/* * Copyright (C) 2009,2010,2015 by Jonathan Naylor, G4KLX * Copyright (C) 2014 by John Wiseman, G8BPQ * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; version 2 of the License. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. */ #ifndef SoundCardReaderWriter_H #define SoundCardReaderWriter_H #include "AudioCallback.h" #include #if (defined(__APPLE__) && defined(__MACH__)) || defined(__WINDOWS__) #include "portaudio.h" class CSoundCardReaderWriter { public: CSoundCardReaderWriter(const wxString& readDevice, const wxString& writeDevice, unsigned int sampleRate, unsigned int blockSize); ~CSoundCardReaderWriter(); void setCallback(IAudioCallback* callback, int id); bool open(); void close(); void callback(const wxFloat32* input, wxFloat32* output, unsigned int nSamples); static wxArrayString getReadDevices(); static wxArrayString getWriteDevices(); private: wxString m_readDevice; wxString m_writeDevice; unsigned int m_sampleRate; unsigned int m_blockSize; IAudioCallback* m_callback; int m_id; PaStream* m_stream; bool convertNameToDevices(PaDeviceIndex& inDev, PaDeviceIndex& outDev); }; #else #include class CSoundCardReader : public wxThread { public: CSoundCardReader(snd_pcm_t* handle, unsigned int blockSize, unsigned int channels, IAudioCallback* callback, int id); virtual ~CSoundCardReader(); virtual void* Entry(); virtual void kill(); private: snd_pcm_t* m_handle; unsigned int m_blockSize; unsigned int m_channels; IAudioCallback* m_callback; int m_id; bool m_killed; wxFloat32* m_buffer; short* m_samples; }; class CSoundCardWriter : public wxThread { public: CSoundCardWriter(snd_pcm_t* handle, unsigned int blockSize, unsigned int channels, IAudioCallback* callback, int id); virtual ~CSoundCardWriter(); virtual void* Entry(); virtual void kill(); virtual bool isBusy() const; private: snd_pcm_t* m_handle; unsigned int m_blockSize; unsigned int m_channels; IAudioCallback* m_callback; int m_id; bool m_killed; wxFloat32* m_buffer; short* m_samples; }; class CSoundCardReaderWriter { public: CSoundCardReaderWriter(const wxString& readDevice, const wxString& writeDevice, unsigned int sampleRate, unsigned int blockSize); ~CSoundCardReaderWriter(); void setCallback(IAudioCallback* callback, int id); bool open(); void close(); bool isWriterBusy() const; static wxArrayString getReadDevices(); static wxArrayString getWriteDevices(); private: wxString m_readDevice; wxString m_writeDevice; unsigned int m_sampleRate; unsigned int m_blockSize; IAudioCallback* m_callback; int m_id; CSoundCardReader* m_reader; CSoundCardWriter* m_writer; static wxArrayString m_readDevices; static wxArrayString m_writeDevices; }; #endif #endif