// Copyright © 2015 Jean-Luc Deltombe (LX3JL). All rights reserved.
// urfd -- The universal reflector
// Copyright © 2021 Thomas A. Early N7TAE
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
#include "Main.h"
#include
#include "CodecStream.h"
#include "DVFramePacket.h"
#include "Reflector.h"
////////////////////////////////////////////////////////////////////////////////////////
// constructor
CCodecStream::CCodecStream(CPacketStream *PacketStream, uint16_t streamid, ECodecType type, std::shared_ptr reader)
{
keep_running = true;
m_uiStreamId = streamid;
m_uiPid = 0;
m_eCodecIn = type;
m_fPingMin = -1;
m_fPingMax = -1;
m_fPingSum = 0;
m_fPingCount = 0;
m_uiTotalPackets = 0;
m_uiTimeoutPackets = 0;
m_PacketStream = PacketStream;
m_TCReader = reader;
InitCodecStream();
}
////////////////////////////////////////////////////////////////////////////////////////
// destructor
CCodecStream::~CCodecStream()
{
// close socket
m_TCReader->Close();
// kill threads
keep_running = false;
if ( m_Future.valid() )
{
m_Future.get();
}
// display stats
if (m_fPingMin >= 0.0)
{
double min = m_fPingMin * 1000.0;
double max = m_fPingMax * 1000.0;
double ave = (m_fPingCount > 0) ? m_fPingSum / m_fPingCount * 1000.0 : 0.0;
auto prec = std::cout.precision();
std::cout.precision(1);
std::cout << "Transcoder Stats (ms): " << min << "/" << ave << "/" << max << std::endl;
std::cout.precision(prec);
}
if (m_uiTimeoutPackets)
{
std::cout << m_uiTimeoutPackets << " of " << m_uiTotalPackets << " packets timed out" << std::endl;
}
}
////////////////////////////////////////////////////////////////////////////////////////
// initialization
void CCodecStream::InitCodecStream(void)
{
m_TCWriter.SetUp(REF2TC);
keep_running = true;
m_Future = std::async(std::launch::async, &CCodecStream::Thread, this);
}
////////////////////////////////////////////////////////////////////////////////////////
// get
bool CCodecStream::IsEmpty(void) const
{
return (m_LocalQueue.empty() && m_PacketStream->empty());
}
////////////////////////////////////////////////////////////////////////////////////////
// thread
void CCodecStream::Thread()
{
while (keep_running)
{
Task();
}
}
void CCodecStream::Task(void)
{
STCPacket pack;
// any packet from transcoder
if (m_TCReader->Receive(&pack, 5))
{
#ifdef DEBUG
std::cout << "Got a packet from the Transcoder for module '" << pack.module << "'" << std::endl;
#endif
// tickle
m_TimeoutTimer.start();
// update statistics
double ping = m_StatsTimer.time();
if ( m_fPingMin == -1 )
{
m_fPingMin = ping;
m_fPingMax = ping;
}
else
{
m_fPingMin = MIN(m_fPingMin, ping);
m_fPingMax = MAX(m_fPingMax, ping);
}
m_fPingSum += ping;
m_fPingCount += 1;
if ( m_LocalQueue.empty() )
{
std::cout << "Unexpected transcoded packet received from transcoder" << std::endl;
}
else
{
// pop the original packet
auto Packet = m_LocalQueue.pop();
auto Frame = (CDvFramePacket *)Packet.get();
// todo: check the PID
// update content with transcoded data
Frame->SetCodecData(&pack);
// mark the DStar sync frames if the source isn't dstar
if (ECodecType::dstar!=Frame->GetCodecIn() && 0==Frame->GetPacketId()%21)
{
const uint8_t DStarSync[] = { 0x55,0x2D,0x16 };
Frame->SetDvData(DStarSync);
}
// and push it back to client
m_PacketStream->Lock();
m_PacketStream->push(Packet);
m_PacketStream->Unlock();
}
}
// anything in our queue
while ( !empty() )
{
// yes, pop it from queue
auto Packet = pop();
// we need a CDvFramePacket pointer to access Frame stuff
auto Frame = (CDvFramePacket *)Packet.get();
// update important stuff in Frame->m_TCPack for the transcoder
Frame->SetTCParams();
// now send to transcoder
// this assume that thread pushing the Packet
// have verified that the CodecStream is connected
// and that the packet needs transcoding
m_StatsTimer.start();
m_uiTotalPackets++;
m_TCWriter.Send(Frame->GetCodecPacket());
// and push to our local queue
m_LocalQueue.push(Packet);
}
// handle timeout
if ( !m_LocalQueue.empty() && (m_TimeoutTimer.time() >= (TRANSCODER_AMBEPACKET_TIMEOUT/1000.0f)) )
{
//std::cout << "transcoder packet timeout" << std::endl;
m_uiTimeoutPackets++;
}
}