/* * Copyright (C) 2009,2010,2014 by Jonathan Naylor G4KLX * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef DVToolWriterThread_H #define DVToolWriterThread_H #include "SoundCardReaderWriter.h" #include "SlowDataEncoder.h" #include "EncodeCallback.h" #include "WAVFileReader.h" #include "AudioCallback.h" #include "DStarDefines.h" #include "DongleThread.h" #include "RingBuffer.h" #include "FileWriter.h" #include "HeaderData.h" #include class CDVToolWriterThread : public wxThread, public IAudioCallback, public IEncodeCallback { public: CDVToolWriterThread(); virtual ~CDVToolWriterThread(); virtual void callback(const wxFloat32* input, wxFloat32* output, unsigned int nSamples, int id); virtual void encodeCallback(const unsigned char* ambe, unsigned int length); virtual bool processFile(CWAVFileReader* reader, CHeaderData* header, const wxString& text, IFileWriter* writer); virtual bool processAudio(CHeaderData* header, const wxString& text, IFileWriter* writer); virtual void processAudio(); virtual void setSoundCard(CSoundCardReaderWriter* soundcard); virtual void setDongle(CDongleThread* dongle); virtual void* Entry(); virtual void kill(); private: CSoundCardReaderWriter* m_soundcard; CDongleThread* m_dongle; CSlowDataEncoder m_encoder; bool m_stopped; CWAVFileReader* m_reader; IFileWriter* m_writer; CRingBuffer m_audioBuffer; unsigned int m_count; bool m_killed; void processFile(); void processSoundcard(); }; #endif