plugins {
    id("com.android.application")
    id("kotlin-android")
    // The Flutter Gradle Plugin must be applied after the Android and Kotlin Gradle plugins.
    id("dev.flutter.flutter-gradle-plugin")
}

android {
    namespace = "com.meshcore.meshcore_open"
    compileSdk = flutter.compileSdkVersion
    ndkVersion = flutter.ndkVersion

    compileOptions {
        sourceCompatibility = JavaVersion.VERSION_11
        targetCompatibility = JavaVersion.VERSION_11
        isCoreLibraryDesugaringEnabled = true
    }

    kotlinOptions {
        jvmTarget = JavaVersion.VERSION_11.toString()
    }

    defaultConfig {
        // TODO: Specify your own unique Application ID (https://developer.android.com/studio/build/application-id.html).
        applicationId = "com.meshcore.meshcore_open"
        // You can update the following values to match your application needs.
        // For more information, see: https://flutter.dev/to/review-gradle-config.
        minSdk = flutter.minSdkVersion
        targetSdk = flutter.targetSdkVersion
        versionCode = flutter.versionCode
        versionName = flutter.versionName
        // Codec2 native build removed - no longer needed
        // externalNativeBuild {
        //     cmake {
        //         arguments += listOf("-DANDROID_STL=c++_shared")
        //     }
        // }
        // ndk {
        //     abiFilters += listOf("armeabi-v7a", "arm64-v8a", "x86_64")
        // }
    }

    buildTypes {
        release {
            // TODO: Add your own signing config for the release build.
            // Signing with the debug keys for now, so `flutter run --release` works.
            signingConfig = signingConfigs.getByName("debug")
        }
    }

    // Codec2 native build removed - no longer needed
    // externalNativeBuild {
    //     cmake {
    //         path = file("src/main/cpp/CMakeLists.txt")
    //     }
    // }
}

flutter {
    source = "../.."
}

dependencies {
    coreLibraryDesugaring("com.android.tools:desugar_jdk_libs:2.0.4")
}
