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294 lines
9.6 KiB
294 lines
9.6 KiB
//
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// ccodec2interface.cpp
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// ambed
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//
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// Created by Antony Chazapis (SV9OAN) on 26/12/2018.
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// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
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//
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// ----------------------------------------------------------------------------
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// This file is part of ambed.
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//
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// xlxd is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// xlxd is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with Foobar. If not, see <http://www.gnu.org/licenses/>.
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// ----------------------------------------------------------------------------
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#include "main.h"
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#include <string.h>
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#include "ctimepoint.h"
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#include "cambepacket.h"
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#include "cvoicepacket.h"
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#include "ccodec2interface.h"
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#include "cvocodecchannel.h"
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#include <codec2/golay23.h>
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////////////////////////////////////////////////////////////////////////////////////////
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// constructor
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CCodec2Interface::CCodec2Interface()
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: CVocodecInterface()
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{}
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////////////////////////////////////////////////////////////////////////////////////////
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// destructor
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CCodec2Interface::~CCodec2Interface()
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{
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codec2_destroy(codec2_3200_state);
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codec2_destroy(codec2_2400_state);
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// initialization
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bool CCodec2Interface::Init(void)
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{
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bool ok = true;
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// create codec state
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codec2_3200_state = codec2_create(CODEC2_MODE_3200);
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codec2_2400_state = codec2_create(CODEC2_MODE_2400);
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if (codec2_3200_state == NULL || codec2_2400_state == NULL)
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{
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ok = false;
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}
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// base class
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if ( ok )
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{
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ok &= CVocodecInterface::Init();
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}
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// done
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return ok;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// manage Channels
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uint8 CCodec2Interface::GetChannelCodec(int iCh) const
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{
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return (iCh == 0) ? CODEC_CODEC2_3200 : CODEC_CODEC2_2400;
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// task
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void CCodec2Interface::Task(void)
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{
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CPacketQueue *Queue;
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CVocodecChannel *Channel;
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CAmbePacket AmbePacket;
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CVoicePacket VoicePacket;
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bool done;
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// process the streams (channels) incoming queue
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do
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{
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done = true;
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for ( int i = 0; i < GetNbChannels(); i++ )
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{
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// get active outgoing channel for interface channel
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Channel = GetChannelWithChannelOut(i);
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// any packet in voice queue 1 ?
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if ( Channel != NULL && Channel->IsInterfaceOut1(this) )
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{
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CVoicePacket *Packet = NULL;
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Queue = Channel->GetVoiceQueue1();
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if ( !Queue->empty() )
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{
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// get packet
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Packet = (CVoicePacket *)Queue->front();
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Queue->pop();
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}
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Channel->ReleaseVoiceQueue1();
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if ( Packet != NULL )
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{
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// this is second step of transcoding
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// we just received a decoded speech packet
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// encode and cpush back to relevant channel outcoming queue
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EncodeVoicePacket(Packet, &AmbePacket, GetChannelCodec(i));
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AmbePacket.SetPid(Packet->GetPid());
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delete Packet;
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CAmbePacket *clone = new CAmbePacket(AmbePacket);
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Queue = Channel->GetPacketQueueOut1();
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Queue->push(clone);
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Channel->ReleasePacketQueueOut1();
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// done
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done = false;
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}
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}
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// any packet in voice queue 2 ?
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if ( Channel != NULL && Channel->IsInterfaceOut2(this) )
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{
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CVoicePacket *Packet = NULL;
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Queue = Channel->GetVoiceQueue2();
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if ( !Queue->empty() )
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{
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// get packet
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Packet = (CVoicePacket *)Queue->front();
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Queue->pop();
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}
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Channel->ReleaseVoiceQueue2();
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if ( Packet != NULL )
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{
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// this is second step of transcoding
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// we just received a decoded speech packet
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// encode and cpush back to relevant channel outcoming queue
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EncodeVoicePacket(Packet, &AmbePacket, GetChannelCodec(i));
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AmbePacket.SetPid(Packet->GetPid());
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delete Packet;
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CAmbePacket *clone = new CAmbePacket(AmbePacket);
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Queue = Channel->GetPacketQueueOut2();
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Queue->push(clone);
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Channel->ReleasePacketQueueOut2();
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// done
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done = false;
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}
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}
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// get active incoming channel for interface channel
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Channel = GetChannelWithChannelIn(i);
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// any packet in ambe queue for us ?
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if ( Channel != NULL && Channel->IsInterfaceIn(this) )
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{
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CAmbePacket *Packet = NULL;
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Queue = Channel->GetPacketQueueIn();
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if ( !Queue->empty() )
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{
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// get packet
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Packet = (CAmbePacket *)Queue->front();
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Queue->pop();
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}
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Channel->ReleasePacketQueueIn();
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if ( Packet != NULL )
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{
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// this is first step of transcoding
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// a fresh new packet to be transcoded is showing up
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// decode and copy the result into both voice queues
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DecodeAmbePacket(Packet, &VoicePacket, GetChannelCodec(i));
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VoicePacket.SetPid(Packet->GetPid());
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delete Packet;
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CVoicePacket *clone1 = new CVoicePacket(VoicePacket);
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clone1->ApplyGain(Channel->GetSpeechGain());
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CVoicePacket *clone2 = new CVoicePacket(*clone1);
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Queue = Channel->GetVoiceQueue1();
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Queue->push(clone1);
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Channel->ReleaseVoiceQueue1();
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Queue = Channel->GetVoiceQueue2();
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Queue->push(clone2);
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Channel->ReleaseVoiceQueue2();
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// done
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done = false;
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}
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}
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}
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} while (!done);
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// and wait a bit
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CTimePoint::TaskSleepFor(2);
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// decoder helper
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void CCodec2Interface::DecodeAmbePacket(CAmbePacket *PacketIn, CVoicePacket *PacketOut, uint8 Codec)
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{
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unsigned char ambe[AMBE_SIZE];
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struct CODEC2 *codec2_state;
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short voice[160];
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::memcpy(ambe, (unsigned char *)PacketIn->GetAmbe(), AMBE_SIZE);
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if ( Codec == CODEC_CODEC2_2400 )
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{
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uint32 received_codeword;
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uint32 corrected_codeword;
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uint8 partial_byte;
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// unsigned int bit_errors = 0;
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received_codeword = ((ambe[0] << 15) |
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(((ambe[1] >> 4) & 0x0F) << 11) |
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(ambe[6] << 3) |
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((ambe[7] >> 5) & 0x07));
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corrected_codeword = golay23_decode(received_codeword);
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// bit_errors += golay23_count_errors(received_codeword, corrected_codeword);
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ambe[0] = (uint8)((corrected_codeword >> 15) & 0xFF);
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partial_byte = (uint8)(((corrected_codeword >> 11) & 0x0F) << 4);
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received_codeword = (((ambe[1] & 0x0F) << 19) |
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(ambe[2] << 11) |
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((ambe[7] & 0x1F) << 6) |
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((ambe[8] >> 2) & 0x3F));
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corrected_codeword = golay23_decode(received_codeword);
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// bit_errors += golay23_count_errors(received_codeword, corrected_codeword);
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// std::cout << "Packet decoded with " << bit_errors << " bit errors" << std::endl;
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ambe[1] = partial_byte | (uint8)((corrected_codeword >> 19) & 0x0F);
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ambe[2] = (uint8)((corrected_codeword >> 11) & 0xFF);
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}
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codec2_state = (Codec == CODEC_CODEC2_3200) ? codec2_3200_state : codec2_2400_state;
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codec2_decode(codec2_state, voice, ambe);
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for ( int i = 0; i < 160; i++ )
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{
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voice[i] = MAKEWORD(HIBYTE(voice[i]), LOBYTE(voice[i]));
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}
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PacketOut->SetVoice((uint8 *)voice, 160 * 2);
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// encoder helpers
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void CCodec2Interface::EncodeVoicePacket(CVoicePacket *PacketIn, CAmbePacket *PacketOut, uint8 Codec)
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{
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// Output always in mode 3200.
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if ( Codec != CODEC_CODEC2_3200 )
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{
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return;
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}
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unsigned char ambe[AMBE_SIZE];
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short voice[160];
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::memcpy(voice, (short *)PacketIn->GetVoice(), 160 * 2);
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for ( int i = 0; i < 160; i++ )
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{
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voice[i] = MAKEWORD(HIBYTE(voice[i]), LOBYTE(voice[i]));
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}
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codec2_encode(codec2_3200_state, ambe, voice);
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ambe[8] = 0x00;
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PacketOut->SetCodec(CODEC_CODEC2_3200);
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PacketOut->SetAmbe((uint8 *)ambe);
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}
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