dev
feat/638-top-toast
fix/589-late-reply-log-only
fix/663-triage-internal-actors
fix/652-release-prerelease-flag
feat/610-contact-card-receive
feat/619-contact-identity-uri
fix/581-ack-adoption
epic/568-export-import
fix/580-caplog-partial
release/1.5.0-beta.1
task/501-deviceui-logging
chore/542-assets2
chore/542-assets
docs/519-claudemd-web
main
release/1.4.0
feat/483-button-buzzer-ui
fix/497-mention-verbatim
fix/279-send-width
docs/478-docs-home-research
release/1.3.0
fix/443-battery-optimization-warning
fix/447-close-labeler
fix/445-windows-sqlite3-native-assets
feat/429-companion-sync
fix/395-dm-channel-send-wedge
feat/427-localize-log-share
feat/393-app-log-share
fix/share-icon-android
fix/389-back-nav
feat/385-storage-health
release/1.2.2
feat/367-store-consolidation
chore/365-cut-1.2.1
fix/363-pin-db-path
feat/351-contact-settings-menu
feat/349-window-geometry
feat/355-migration-merge
integration/290-306-335
release/1.1.2-rc.3-allplatforms
fix/309-path-len-decode
chore/298-path-logging
fix/285-ingest-timelog
fix/252-block-outgoing-dm
feat/64-observer-config
feat/batch1-ux
chore/offband-rebrand
v1.5.0-beta.1
v1.4.0
v1.3.0
v1.2.2
v1.2.1
v1.2.0
v1.1.2-rc.3-allplatforms
v1.1.2-rc.3
v1.1.2-rc.2
v1.0.0
observer-g2-rc3
observer-g2-rc4
observer-g2-rc5
observer-g2-rc6
observer-g2-rc7
observer-g2-rc8
observer-g2-rc9
v1.1.0-rc.1
v1.1.0-rc.2
v1.1.0-rc.3
v1.1.2-beta.1
v1.1.2-beta.2
v1.1.2-beta.3
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v1.1.2-queuediag
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v1.1.2-rc.1-b46-pathhash
v1.1.2-rc.1-b47-tracewidth
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v1.1.2-rc.1-b49-maptrace
v1.1.2-rc.1-b50-tracefix
v1.1.2-rc.1-b51-originstrip
v1.1.2-rc.1-b52-channelqr
v1.1.2-rc.1-b53-viarepeater
v1.1.2-rc.1-b54-rxfed
v1.1.2-rc.1-b55-topology
v1.1.2-rc.1-b57-routeux
v1.1.2-rc.1-b58-toporeadout
v1.1.2-rc.3-b59-pathlen
${ noResults }
2 Commits (b6a801166af370adb6b732f8c4f41fa86a40ac26)
| Author | SHA1 | Message | Date |
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615c0ed3b5 |
fix(#349): address Gemini review of window geometry
Three findings from the adversarial review (standards#145), all real, all fixed: - Move-then-close inside the 400ms debounce lost the final position. The service now setPreventClose(true) and saves on onWindowClose before destroying the window, so the closing frame is always persisted. - _isReachable mixed a display's visible ORIGIN with its total SIZE when visibleSize was null, producing a rect offset from the real area. It now uses the visible pair when both are known, else the total pair. Negative visiblePosition (a monitor left of/above primary) is handled by intersect(). - The window listener and debounce timer are now released in onWindowClose. flutter analyze clean, dart format clean, 509 tests pass. |
2 months ago |
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07ccd28afd |
feat(#349): persist and restore desktop window geometry
The stock Flutter desktop runner never saved the window frame, so the window always reopened at a default position and size (#349). Adds WindowGeometryService (window_manager + screen_retriever): it saves the frame on move/resize, debounced, and restores it on launch. Restore is clamped against the connected displays. A window last placed on a monitor that is now unplugged must not reopen off-screen where it cannot be grabbed; if the saved frame does not overlap any display by at least 80px on both axes it is discarded and the window opens at the default. A too-small or undecodable saved value also falls through to the default (logged, not swallowed). Gated on PlatformInfo.isDesktop, so it is a no-op on mobile and web. Scoped past just Windows deliberately: window_manager is desktop-only and the same gap exists on Linux/macOS, so all three get the fix rather than Windows needing an extra guard. Known limitation, not addressed here: without a native runner change to start the window hidden, restore repositions AFTER the window is shown, so there can be a brief flash at the default position before it jumps to the saved frame. Eliminating that needs a windows/runner edit; flagged for the owner to judge during hardware test. flutter analyze clean, dart format clean, tests pass. Windows-run verification is the owner's (geometry is a real-desktop behaviour). |
2 months ago |