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// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
// ulxd -- The universal reflector
// Copyright © 2021 Thomas A. Early N7TAE
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#include "Main.h"
#include "DCSProtocol.h"
#include "Clients.h"
#include "Reflector.h"
////////////////////////////////////////////////////////////////////////////////////////
// constructor
CProtocol::CProtocol() : keep_running(true) {}
////////////////////////////////////////////////////////////////////////////////////////
// destructor
CProtocol::~CProtocol()
{
// kill threads
Close();
// empty queue
m_Queue.Lock();
while ( !m_Queue.empty() )
{
m_Queue.pop();
}
m_Queue.Unlock();
}
////////////////////////////////////////////////////////////////////////////////////////
// initialization
bool CProtocol::Initialize(const char *type, int ptype, const uint16_t port, const bool has_ipv4, const bool has_ipv6)
{
// init reflector apparent callsign
m_ReflectorCallsign = g_Reflector.GetCallsign();
// reset stop flag
keep_running = true;
// update the reflector callsign
if (type)
m_ReflectorCallsign.PatchCallsign(0, (const uint8_t *)type, 3);
// create our sockets
#ifdef LISTEN_IPV4
if (has_ipv4)
{
const auto s = g_Reflector.m_Address.GetV4Address(ptype);
CIp ip4(AF_INET, port, s.c_str());
if ( ip4.IsSet() )
{
if (! m_Socket4.Open(ip4))
return false;
}
std::cout << "Listening on " << ip4 << std::endl;
}
#endif
#ifdef LISTEN_IPV6
if (has_ipv6)
{
CIp ip6(AF_INET6, port, g_Reflector.m_Address.GetV6Address(ptype).c_str());
if ( ip6.IsSet() )
{
if (! m_Socket6.Open(ip6))
{
m_Socket4.Close();
return false;
}
std::cout << "Listening on " << ip6 << std::endl;
}
}
#endif
try {
m_Future = std::async(std::launch::async, &CProtocol::Thread, this);
}
catch (const std::exception &e)
{
std::cerr << "Could not start protocol on port " << port << ": " << e.what() << std::endl;
m_Socket4.Close();
m_Socket6.Close();
return false;
}
return true;
}
void CProtocol::Thread()
{
while (keep_running)
{
Task();
}
}
void CProtocol::Close(void)
{
keep_running = false;
if ( m_Future.valid() )
{
m_Future.get();
}
m_Socket4.Close();
m_Socket6.Close();
}
////////////////////////////////////////////////////////////////////////////////////////
// packet encoding helpers
bool CProtocol::EncodeDvPacket(const CPacket &packet, CBuffer *buffer) const
{
if ( packet.IsDvFrame() )
{
if ( packet.IsLastPacket() )
return EncodeDvLastFramePacket((CDvLastFramePacket &)packet, buffer);
else
return EncodeDvFramePacket((CDvFramePacket &)packet, buffer);
}
if ( packet.IsDvHeader() )
return EncodeDvHeaderPacket((CDvHeaderPacket &)packet, buffer);
std::cerr << "Can't encode an unknown packet type!" << std::endl;
return false;
}
////////////////////////////////////////////////////////////////////////////////////////
// streams helpers
void CProtocol::OnDvFramePacketIn(std::unique_ptr<CDvFramePacket> &Frame, const CIp *Ip)
{
// find the stream
CPacketStream *stream = GetStream(Frame->GetStreamId(), Ip);
if ( stream )
{
//std::cout << "DV frame" << "from " << *Ip << std::endl;
// and push
stream->Lock();
stream->Push(std::move(Frame));
stream->Unlock();
}
// else
// {
// std::cout << "Orphaned Frame with ID " << Frame->GetStreamId() << " on " << *Ip << std::endl;
// }
}
void CProtocol::OnDvLastFramePacketIn(std::unique_ptr<CDvLastFramePacket> &Frame, const CIp *Ip)
{
// find the stream
CPacketStream *stream = GetStream(Frame->GetStreamId(), Ip);
if ( stream )
{
// push
stream->Lock();
stream->Push(std::move(Frame));
stream->Unlock();
// Don't close yet, this stops the last packet relfection bug that was fixed in upstream by the same change.
// Don't close the stream yet but rely on CheckStreamsTimeout
// mechanism, so the stream will be closed after the queues have
// been sinked out. This avoid last packets to be send back
// to transmitting client (master)
}
// else
// {
// std::cout << "Orphaned Last Frame with ID " << Frame->GetStreamId() << " on " << *Ip << std::endl;
// }
}
////////////////////////////////////////////////////////////////////////////////////////
// stream handle helpers
CPacketStream *CProtocol::GetStream(uint16_t uiStreamId, const CIp *Ip)
{
for ( auto it=m_Streams.begin(); it!=m_Streams.end(); it++ )
{
if ( (*it)->GetStreamId() == uiStreamId )
{
// if Ip not nullptr, also check if IP match
if ( (Ip != nullptr) && ((*it)->GetOwnerIp() != nullptr) )
{
if ( *Ip == *((*it)->GetOwnerIp()) )
{
return *it;
}
}
}
}
// done
return nullptr;
}
void CProtocol::CheckStreamsTimeout(void)
{
for ( auto it=m_Streams.begin(); it!=m_Streams.end(); )
{
// time out ?
(*it)->Lock();
if ( (*it)->IsExpired() )
{
// yes, close it
(*it)->Unlock();
g_Reflector.CloseStream(*it);
// and remove it
it = m_Streams.erase(it);
}
else
{
(*it++)->Unlock();
}
}
}
////////////////////////////////////////////////////////////////////////////////////////
// syntax helper
bool CProtocol::IsNumber(char c) const
{
return ((c >= '0') && (c <= '9'));
}
bool CProtocol::IsLetter(char c) const
{
return ((c >= 'A') && (c <= 'Z'));
}
bool CProtocol::IsSpace(char c) const
{
return (c == ' ');
}
////////////////////////////////////////////////////////////////////////////////////////
// DestId to Module helper
char CProtocol::DmrDstIdToModule(uint32_t tg) const
{
return ((char)((tg % 26)-1) + 'A');
}
uint32_t CProtocol::ModuleToDmrDestId(char m) const
{
return (uint32_t)(m - 'A')+1;
}
////////////////////////////////////////////////////////////////////////////////////////
// Receivers
bool CProtocol::Receive6(CBuffer &buf, CIp &ip, int time_ms)
{
return m_Socket6.Receive(buf, ip, time_ms);
}
bool CProtocol::Receive4(CBuffer &buf, CIp &ip, int time_ms)
{
return m_Socket4.Receive(buf, ip, time_ms);
}
bool CProtocol::ReceiveDS(CBuffer &buf, CIp &ip, int time_ms)
{
auto fd4 = m_Socket4.GetSocket();
auto fd6 = m_Socket6.GetSocket();
if (fd4 < 0)
{
if (fd6 < 0)
return false;
return m_Socket6.Receive(buf, ip, time_ms);
}
else if (fd6 < 0)
return m_Socket4.Receive(buf, ip, time_ms);
fd_set fset;
FD_ZERO(&fset);
FD_SET(fd4, &fset);
FD_SET(fd6, &fset);
int max = (fd4 > fd6) ? fd4 : fd6;
struct timeval tv;
tv.tv_sec = time_ms / 1000;
tv.tv_usec = (time_ms % 1000) * 1000;
auto rval = select(max+1, &fset, 0, 0, &tv);
if (rval <= 0)
{
if (rval < 0)
std::cerr << "ReceiveDS select error: " << strerror(errno) << std::endl;
return false;
}
if (FD_ISSET(fd4, &fset))
return m_Socket4.ReceiveFrom(buf, ip);
else
return m_Socket6.ReceiveFrom(buf, ip);
}
////////////////////////////////////////////////////////////////////////////////////////
// dual stack senders
void CProtocol::Send(const CBuffer &buf, const CIp &Ip) const
{
switch (Ip.GetFamily())
{
case AF_INET:
m_Socket4.Send(buf, Ip);
break;
case AF_INET6:
m_Socket6.Send(buf, Ip);
break;
default:
std::cerr << "Wrong family: " << Ip.GetFamily() << std::endl;
break;
}
}
void CProtocol::Send(const char *buf, const CIp &Ip) const
{
switch (Ip.GetFamily())
{
case AF_INET:
m_Socket4.Send(buf, Ip);
break;
case AF_INET6:
m_Socket6.Send(buf, Ip);
break;
default:
std::cerr << "ERROR: wrong family: " << Ip.GetFamily() << std::endl;
break;
}
}
void CProtocol::Send(const CBuffer &buf, const CIp &Ip, uint16_t port) const
{
switch (Ip.GetFamily())
{
case AF_INET:
m_Socket4.Send(buf, Ip, port);
break;
case AF_INET6:
m_Socket6.Send(buf, Ip, port);
break;
default:
std::cerr << "Wrong family: " << Ip.GetFamily() << " on port " << port << std::endl;
break;
}
}
void CProtocol::Send(const char *buf, const CIp &Ip, uint16_t port) const
{
switch (Ip.GetFamily())
{
case AF_INET:
m_Socket4.Send(buf, Ip, port);
break;
case AF_INET6:
m_Socket6.Send(buf, Ip, port);
break;
default:
std::cerr << "Wrong family: " << Ip.GetFamily() << " on port " << port << std::endl;
break;
}
}

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