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/*
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* Copyright (C) 2011,2012 by Jonathan Naylor G4KLX
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#ifndef BeaconUnit_H
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#define BeaconUnit_H
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#include "SlowDataEncoder.h"
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#include "BeaconCallback.h"
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#include "DStarDefines.h"
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#include "StdCompat.h"
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#include <chrono>
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#include <unordered_map>
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/*
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* Maps a word or single character (e.g. "alpha", "B", " ") to a slice of the
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* pre-recorded AMBE audio buffer. The index file (.indx) contains one entry
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* per line: <name> <start_frame> <frame_count>.
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*/
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class CIndexRecord {
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public:
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CIndexRecord(const std::string& name, unsigned int start, unsigned int length) :
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m_name(name),
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m_start(start),
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m_length(length)
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{
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}
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std::string getName() const
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{
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return m_name;
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}
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unsigned int getStart() const
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{
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return m_start;
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}
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unsigned int getLength() const
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{
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return m_length;
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}
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private:
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std::string m_name;
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unsigned int m_start; // Frame offset into the AMBE buffer.
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unsigned int m_length; // Number of AMBE frames for this word/character.
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};
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typedef std::unordered_map<std::string, CIndexRecord*> CIndexList_t;
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/*
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* Generates a voice ID beacon by assembling pre-recorded AMBE audio frames.
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*
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* On construction the .ambe file (raw VOICE_FRAME_LENGTH_BYTES chunks) and
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* its companion .indx file are loaded for the configured language. When
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* sendBeacon() is called, spellCallsign() looks up each character of the
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* callsign in the index and copies the corresponding AMBE frames into an
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* internal playback buffer. The last character is spoken phonetically
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* (e.g. "A" -> "alpha") to follow amateur radio convention.
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*
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* clock() is called every DSTAR_FRAME_TIME_MS (20 ms) by the repeater thread.
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* It compares elapsed wall-clock time against m_out (frames dispatched) to
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* pace frame delivery to the transmitter without requiring a dedicated thread.
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*
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* If no voice files are available, a silent beacon (null AMBE frames) with
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* slow-data text is still transmitted.
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*/
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class CBeaconUnit {
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public:
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CBeaconUnit(IBeaconCallback* handler, const std::string& callsign, const std::string& text, bool voice, TEXT_LANG language);
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~CBeaconUnit();
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// Assembles the beacon frames and signals the repeater thread to begin TX.
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void sendBeacon();
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// Called every repeater tick; releases frames to the transmitter at air rate.
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void clock();
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private:
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unsigned char* m_ambe; // Raw AMBE frames loaded from the .ambe file.
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unsigned int m_ambeLength; // Total frames available in m_ambe.
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unsigned char* m_data; // Assembled DV frames ready for transmission.
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unsigned int m_dataLength; // Bytes written into m_data so far.
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CIndexList_t m_index; // Word/character -> AMBE frame mapping.
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TEXT_LANG m_language;
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IBeaconCallback* m_handler;
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std::string m_callsign;
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CSlowDataEncoder m_encoder; // Encodes the beacon text into slow-data fields.
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unsigned int m_in; // Total frames queued into m_data.
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unsigned int m_out; // Frames dispatched to the transmitter so far.
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unsigned int m_seqNo; // Slow-data sequence counter (0–20).
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std::chrono::steady_clock::time_point m_time; // Wall-clock start time of the beacon.
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bool m_sending;
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// Appends AMBE frames for a word/character from the index into m_data.
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bool lookup(const std::string& id);
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// Spells out the callsign character by character; the last character uses
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// the phonetic alphabet (A→alpha, B→bravo, C→charlie, D→delta).
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void spellCallsign(const std::string& callsign);
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bool readAMBE(const std::string& name);
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bool readIndex(const std::string& name);
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};
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#endif
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