// Copyright © 2019 Jean-Luc Deltombe (LX3JL). All rights reserved.
// urfd -- The universal reflector
// Copyright © 2021 Thomas A. Early N7TAE
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
#pragma once
#include
#include
#include
#include
#include "Buffer.h"
#include "Callsign.h"
#include "YSFNode.h"
////////////////////////////////////////////////////////////////////////////////////////
// compare function for std::map::find
struct CYsfNodeDirCallsignCompare
{
bool operator() (const CCallsign &cs1, const CCallsign &cs2) const
{ return cs1.HasLowerCallsign(cs2);}
};
////////////////////////////////////////////////////////////////////////////////////////
// class
using CsNodeMap = std::map;
class CYsfNodeDir
{
public:
// constructor
CYsfNodeDir();
// destructor
virtual ~CYsfNodeDir();
// init & close
virtual bool Init(void);
virtual void Close(void);
// locks
void Lock(void) { m_Mutex.lock(); }
void Unlock(void) { m_Mutex.unlock(); }
// refresh
virtual bool LoadContent(CBuffer *) { return false; }
virtual bool RefreshContent(const CBuffer &) { return false; }
// find
bool FindFrequencies(const CCallsign &, uint32_t *, uint32_t *);
// pass-thru
void clear() { m_map.clear(); }
size_t size() { return m_map.size(); }
CsNodeMap::iterator find(const CCallsign &cs) { return m_map.find(cs); }
CsNodeMap::iterator end() { return m_map.end(); }
std::pair insert(const std::pair &pair) { return m_map.insert(pair); }
protected:
// thread
void Thread();
// reload helpers
bool Reload(void);
virtual bool NeedReload(void) { return false; }
#if YSF_DB_SUPPORT==true
void ReadDb(void);
#endif
//bool IsValidDmrid(const char *);
protected:
// Lock()
std::mutex m_Mutex;
// thread
std::atomic keep_running;
std::future m_Future;
CsNodeMap m_map;
};