainWindow.xaml.cs Add support for local (PLAINTEXT!) encryption key storage. Future commits will expand on this by allowing encrypted-at-rest storage of key material. 1 year ago
PeerSystem.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
QuickCallPage.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 1 year ago
QuickCallPage.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago
SampleTimeConvert.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
SelectedChannelsManager.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
SettingsManager.cs add logging mechanism; 1 year ago
ToneGenerator.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
VocoderInterop.cs initial support for DMR 1 year ago
VocoderToneLookupTable.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
WaveFilePlaybackManager.cs fix idiotic Windows case-sensitivity nonsense; 1 year ago
WidgetSelectionWindow.xaml embed resources in resulting binary [NOTE: a *full-build* should be performed, CLEAN and REBUILD]; 1 year ago
WidgetSelectionWindow.xaml.cs code cleanup; add initial "dark" mode functionality (right now this just swaps the main canvas background to a darker variant, but in the future can be used to change the whole UI between light and dark); 1 year ago

Powered by TurnKey Linux.