Repeater - 20180510 =================== Windows ------- To use the Repeater control software you will first need to build the latest version of wxWidgets (http://www.wxwidgets.org), the version I used was 2.8.12, I also installed it in the default location which is C:\wxWidgets-2.8.12. You will also need a copy of PortAudio (http://www.portaudio.com), I used the latest stable version which is currently 20071207 and it appears to be fine. I put that into the "Visual Studio 2008\Projects" folder alongside the source code for Repeater itself. A skeleton version of PortAudio suitable for using to build Repeater is available from the pcrepeatercontroller Yahoo group in the Files/Windows Extras folder. For compiling I use Visual C++ 2008 Express Edition downloaded from Microsoft for free. I recommend that you use the same. To build wxWidgets, you simply need to open Visual Studio 2008 using the File -> Open -> Projects/Solutions and load the wx_dll.dsw file to be found in wxWidgets-2.8.12\build\msw directory and then go into Batch Build and select the DLL Unicode Debug and DLL Uncode Release entries for every one, this take a little time! Then build them. Unfortunately building the software under Windows also requires the downloading of a very large file from Microsoft, the WDK. Adding this to Visual Studio causes a lot of problems, so I created an extract of the required files from the kit and used that instead. If you do want to build this software from scratch, then download the files HID.zip and WinUSB.zip from the Yahoo! group. Otherwise simply use the supplied binaries. The path names for things like wxWidgets and PortAudio are embedded within the Solution and Project preferences, and will need changing if anything other than these default locations are used. The first pass through the compiler will no doubt tell you all that you need to know if there are problems. Once you have built the executables, you will need to copy the portaudio_x86.dll, wxbase28u_vc_custom.dll, wxmsw28u_adv_vc_custom.dll, and wxmsw28u_core_vc_custom.dll to the same directory as your newly built executables in order for it to run. If you are running in debug mode then the required wxWidgets files have the names xxx28ud_xxxx instead. These can be found in the wxWidgets-2.8.12\lib\vc_dll directory. It is also probable that you'll need to install a copy of the latest Visual C++ run-time libraries from Microsoft, if you are not running the Repeater software on the same machine as the development/compilation was done on. To do this you need to copy and run the Vcredist_x86.exe file which is found at Linux ----- You need to ensure that wxGTK, ALSA and libusb-1.0 are already installed on your machine, under Ubuntu these are available from the standard repositories, the version of wxWidgets is adequate. However you should get the latest version of PortAudio from its home and build it from scratch. To install them from scratch, you need to get wxGTK from , and libusb-1.0 from . If you do a "make install" on all of them then they'll be installed in the right places and nothing more needs to be done. On the Raspberry Pi you will need to build and install the wiringPi GPIO library which is available from . This will allow use the GPIO pins as controller pins for the different repeaters if needed. The top level Makefile includes platform specific settings from the file "settings.mk". The default file is for x86 Linux systems. Samples for other platforms are provided by other developers, copy a required version to "settings.mk" when needed. To actually build the software, type "make" in the same directory as this file and all should build without errors, there may be a warning or two though. Once compiled log in as root or use the sudo command, and do "make install".