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// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
// urfd -- The universal reflector
// Copyright © 2021 Thomas A. Early N7TAE
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include "Defines.h"
#include "Timer.h"
#include "Protocol.h"
#include "DVHeaderPacket.h"
#include "DVFramePacket.h"
////////////////////////////////////////////////////////////////////////////////////////
// define
////////////////////////////////////////////////////////////////////////////////////////
// class
class CDcsStreamCacheItem
{
public:
CDcsStreamCacheItem() : m_iSeqCounter(0) {}
CDvHeaderPacket m_dvHeader;
uint32_t m_iSeqCounter;
};
class CDcsProtocol : public CProtocol
{
public:
// initialization
bool Initialize(const char *type, const EProtocol ptype, const uint16_t port, const bool has_ipv4, const bool has_ipv6);
// task
void Task(void);
protected:
// queue helper
void HandleQueue(void);
// keepalive helpers
void HandleKeepalives(void);
// stream helpers
void OnDvHeaderPacketIn(std::unique_ptr<CDvHeaderPacket> &, const CIp &);
// packet decoding helpers
bool IsValidConnectPacket(const CBuffer &, CCallsign *, char *);
bool IsValidDisconnectPacket(const CBuffer &, CCallsign *);
bool IsValidKeepAlivePacket(const CBuffer &, CCallsign *);
bool IsValidDvPacket(const CBuffer &, std::unique_ptr<CDvHeaderPacket> &, std::unique_ptr<CDvFramePacket> &);
bool IsIgnorePacket(const CBuffer &);
// packet encoding helpers
void EncodeKeepAlivePacket(CBuffer *);
void EncodeKeepAlivePacket(CBuffer *, std::shared_ptr<CClient>);
void EncodeConnectAckPacket(const CCallsign &, char, CBuffer *);
void EncodeConnectNackPacket(const CCallsign &, char, CBuffer *);
void EncodeDisconnectPacket(CBuffer *, std::shared_ptr<CClient>);
void EncodeDCSPacket(const CDvHeaderPacket &, const CDvFramePacket &, uint32_t, CBuffer *) const;
void EncodeLastDCSPacket(const CDvHeaderPacket &, const CDvFramePacket &, uint32_t, CBuffer *) const;
protected:
// for keep alive
CTimer m_LastKeepaliveTime;
// for queue header caches
std::unordered_map<char, CDcsStreamCacheItem> m_StreamsCache;
};

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