// Copyright © 2019 Jean-Luc Deltombe (LX3JL). All rights reserved. // urfd -- The universal reflector // Copyright © 2021 Thomas A. Early N7TAE // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #pragma once #include #include #include #include #include "Buffer.h" #include "Callsign.h" #include "YSFNode.h" //////////////////////////////////////////////////////////////////////////////////////// // compare function for std::map::find struct CYsfNodeDirCallsignCompare { bool operator() (const CCallsign &cs1, const CCallsign &cs2) const { return cs1.HasLowerCallsign(cs2);} }; //////////////////////////////////////////////////////////////////////////////////////// // class using CsNodeMap = std::map; class CYsfNodeDir { public: // constructor CYsfNodeDir(); // destructor virtual ~CYsfNodeDir(); // init & close virtual bool Init(void); virtual void Close(void); // locks void Lock(void) { m_Mutex.lock(); } void Unlock(void) { m_Mutex.unlock(); } // refresh virtual bool LoadContent(CBuffer *) { return false; } virtual bool RefreshContent(const CBuffer &) { return false; } // find bool FindFrequencies(const CCallsign &, uint32_t *, uint32_t *); // pass-thru void clear() { m_map.clear(); } size_t size() { return m_map.size(); } CsNodeMap::iterator find(const CCallsign &cs) { return m_map.find(cs); } CsNodeMap::iterator end() { return m_map.end(); } std::pair insert(const std::pair &pair) { return m_map.insert(pair); } protected: // thread void Thread(); // reload helpers bool Reload(void); virtual bool NeedReload(void) { return false; } #if YSF_DB_SUPPORT==true void ReadDb(void); #endif //bool IsValidDmrid(const char *); protected: // Lock() std::mutex m_Mutex; // thread std::atomic keep_running; std::future m_Future; CsNodeMap m_map; };