AMBE Tools - 20140519 ===================== Windows ------- To use the AMBE Tools software (D-Star only at present) you will first need to build the latest version of wxWidgets (http://www.wxwidgets.org), the version I used was 2.8.12, I also installed it in the default location which is C:\wxWidgets-2.8.12. You will also need a copy of PortAudio (http://www.portaudio.com), I used the latest stable version which is currently 20071207 and it appears to be fine. I put that into the "Visual Studio 2008\Projects" folder alongside the source code for Digital Voice itself. For compiling I use Visual C++ 2008 Express Edition downloaded from Microsoft for free. I recommend that you use the same. To build wxWidgets, you simply need to open Visual Studio 2008 using the File -> Open -> Projects/Solutions and load the wx_dll.dsw file to be found in wxWidgets-2.8.12\build\msw directory and then go into Batch Build and select the DLL Unicode Debug and DLL Uncode Release entries for every one, this take a little time! Then build them. The path names for things like wxWidgets and PortAudio are embedded within the Solution and Project preferences, and will need changing if anything other than these default locations are used. The first pass through the compiler will no doubt tell you all that you need to know if there are problems. Once you have built the executables, you will need to copy the portaudio_x86.dll, wxbase28u_vc_custom.dll, wxmsw28u_adv_vc_custom.dll, and wxmsw28u_core_vc_custom.dll files to the same directory as your newly built executables in order for it to run. If you are running in debug mode then the required wxWidgets files have the names xxx28ud_xxxx instead. These can be found in the wxWidgets-2.8.12\lib\vc_dll directory. It is also probable that you'll need to install a copy of the latest Visual C++ run-time libraries from Microsoft, if you are not running the Digital Voice software on the same machine as the development/compilation was done on. To do this you need to copy and run the Vcredist_x86.exe file which is found at Linux ----- You need to ensure that wxGTK and PortAudio are already installed on your machine, under Ubuntu these are available from the standard repositories, the versions provided are adequate. Alternatively install them from scratch, wxGTK can be found at http://www.wxwidgets.org and PortAudio can be found at http://www.portaudio.com. If you do a "make install" on both then they'll be installed in the right places and nothing more needs to be done. To actually build the software, type "make" in the same directory as this file and all should build without errors, there may be a warning or two though. Once compiled, do "make install". Depending on your Linux distribution, you mat find that both PortAudio and wxWidgets are available in a suitable repository, however the names probably are different in each one. wxGTK is probably named something like wxGTK-devel-xxxx for example, and make sure that you get a version in the 2.8 series.