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168 lines
4.6 KiB
168 lines
4.6 KiB
// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
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// urfd -- The universal reflector
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// Copyright © 2021 Thomas A. Early N7TAE
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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#include "Main.h"
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#include <string.h>
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#include "CodecStream.h"
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#include "DVFramePacket.h"
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#include "Reflector.h"
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////////////////////////////////////////////////////////////////////////////////////////
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// constructor
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CCodecStream::CCodecStream(CPacketStream *PacketStream, uint16_t streamid, ECodecType type, std::shared_ptr<CUnixDgramReader> reader)
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{
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keep_running = true;
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m_uiStreamId = streamid;
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m_uiPid = 0;
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m_eCodecIn = type;
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m_RTMin = -1;
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m_RTMax = -1;
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m_RTSum = 0;
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m_RTCount = 0;
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m_uiTotalPackets = 0;
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m_PacketStream = PacketStream;
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m_TCReader = reader;
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InitCodecStream();
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// destructor
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CCodecStream::~CCodecStream()
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{
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// kill the thread
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keep_running = false;
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if ( m_Future.valid() )
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{
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m_Future.get();
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}
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// display stats
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if (m_RTCount > 0)
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{
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double min = 1000.0 * m_RTMin;
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double max = 1000.0 * m_RTMax;
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double ave = 1000.0 * m_RTSum / double(m_RTCount);
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auto prec = std::cout.precision();
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std::cout.precision(1);
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std::cout << std::fixed << "TC round-trip time(ms): " << min << "/" << ave << "/" << max << ", " << m_RTCount << " total packets" << std::endl;
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std::cout.precision(prec);
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}
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// initialization
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void CCodecStream::InitCodecStream(void)
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{
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m_TCWriter.SetUp(REF2TC);
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keep_running = true;
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m_Future = std::async(std::launch::async, &CCodecStream::Thread, this);
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}
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////////////////////////////////////////////////////////////////////////////////////////
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// thread
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void CCodecStream::Thread()
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{
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while (keep_running)
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{
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Task();
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}
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}
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void CCodecStream::Task(void)
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{
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STCPacket pack;
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// any packet from transcoder
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if (m_TCReader->Receive(&pack, 5))
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{
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// update statistics
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double rt = pack.rt_timer.time(); // the round-trip time
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if ( m_RTMin == -1 )
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{
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m_RTMin = rt;
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m_RTMax = rt;
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}
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else
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{
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m_RTMin = MIN(m_RTMin, rt);
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m_RTMax = MAX(m_RTMax, rt);
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}
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m_RTSum += rt;
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m_RTCount++;
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if ( m_LocalQueue.empty() )
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{
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std::cout << "Unexpected transcoded packet received from transcoder" << std::endl;
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}
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else
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{
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// pop the original packet
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auto Packet = m_LocalQueue.pop();
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auto Frame = (CDvFramePacket *)Packet.get();
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// do things look okay?
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if (pack.sequence != Frame->GetCodecPacket()->sequence)
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std::cerr << "Sequence mismatch: this voice frame=" << Frame->GetCodecPacket()->sequence << " returned transcoder packet=" << pack.sequence << std::endl;
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if (pack.streamid != Frame->GetCodecPacket()->streamid)
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std::cerr << std::hex << std::showbase << "StreamID mismatch: this voice frame=" << ntohs(Frame->GetCodecPacket()->streamid) << " returned transcoder packet=" << ntohs(pack.streamid) << std::dec << std::noshowbase << std::endl;
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// update content with transcoded data
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Frame->SetCodecData(&pack);
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// mark the DStar sync frames if the source isn't dstar
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if (ECodecType::dstar!=Frame->GetCodecIn() && 0==Frame->GetPacketId()%21)
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{
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const uint8_t DStarSync[] = { 0x55, 0x2D, 0x16 };
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Frame->SetDvData(DStarSync);
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}
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// and push it back to client
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m_PacketStream->Lock();
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m_PacketStream->push(Packet);
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m_PacketStream->Unlock();
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}
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}
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// anything in our queue
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while ( !empty() )
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{
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// yes, pop it from queue
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auto Packet = pop();
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// we need a CDvFramePacket pointer to access Frame stuff
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auto Frame = (CDvFramePacket *)Packet.get();
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// push to our local queue so it can wait for the transcoder
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m_LocalQueue.push(Packet);
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// update important stuff in Frame->m_TCPack for the transcoder
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Frame->SetTCParams(m_uiTotalPackets++);
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// now send to transcoder
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// this assume that thread pushing the Packet
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// have verified that the CodecStream is connected
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// and that the packet needs transcoding
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m_TCWriter.Send(Frame->GetCodecPacket());
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}
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}
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