// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved. // urfd -- The universal reflector // Copyright © 2021 Thomas A. Early N7TAE // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #include "Main.h" #include #include "CodecStream.h" #include "DVFramePacket.h" #include "Reflector.h" //////////////////////////////////////////////////////////////////////////////////////// // constructor CCodecStream::CCodecStream(CPacketStream *PacketStream, uint16_t streamid, ECodecType type, std::shared_ptr reader) { keep_running = true; m_uiStreamId = streamid; m_uiPid = 0; m_eCodecIn = type; m_fPingMin = -1; m_fPingMax = -1; m_fPingSum = 0; m_fPingCount = 0; m_uiTotalPackets = 0; m_uiTimeoutPackets = 0; m_PacketStream = PacketStream; m_TCReader = reader; InitCodecStream(); } //////////////////////////////////////////////////////////////////////////////////////// // destructor CCodecStream::~CCodecStream() { // close socket m_TCReader->Close(); // kill threads keep_running = false; if ( m_Future.valid() ) { m_Future.get(); } // display stats if (m_fPingMin >= 0.0) { double min = m_fPingMin * 1000.0; double max = m_fPingMax * 1000.0; double ave = (m_fPingCount > 0) ? m_fPingSum / m_fPingCount * 1000.0 : 0.0; auto prec = std::cout.precision(); std::cout.precision(1); std::cout << "Transcoder Stats (ms): " << min << "/" << ave << "/" << max << std::endl; std::cout.precision(prec); } if (m_uiTimeoutPackets) { std::cout << m_uiTimeoutPackets << " of " << m_uiTotalPackets << " packets timed out" << std::endl; } } //////////////////////////////////////////////////////////////////////////////////////// // initialization void CCodecStream::InitCodecStream(void) { m_TCWriter.SetUp(REF2TC); keep_running = true; m_Future = std::async(std::launch::async, &CCodecStream::Thread, this); } //////////////////////////////////////////////////////////////////////////////////////// // get bool CCodecStream::IsEmpty(void) const { return (m_LocalQueue.empty() && m_PacketStream->empty()); } //////////////////////////////////////////////////////////////////////////////////////// // thread void CCodecStream::Thread() { while (keep_running) { Task(); } } void CCodecStream::Task(void) { STCPacket pack; // any packet from transcoder if (m_TCReader->Receive(&pack, 5)) { #ifdef DEBUG std::cout << "Got a packet from the Transcoder for module '" << pack.module << "'" << std::endl; #endif // tickle m_TimeoutTimer.start(); // update statistics double ping = m_StatsTimer.time(); if ( m_fPingMin == -1 ) { m_fPingMin = ping; m_fPingMax = ping; } else { m_fPingMin = MIN(m_fPingMin, ping); m_fPingMax = MAX(m_fPingMax, ping); } m_fPingSum += ping; m_fPingCount += 1; if ( m_LocalQueue.empty() ) { std::cout << "Unexpected transcoded packet received from transcoder" << std::endl; } else { // pop the original packet auto Packet = m_LocalQueue.pop(); auto Frame = (CDvFramePacket *)Packet.get(); // todo: check the PID // update content with transcoded data Frame->SetCodecData(&pack); // mark the DStar sync frames if the source isn't dstar if (ECodecType::dstar!=Frame->GetCodecIn() && 0==Frame->GetPacketId()%21) { const uint8_t DStarSync[] = { 0x55,0x2D,0x16 }; Frame->SetDvData(DStarSync); } // and push it back to client m_PacketStream->Lock(); m_PacketStream->push(Packet); m_PacketStream->Unlock(); } } // anything in our queue while ( !empty() ) { // yes, pop it from queue auto Packet = pop(); // we need a CDvFramePacket pointer to access Frame stuff auto Frame = (CDvFramePacket *)Packet.get(); // update important stuff in Frame->m_TCPack for the transcoder Frame->SetTCParams(); // now send to transcoder // this assume that thread pushing the Packet // have verified that the CodecStream is connected // and that the packet needs transcoding m_StatsTimer.start(); m_uiTotalPackets++; m_TCWriter.Send(Frame->GetCodecPacket()); #ifdef DEBUG std::cout << "Sent a packet to the transcoder from module '" << Frame->GetCodecPacket()->module << "'" << std::endl; #endif // and push to our local queue m_LocalQueue.push(Packet); } // handle timeout if ( !m_LocalQueue.empty() && (m_TimeoutTimer.time() >= (TRANSCODER_AMBEPACKET_TIMEOUT/1000.0f)) ) { //std::cout << "transcoder packet timeout" << std::endl; m_uiTimeoutPackets++; } }