debug should be DEBUG

unstable
Tom Early 4 years ago
parent e54a8664c5
commit fbe0dce22c

@ -178,8 +178,8 @@ void CCodecStream::Task(void)
m_StatsTimer.start();
m_uiTotalPackets++;
m_TCWriter.Send(Frame->GetCodecPacket());
#ifdef debug
std::cout << "Sent a packet to the transcoder from module '" << Frame->GetCodecPacket().module << "'" << std::endl;
#ifdef DEBUG
std::cout << "Sent a packet to the transcoder from module '" << Frame->GetCodecPacket()->module << "'" << std::endl;
#endif
// and push to our local queue

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