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/*
* Copyright (C) 2010,2011,2012,2014 by Jonathan Naylor G4KLX
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "DVDongleThread.h"
#include "DStarDefines.h"
CDVDongleThread::CDVDongleThread(CDVDongleController* dongle) :
CDongleThread(),
m_dongle(dongle),
m_wantMode(DM_IDLE),
m_mode(DM_IDLE)
{
wxASSERT(dongle != NULL);
}
CDVDongleThread::~CDVDongleThread()
{
}
bool CDVDongleThread::open()
{
return m_dongle->open();
}
void* CDVDongleThread::Entry()
{
m_dongle->start();
while (!m_killed) {
if (m_mode != m_wantMode) {
if (m_mode == DM_DECODE && m_bleep)
sendBleep();
// Reset the FIR filter shift register
reset();
m_mode = m_wantMode;
}
switch (m_mode) {
case DM_IDLE:
processIdle();
break;
case DM_DECODE:
processDecode();
break;
case DM_ENCODE:
processEncode();
break;
}
}
m_dongle->stop();
m_dongle->close();
delete m_dongle;
return NULL;
}
void CDVDongleThread::setDecode()
{
if (m_mode == DM_ENCODE && m_decodeCallback == NULL)
return;
m_wantMode = DM_DECODE;
}
void CDVDongleThread::setEncode()
{
if (m_mode == DM_DECODE && m_encodeCallback == NULL)
return;
m_wantMode = DM_ENCODE;
}
void CDVDongleThread::setIdle()
{
m_wantMode = DM_IDLE;
}
void CDVDongleThread::processDecode()
{
unsigned char ambe[VOICE_FRAME_LENGTH_BYTES];
::memset(ambe, 0x00, VOICE_FRAME_LENGTH_BYTES);
m_decodeData.getData(ambe, VOICE_FRAME_LENGTH_BYTES);
// Convert the AMBE data to real audio, even if it's nonsense
m_dongle->decodeIn(ambe, VOICE_FRAME_LENGTH_BYTES);
wxFloat32 audioIn[DSTAR_AUDIO_BLOCK_SIZE];
bool res = m_dongle->decodeOut(audioIn, DSTAR_AUDIO_BLOCK_SIZE);
if (!res)
wxLogError(wxT("An error occurred in decodeOut"));
wxFloat32 audioOut[DSTAR_RADIO_BLOCK_SIZE];
upSample(audioIn, audioOut);
m_decodeCallback->decodeCallback(audioOut, DSTAR_RADIO_BLOCK_SIZE);
}
void CDVDongleThread::processEncode()
{
wxFloat32 audioIn[DSTAR_RADIO_BLOCK_SIZE];
::memset(audioIn, 0x00, DSTAR_RADIO_BLOCK_SIZE * sizeof(wxFloat32));
m_encodeAudio.getData(audioIn, DSTAR_RADIO_BLOCK_SIZE);
wxFloat32 audioOut[DSTAR_AUDIO_BLOCK_SIZE];
downSample(audioIn, audioOut);
// Convert the audio into AMBE data
m_dongle->encodeIn(audioOut, DSTAR_AUDIO_BLOCK_SIZE);
unsigned char ambe[VOICE_FRAME_LENGTH_BYTES];
bool res = m_dongle->encodeOut(ambe, VOICE_FRAME_LENGTH_BYTES);
if (!res)
wxLogError(wxT("An error occurred in encodeOut"));
m_encodeCallback->encodeCallback(ambe, VOICE_FRAME_LENGTH_BYTES);
}
void CDVDongleThread::processIdle()
{
unsigned char ambe[VOICE_FRAME_LENGTH_BYTES];
::memset(ambe, 0x00, VOICE_FRAME_LENGTH_BYTES);
// Convert the AMBE data to real audio, even if it's nonsense
m_dongle->decodeIn(ambe, VOICE_FRAME_LENGTH_BYTES);
wxFloat32 audio[DSTAR_RADIO_BLOCK_SIZE];
bool res = m_dongle->decodeOut(audio, DSTAR_AUDIO_BLOCK_SIZE);
if (!res)
wxLogError(wxT("An error occurred in decodeOut"));
}

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