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/*
* Copyright (C) 2009,2010,2014 by Jonathan Naylor G4KLX
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#ifndef DVToolWriterThread_H
#define DVToolWriterThread_H
#include "SoundCardReaderWriter.h"
#include "SlowDataEncoder.h"
#include "EncodeCallback.h"
#include "WAVFileReader.h"
#include "AudioCallback.h"
#include "DStarDefines.h"
#include "DongleThread.h"
#include "RingBuffer.h"
#include "FileWriter.h"
#include "HeaderData.h"
#include <wx/wx.h>
class CDVToolWriterThread : public wxThread, public IAudioCallback, public IEncodeCallback {
public:
CDVToolWriterThread();
virtual ~CDVToolWriterThread();
virtual void callback(const wxFloat32* input, wxFloat32* output, unsigned int nSamples, int id);
virtual void encodeCallback(const unsigned char* ambe, unsigned int length);
virtual bool processFile(CWAVFileReader* reader, CHeaderData* header, const wxString& text, IFileWriter* writer);
virtual bool processAudio(CHeaderData* header, const wxString& text, IFileWriter* writer);
virtual void processAudio();
virtual void setSoundCard(CSoundCardReaderWriter* soundcard);
virtual void setDongle(CDongleThread* dongle);
virtual void* Entry();
virtual void kill();
private:
CSoundCardReaderWriter* m_soundcard;
CDongleThread* m_dongle;
CSlowDataEncoder m_encoder;
bool m_stopped;
CWAVFileReader* m_reader;
IFileWriter* m_writer;
CRingBuffer<wxFloat32> m_audioBuffer;
unsigned int m_count;
bool m_killed;
void processFile();
void processSoundcard();
};
#endif

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