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126 lines
3.2 KiB
126 lines
3.2 KiB
// SPDX-License-Identifier: AGPL-3.0-only
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/**
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* Digital Voice Modem - Desktop Dispatch Console
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* AGPLv3 Open Source. Use is subject to license terms.
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
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*
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* @package DVM / Desktop Dispatch Console
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* @license AGPLv3 License (https://opensource.org/licenses/AGPL-3.0)
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*
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* Copyright (C) 2024 Caleb, K4PHP
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*
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*/
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using System.Windows.Threading;
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using NAudio.Wave;
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namespace dvmconsole
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{
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/// <summary>
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///
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/// </summary>
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public class WaveFilePlaybackManager
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{
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private readonly string waveFilePath;
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private readonly DispatcherTimer timer;
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private WaveOutEvent waveOut;
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private AudioFileReader audioFileReader;
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private bool isPlaying;
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/*
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** Methods
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*/
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/// <summary>
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/// Initializes a new instance of the <see cref="WaveFilePlaybackManager"/> class.
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/// </summary>
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/// <param name="waveFilePath"></param>
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/// <param name="intervalMilliseconds"></param>
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/// <exception cref="ArgumentNullException"></exception>
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public WaveFilePlaybackManager(string waveFilePath, int intervalMilliseconds = 500)
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{
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if (string.IsNullOrEmpty(waveFilePath))
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throw new ArgumentNullException(nameof(waveFilePath), "Wave file path cannot be null or empty.");
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this.waveFilePath = waveFilePath;
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timer = new DispatcherTimer
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{
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Interval = TimeSpan.FromMilliseconds(intervalMilliseconds)
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};
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timer.Tick += OnTimerTick;
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}
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/// <summary>
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///
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/// </summary>
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public void Start()
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{
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if (isPlaying)
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return;
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InitializeAudio();
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isPlaying = true;
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timer.Start();
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}
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/// <summary>
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///
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/// </summary>
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public void Stop()
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{
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if (!isPlaying)
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return;
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timer.Stop();
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DisposeAudio();
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isPlaying = false;
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}
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/// <summary>
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///
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/// </summary>
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/// <param name="sender"></param>
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/// <param name="e"></param>
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private void OnTimerTick(object sender, EventArgs e)
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{
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PlayAudio();
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}
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/// <summary>
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///
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/// </summary>
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private void InitializeAudio()
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{
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audioFileReader = new AudioFileReader(waveFilePath);
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waveOut = new WaveOutEvent();
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waveOut.Init(audioFileReader);
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}
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/// <summary>
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///
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/// </summary>
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private void PlayAudio()
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{
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if (waveOut != null && waveOut.PlaybackState != PlaybackState.Playing)
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{
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waveOut.Stop();
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audioFileReader.Position = 0;
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waveOut.Play();
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}
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}
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/// <summary>
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///
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/// </summary>
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private void DisposeAudio()
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{
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waveOut?.Stop();
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waveOut?.Dispose();
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audioFileReader?.Dispose();
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waveOut = null;
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audioFileReader = null;
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}
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} // public class WaveFilePlaybackManager
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} // namespace dvmconsole
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