diff --git a/ccodecstream.cpp b/ccodecstream.cpp
deleted file mode 100644
index 93d774b..0000000
--- a/ccodecstream.cpp
+++ /dev/null
@@ -1,264 +0,0 @@
-//
-// ccodecstream.cpp
-// xlxd
-//
-// Created by Jean-Luc Deltombe (LX3JL) on 13/04/2017.
-// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
-//
-// ----------------------------------------------------------------------------
-// This file is part of xlxd.
-//
-// xlxd is free software: you can redistribute it and/or modify
-// it under the terms of the GNU General Public License as published by
-// the Free Software Foundation, either version 3 of the License, or
-// (at your option) any later version.
-//
-// xlxd is distributed in the hope that it will be useful,
-// but WITHOUT ANY WARRANTY; without even the implied warranty of
-// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-// GNU General Public License for more details.
-//
-// You should have received a copy of the GNU General Public License
-// along with Foobar. If not, see .
-// ----------------------------------------------------------------------------
-
-#include "main.h"
-#include
-#include "ccodecstream.h"
-#include "cdvframepacket.h"
-#include "creflector.h"
-
-////////////////////////////////////////////////////////////////////////////////////////
-// define
-
-
-
-////////////////////////////////////////////////////////////////////////////////////////
-// constructor
-
-CCodecStream::CCodecStream(CPacketStream *PacketStream, uint16 uiId, uint8 uiCodecIn, uint8 uiCodecOut)
-{
- m_bStopThread = false;
- m_pThread = NULL;
- m_uiStreamId = uiId;
- m_uiPid = 0;
- m_uiCodecIn = uiCodecIn;
- m_uiCodecOut = uiCodecOut;
- m_bConnected = false;
- m_fPingMin = -1;
- m_fPingMax = -1;
- m_fPingSum = 0;
- m_fPingCount = 0;
- m_uiTotalPackets = 0;
- m_uiTimeoutPackets = 0;
- m_PacketStream = PacketStream;
-}
-
-////////////////////////////////////////////////////////////////////////////////////////
-// destructor
-
-CCodecStream::~CCodecStream()
-{
- // close socket
- m_Socket.Close();
-
- // kill threads
- m_bStopThread = true;
- if ( m_pThread != NULL )
- {
- m_pThread->join();
- delete m_pThread;
- }
-
- // empty local queue
- while ( !m_LocalQueue.empty() )
- {
- delete m_LocalQueue.front();
- m_LocalQueue.pop();
- }
- // empty ourselves
- while ( !empty() )
- {
- delete front();
- pop();
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////////////
-// initialization
-
-bool CCodecStream::Init(uint16 uiPort)
-{
- bool ok;
-
- // reset stop flag
- m_bStopThread = false;
-
- // create server's IP
- m_Ip = g_Reflector.GetTranscoderIp();
- m_uiPort = uiPort;
-
- // create our socket
- ok = m_Socket.Open(uiPort);
- if ( ok )
- {
- // start thread;
- m_pThread = new std::thread(CCodecStream::Thread, this);
- m_bConnected = true;
- }
- else
- {
- std::cout << "Error opening socket on port UDP" << uiPort << " on ip " << g_Reflector.GetListenIp() << std::endl;
- m_bConnected = false;
- }
-
- // done
- return ok;
-}
-
-void CCodecStream::Close(void)
-{
- // close socket
- m_bConnected = false;
- m_Socket.Close();
-
- // kill threads
- m_bStopThread = true;
- if ( m_pThread != NULL )
- {
- m_pThread->join();
- delete m_pThread;
- m_pThread = NULL;
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////////////
-// get
-
-bool CCodecStream::IsEmpty(void) const
-{
- return (m_LocalQueue.empty() && m_PacketStream->empty());
-}
-
-////////////////////////////////////////////////////////////////////////////////////////
-// thread
-
-void CCodecStream::Thread(CCodecStream *This)
-{
- while ( !This->m_bStopThread )
- {
- This->Task();
- }
-}
-
-void CCodecStream::Task(void)
-{
- CBuffer Buffer;
- CIp Ip;
- uint8 Ambe[AMBE_SIZE];
- uint8 DStarSync[] = { 0x55,0x2D,0x16 };
-
- // any packet from transcoder
- if ( m_Socket.Receive(&Buffer, &Ip, 20) != -1 )
- {
- // crack
- if ( IsValidAmbePacket(Buffer, Ambe) )
- {
- // tickle
- m_TimeoutTimer.Now();
-
- // update statistics
- double ping = m_StatsTimer.DurationSinceNow();
- if ( m_fPingMin == -1 )
- {
- m_fPingMin = ping;
- m_fPingMax = ping;
-
- }
- else
- {
- m_fPingMin = MIN(m_fPingMin, ping);
- m_fPingMax = MAX(m_fPingMax, ping);
-
- }
- m_fPingSum += ping;
- m_fPingCount += 1;
-
- // pop the original packet
- if ( !m_LocalQueue.empty() )
- {
- CDvFramePacket *Packet = (CDvFramePacket *)m_LocalQueue.front();
- m_LocalQueue.pop();
- // todo: check the PID
- // update content with transcoded ambe
- Packet->SetAmbe(m_uiCodecOut, Ambe);
- // tag syncs in DvData
- if ( (m_uiCodecOut == CODEC_AMBEPLUS) && (Packet->GetPacketId() % 21) == 0 )
- {
- Packet->SetDvData(DStarSync);
- }
- // and push it back to client
- m_PacketStream->Lock();
- m_PacketStream->push(Packet);
- m_PacketStream->Unlock();
- }
- else
- {
- std::cout << "Unexpected transcoded packet received from ambed" << std::endl;
- }
- }
- }
-
- // anything in our queue
- while ( !empty() )
- {
- // yes, pop it from queue
- CPacket *Packet = front();
- pop();
-
- // yes, send to ambed
- // this assume that thread pushing the Packet
- // have verified that the CodecStream is connected
- // and that the packet needs transcoding
- m_StatsTimer.Now();
- m_uiTotalPackets++;
- EncodeAmbePacket(&Buffer, ((CDvFramePacket *)Packet)->GetAmbe(m_uiCodecIn));
- m_Socket.Send(Buffer, m_Ip, m_uiPort);
-
- // and push to our local queue
- m_LocalQueue.push(Packet);
- }
-
- // handle timeout
- if ( !m_LocalQueue.empty() && (m_TimeoutTimer.DurationSinceNow() >= (TRANSCODER_AMBEPACKET_TIMEOUT/1000.0f)) )
- {
- //std::cout << "ambed packet timeout" << std::endl;
- m_uiTimeoutPackets++;
- }
-}
-
-////////////////////////////////////////////////////////////////////////////////////////
-/// packet decoding helpers
-
-bool CCodecStream::IsValidAmbePacket(const CBuffer &Buffer, uint8 *Ambe)
-{
- bool valid = false;
-
- if ( (Buffer.size() == 11) && (Buffer.data()[0] == m_uiCodecOut) )
- {
- ::memcpy(Ambe, &(Buffer.data()[2]), 9);
- valid = true;
- }
- return valid;
-}
-
-////////////////////////////////////////////////////////////////////////////////////////
-/// packet encoding helpers
-
-void CCodecStream::EncodeAmbePacket(CBuffer *Buffer, const uint8 *Ambe)
-{
- Buffer->clear();
- Buffer->Append(m_uiCodecIn);
- Buffer->Append(m_uiPid);
- Buffer->Append((uint8 *)Ambe, 9);
-}