You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
linbpq/BPQTerminal.vcxproj

154 lines
8.0 KiB

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Relase Static|Win32">
<Configuration>Relase Static</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>18.0</VCProjectVersion>
<ProjectGuid>{04F2B9AD-4369-49EA-82EC-3C701C97C6D8}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Relase Static|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v145</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v145</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<PlatformToolset>v145</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Relase Static|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<_ProjectFileVersion>18.0.12106.202</_ProjectFileVersion>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<OutDir>Debug\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<LinkIncremental>true</LinkIncremental>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<OutDir>Release\</OutDir>
<IntDir>Release\</IntDir>
<LinkIncremental>true</LinkIncremental>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Relase Static|Win32'">
<OutDir>$(Configuration)\</OutDir>
<IntDir>$(Configuration)\</IntDir>
<LinkIncremental>false</LinkIncremental>
<GenerateManifest>true</GenerateManifest>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<Optimization>Disabled</Optimization>
<AdditionalIncludeDirectories>./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<MinimalRebuild>true</MinimalRebuild>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PrecompiledHeader />
<BrowseInformation>true</BrowseInformation>
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
<DisableSpecificWarnings>4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>S:\DEV\Source\BPQ32\cInclude;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>Win32Bits\bpq32.lib;htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>c:\DevProgs\bpq32\BPQTerminal.exe</OutputFile>
<ManifestFile>c:\bpq32\BPQTerminal.exe.manifest</ManifestFile>
<GenerateDebugInformation>true</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>./;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>S:\DEV\Source\BPQ32\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>Win32Bits\bpq32.lib;htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>c:\DevProgs\bpq32\BPQTerminal.exe</OutputFile>
<ManifestFile>c:\bpq32\BPQTerminal.exe.manifest</ManifestFile>
<GenerateDebugInformation>false</GenerateDebugInformation>
<SubSystem>Windows</SubSystem>
<OptimizeReferences />
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Relase Static|Win32'">
<ClCompile>
<AdditionalIncludeDirectories>..\Commonsource;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;_USE_32BIT_TIME_T;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<PrecompiledHeader />
<WarningLevel>Level3</WarningLevel>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<DisableSpecificWarnings>4244;%(DisableSpecificWarnings)</DisableSpecificWarnings>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>S:\DEV\Source\BPQ32\Include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ResourceCompile>
<Link>
<AdditionalDependencies>..\lib\bpq32.lib;htmlhelp.lib;%(AdditionalDependencies)</AdditionalDependencies>
<OutputFile>c:\DevProgs\bpq32\BPQTerminal.exe</OutputFile>
<ManifestFile>c:\bpq32\BPQTerminal.exe.manifest</ManifestFile>
<GenerateDebugInformation>false</GenerateDebugInformation>
<GenerateMapFile>true</GenerateMapFile>
<MapFileName>c:\DevProgs\bpq32\BPQTerminal.map</MapFileName>
<SubSystem>Windows</SubSystem>
<OptimizeReferences />
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<TargetMachine>MachineX86</TargetMachine>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="BPQTerminal.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="BPQTerminal.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>

Powered by TurnKey Linux.