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// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
// ulxd -- The universal reflector
// Copyright © 2021 Thomas A. Early N7TAE
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "UDPSocket.h"
#include "PacketQueue.h"
////////////////////////////////////////////////////////////////////////////////////////
// define
// frame sizes
#define 9 9
#define 9 9
////////////////////////////////////////////////////////////////////////////////////////
// class
class CPacketStream;
class CCodecStream : public CPacketQueue
{
public:
// constructor
CCodecStream(CPacketStream *, uint16_t, uint8_t, uint8_t);
// destructor
virtual ~CCodecStream();
// initialization
bool Init(uint16_t);
void Close(void);
// get
bool IsConnected(void) const { return m_bConnected; }
uint16_t GetStreamId(void) const { return m_uiStreamId; }
double GetPingMin(void) const { return m_fPingMin; }
double GetPingMax(void) const { return m_fPingMax; }
double GetPingAve(void) const { return (m_fPingCount != 0) ? m_fPingSum/m_fPingCount : 0; }
uint32_t GetTotalPackets(void) const { return m_uiTotalPackets; }
uint32_t GetTimeoutPackets(void) const { return m_uiTimeoutPackets; }
bool IsEmpty(void) const;
// task
void Thread(void);
void Task(void);
protected:
// packet decoding helpers
bool IsValidAmbePacket(const CBuffer &, uint8_t *);
// packet encoding helpers
void EncodeAmbePacket(CBuffer *, const uint8_t *);
protected:
// data
uint16_t m_uiStreamId;
uint16_t m_uiPort;
uint8_t m_uiPid;
uint8_t m_uiCodecIn;
uint8_t m_uiCodecOut;
// socket
CIp m_Ip;
CUdpSocket m_Socket;
bool m_bConnected;
// associated packet stream
CPacketStream *m_PacketStream;
CPacketQueue m_LocalQueue;
// thread
std::atomic<bool> keep_running;
std::future<void> m_Future;
CTimer m_TimeoutTimer;
CTimer m_StatsTimer;
// statistics
double m_fPingMin;
double m_fPingMax;
double m_fPingSum;
double m_fPingCount;
uint32_t m_uiTotalPackets;
uint32_t m_uiTimeoutPackets;
};

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