/* * Copyright (C) 2011,2012 by Jonathan Naylor G4KLX * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef BeaconUnit_H #define BeaconUnit_H #include "SlowDataEncoder.h" #include "BeaconCallback.h" #include "DStarDefines.h" #include "StdCompat.h" #include #include /* * Maps a word or single character (e.g. "alpha", "B", " ") to a slice of the * pre-recorded AMBE audio buffer. The index file (.indx) contains one entry * per line: . */ class CIndexRecord { public: CIndexRecord(const std::string& name, unsigned int start, unsigned int length) : m_name(name), m_start(start), m_length(length) { } std::string getName() const { return m_name; } unsigned int getStart() const { return m_start; } unsigned int getLength() const { return m_length; } private: std::string m_name; unsigned int m_start; // Frame offset into the AMBE buffer. unsigned int m_length; // Number of AMBE frames for this word/character. }; typedef std::unordered_map CIndexList_t; /* * Generates a voice ID beacon by assembling pre-recorded AMBE audio frames. * * On construction the .ambe file (raw VOICE_FRAME_LENGTH_BYTES chunks) and * its companion .indx file are loaded for the configured language. When * sendBeacon() is called, spellCallsign() looks up each character of the * callsign in the index and copies the corresponding AMBE frames into an * internal playback buffer. The last character is spoken phonetically * (e.g. "A" -> "alpha") to follow amateur radio convention. * * clock() is called every DSTAR_FRAME_TIME_MS (20 ms) by the repeater thread. * It compares elapsed wall-clock time against m_out (frames dispatched) to * pace frame delivery to the transmitter without requiring a dedicated thread. * * If no voice files are available, a silent beacon (null AMBE frames) with * slow-data text is still transmitted. */ class CBeaconUnit { public: CBeaconUnit(IBeaconCallback* handler, const std::string& callsign, const std::string& text, bool voice, TEXT_LANG language); ~CBeaconUnit(); // Assembles the beacon frames and signals the repeater thread to begin TX. void sendBeacon(); // Called every repeater tick; releases frames to the transmitter at air rate. void clock(); private: unsigned char* m_ambe; // Raw AMBE frames loaded from the .ambe file. unsigned int m_ambeLength; // Total frames available in m_ambe. unsigned char* m_data; // Assembled DV frames ready for transmission. unsigned int m_dataLength; // Bytes written into m_data so far. CIndexList_t m_index; // Word/character -> AMBE frame mapping. TEXT_LANG m_language; IBeaconCallback* m_handler; std::string m_callsign; CSlowDataEncoder m_encoder; // Encodes the beacon text into slow-data fields. unsigned int m_in; // Total frames queued into m_data. unsigned int m_out; // Frames dispatched to the transmitter so far. unsigned int m_seqNo; // Slow-data sequence counter (0–20). std::chrono::steady_clock::time_point m_time; // Wall-clock start time of the beacon. bool m_sending; // Appends AMBE frames for a word/character from the index into m_data. bool lookup(const std::string& id); // Spells out the callsign character by character; the last character uses // the phonetic alphabet (A→alpha, B→bravo, C→charlie, D→delta). void spellCallsign(const std::string& callsign); bool readAMBE(const std::string& name); bool readIndex(const std::string& name); }; #endif