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/*
* Copyright (C) 2009,2010,2015 by Jonathan Naylor, G4KLX
* Copyright (C) 2014 by John Wiseman, G8BPQ
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; version 2 of the License.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#ifndef SoundCardReaderWriter_H
#define SoundCardReaderWriter_H
#include "AudioCallback.h"
#include <wx/wx.h>
#if (defined(__APPLE__) && defined(__MACH__)) || defined(__WINDOWS__)
#include "portaudio.h"
class CSoundCardReaderWriter {
public:
CSoundCardReaderWriter(const wxString& readDevice, const wxString& writeDevice, unsigned int sampleRate, unsigned int blockSize);
~CSoundCardReaderWriter();
void setCallback(IAudioCallback* callback, int id);
bool open();
void close();
void callback(const wxFloat32* input, wxFloat32* output, unsigned int nSamples);
static wxArrayString getReadDevices();
static wxArrayString getWriteDevices();
private:
wxString m_readDevice;
wxString m_writeDevice;
unsigned int m_sampleRate;
unsigned int m_blockSize;
IAudioCallback* m_callback;
int m_id;
PaStream* m_stream;
bool convertNameToDevices(PaDeviceIndex& inDev, PaDeviceIndex& outDev);
};
#else
#include <alsa/asoundlib.h>
class CSoundCardReader : public wxThread {
public:
CSoundCardReader(snd_pcm_t* handle, unsigned int blockSize, unsigned int channels, IAudioCallback* callback, int id);
virtual ~CSoundCardReader();
virtual void* Entry();
virtual void kill();
private:
snd_pcm_t* m_handle;
unsigned int m_blockSize;
unsigned int m_channels;
IAudioCallback* m_callback;
int m_id;
bool m_killed;
wxFloat32* m_buffer;
short* m_samples;
};
class CSoundCardWriter : public wxThread {
public:
CSoundCardWriter(snd_pcm_t* handle, unsigned int blockSize, unsigned int channels, IAudioCallback* callback, int id);
virtual ~CSoundCardWriter();
virtual void* Entry();
virtual void kill();
virtual bool isBusy() const;
private:
snd_pcm_t* m_handle;
unsigned int m_blockSize;
unsigned int m_channels;
IAudioCallback* m_callback;
int m_id;
bool m_killed;
wxFloat32* m_buffer;
short* m_samples;
};
class CSoundCardReaderWriter {
public:
CSoundCardReaderWriter(const wxString& readDevice, const wxString& writeDevice, unsigned int sampleRate, unsigned int blockSize);
~CSoundCardReaderWriter();
void setCallback(IAudioCallback* callback, int id);
bool open();
void close();
bool isWriterBusy() const;
static wxArrayString getReadDevices();
static wxArrayString getWriteDevices();
private:
wxString m_readDevice;
wxString m_writeDevice;
unsigned int m_sampleRate;
unsigned int m_blockSize;
IAudioCallback* m_callback;
int m_id;
CSoundCardReader* m_reader;
CSoundCardWriter* m_writer;
static wxArrayString m_readDevices;
static wxArrayString m_writeDevices;
};
#endif
#endif

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