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fnecore/DMR/EmbeddedData.cs

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12 KiB

/**
* Digital Voice Modem - Fixed Network Equipment
* AGPLv3 Open Source. Use is subject to license terms.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* @package DVM / Fixed Network Equipment
*
*/
//
// Based on code from the MMDVMHost project. (https://github.com/g4klx/MMDVMHost)
// Licensed under the GPLv2 License (https://opensource.org/licenses/GPL-2.0)
//
/*
* Copyright (C) 2023 by Bryan Biedenkapp N2PLL
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*/
using System;
using fnecore.EDAC;
namespace fnecore.DMR
{
/// <summary>
///
/// </summary>
public enum EmbeddedLCState
{
LCS_NONE,
LCS_FIRST,
LCS_SECOND,
LCS_THIRD
};
/// <summary>
/// Represents DMR embedded data.
/// </summary>
public class EmbeddedData
{
private EmbeddedLCState state;
bool[] data;
bool[] raw;
/// <summary>
/// Flag indicating whether or not the embedded data is valid.
/// </summary>
public bool IsValid
{
get;
private set;
}
/// <summary>
/// Full-link control opcode
/// </summary>
public byte FLCO;
/*
** Methods
*/
/// <summary>
/// Initializes a new instance of the <see cref="EmbeddedData"/> class.
/// </summary>
public EmbeddedData()
{
IsValid = false;
FLCO = (byte)DMRFLCO.FLCO_GROUP;
state = EmbeddedLCState.LCS_NONE;
data = new bool[72];
raw = new bool[128];
}
/// <summary>
/// Unpack and error check an embedded LC.
/// </summary>
private void DecodeEmbeddedData()
{
// The data is unpacked downwards in columns
bool[] data = new bool[128U];
uint b = 0U;
for (uint a = 0U; a < 128U; a++) {
data[b] = this.raw[a];
b += 16U;
if (b > 127U)
b -= 127U;
}
// Hamming (16,11,4) check each row except the last one
for (uint a = 0U; a < 112U; a += 16U) {
if (!Hamming.decode16114(data, (int)a))
return;
}
// Check the parity bits
for (uint a = 0U; a < 16U; a++) {
bool parity = data[a + 0U] ^ data[a + 16U] ^ data[a + 32U] ^ data[a + 48U] ^ data[a + 64U] ^ data[a + 80U] ^ data[a + 96U] ^ data[a + 112U];
if (parity)
return;
}
// We have passed the Hamming check so extract the actual payload
b = 0U;
for (uint a = 0U; a < 11U; a++, b++)
this.data[b] = data[a];
for (uint a = 16U; a < 27U; a++, b++)
this.data[b] = data[a];
for (uint a = 32U; a < 42U; a++, b++)
this.data[b] = data[a];
for (uint a = 48U; a < 58U; a++, b++)
this.data[b] = data[a];
for (uint a = 64U; a < 74U; a++, b++)
this.data[b] = data[a];
for (uint a = 80U; a < 90U; a++, b++)
this.data[b] = data[a];
for (uint a = 96U; a < 106U; a++, b++)
this.data[b] = data[a];
// Extract the 5 bit CRC
uint crc = 0U;
if (data[42]) crc += 16U;
if (data[58]) crc += 8U;
if (data[74]) crc += 4U;
if (data[90]) crc += 2U;
if (data[106]) crc += 1U;
// Now CRC check this
if (!CRC.CheckFiveBit(this.data, crc))
return;
IsValid = true;
// Extract the FLCO
byte flco = 0;
FneUtils.BitsToByteBE(this.data, 0, ref flco);
FLCO = (byte)(flco & 0x3FU);
}
/// <summary>
/// Pack and FEC for an embedded LC.
/// </summary>
private void EncodeEmbeddedData()
{
uint crc = 0;
CRC.EncodeFiveBit(this.data, ref crc);
bool[] data = new bool[128U];
data[106U] = (crc & 0x01U) == 0x01U;
data[90U] = (crc & 0x02U) == 0x02U;
data[74U] = (crc & 0x04U) == 0x04U;
data[58U] = (crc & 0x08U) == 0x08U;
data[42U] = (crc & 0x10U) == 0x10U;
uint b = 0U;
for (uint a = 0U; a < 11U; a++, b++)
data[a] = this.data[b];
for (uint a = 16U; a < 27U; a++, b++)
data[a] = this.data[b];
for (uint a = 32U; a < 42U; a++, b++)
data[a] = this.data[b];
for (uint a = 48U; a < 58U; a++, b++)
data[a] = this.data[b];
for (uint a = 64U; a < 74U; a++, b++)
data[a] = this.data[b];
for (uint a = 80U; a < 90U; a++, b++)
data[a] = this.data[b];
for (uint a = 96U; a < 106U; a++, b++)
data[a] = this.data[b];
// Hamming (16,11,4) check each row except the last one
for (uint a = 0U; a < 112U; a += 16U)
Hamming.encode16114(ref data, (int)a);
// Add the parity bits for each column
for (uint a = 0U; a < 16U; a++)
data[a + 112U] = data[a + 0U] ^ data[a + 16U] ^ data[a + 32U] ^ data[a + 48U] ^ data[a + 64U] ^ data[a + 80U] ^ data[a + 96U];
// The data is packed downwards in columns
b = 0U;
for (uint a = 0U; a < 128U; a++) {
this.raw[a] = data[b];
b += 16U;
if (b > 127U)
b -= 127U;
}
}
/// <summary>
/// Add LC data (which may consist of 4 blocks) to the data store.
/// </summary>
/// <param name="data"></param>
/// <param name="lcss"></param>
/// <returns></returns>
public bool AddData(ref byte[] data, byte lcss)
{
if (data == null)
throw new NullReferenceException("data");
bool[] rawData = new bool[40U];
FneUtils.ByteToBitsBE(data[14U], ref rawData, 0);
FneUtils.ByteToBitsBE(data[15U], ref rawData, 8);
FneUtils.ByteToBitsBE(data[16U], ref rawData, 16);
FneUtils.ByteToBitsBE(data[17U], ref rawData, 24);
FneUtils.ByteToBitsBE(data[18U], ref rawData, 32);
// Is this the first block of a 4 block embedded LC ?
if (lcss == 1U) {
for (uint a = 0U; a < 32U; a++)
this.raw[a] = rawData[a + 4U];
// Show we are ready for the next LC block
state = EmbeddedLCState.LCS_FIRST;
IsValid = false;
return false;
}
// Is this the 2nd block of a 4 block embedded LC ?
if (lcss == 3U && state == EmbeddedLCState.LCS_FIRST) {
for (uint a = 0U; a < 32U; a++)
this.raw[a + 32U] = rawData[a + 4U];
// Show we are ready for the next LC block
state = EmbeddedLCState.LCS_SECOND;
return false;
}
// Is this the 3rd block of a 4 block embedded LC ?
if (lcss == 3U && state == EmbeddedLCState.LCS_SECOND) {
for (uint a = 0U; a < 32U; a++)
this.raw[a + 64U] = rawData[a + 4U];
// Show we are ready for the final LC block
state = EmbeddedLCState.LCS_THIRD;
return false;
}
// Is this the final block of a 4 block embedded LC ?
if (lcss == 2U && state == EmbeddedLCState.LCS_THIRD) {
for (uint a = 0U; a < 32U; a++)
this.raw[a + 96U] = rawData[a + 4U];
// Show that we're not ready for any more data
state = EmbeddedLCState.LCS_NONE;
// Process the complete data block
DecodeEmbeddedData();
if (IsValid)
EncodeEmbeddedData();
return IsValid;
}
return false;
}
/// <summary>
///
/// </summary>
/// <param name="data"></param>
/// <param name="n"></param>
/// <returns></returns>
public byte GetData(ref byte[] data, byte n)
{
if (data == null)
throw new NullReferenceException("data");
if (n >= 1U && n < 5U) {
n--;
bool[] bits = new bool[40U];
Buffer.BlockCopy(this.raw, n * 32, bits, 4, 32 * sizeof(bool));
byte[] bytes = new byte[5U];
FneUtils.BitsToByteBE(bits, 0, ref bytes[0U]);
FneUtils.BitsToByteBE(bits, 8, ref bytes[1U]);
FneUtils.BitsToByteBE(bits, 16, ref bytes[2U]);
FneUtils.BitsToByteBE(bits, 24, ref bytes[3U]);
FneUtils.BitsToByteBE(bits, 32, ref bytes[4U]);
data[14U] = (byte)((data[14U] & 0xF0U) | (bytes[0U] & 0x0FU));
data[15U] = bytes[1U];
data[16U] = bytes[2U];
data[17U] = bytes[3U];
data[18U] = (byte)((data[18U] & 0x0FU) | (bytes[4U] & 0xF0U));
switch (n) {
case 0:
return 1;
case 3:
return 2;
default:
return 3;
}
}
else {
data[14U] &= (byte)0xF0U;
data[15U] = (byte)0x00U;
data[16U] = (byte)0x00U;
data[17U] = (byte)0x00U;
data[18U] &= (byte)0x0FU;
return 0;
}
}
/// <summary>Sets link control data.</summary>
/// <param name="lc"></param>
public void SetLC(LC lc)
{
lc.GetData(ref data);
FLCO = lc.FLCO;
IsValid = true;
EncodeEmbeddedData();
}
/// <summary>Gets link control data.</summary>
/// <returns></returns>
public LC GetLC()
{
if (!IsValid)
return null;
if (FLCO != (byte)DMRFLCO.FLCO_GROUP && FLCO != (byte)DMRFLCO.FLCO_PRIVATE)
return null;
return new LC(data);
}
/// <summary>
///
/// </summary>
/// <param name="data"></param>
/// <returns></returns>
public bool GetRawData(ref byte[] data)
{
if (data == null)
throw new NullReferenceException("data");
if (!IsValid)
return false;
FneUtils.BitsToByteBE(this.data, 0, ref data[0U]);
FneUtils.BitsToByteBE(this.data, 8, ref data[1U]);
FneUtils.BitsToByteBE(this.data, 16, ref data[2U]);
FneUtils.BitsToByteBE(this.data, 24, ref data[3U]);
FneUtils.BitsToByteBE(this.data, 32, ref data[4U]);
FneUtils.BitsToByteBE(this.data, 40, ref data[5U]);
FneUtils.BitsToByteBE(this.data, 48, ref data[6U]);
FneUtils.BitsToByteBE(this.data, 56, ref data[7U]);
FneUtils.BitsToByteBE(this.data, 64, ref data[8U]);
return true;
}
/// <summary>
/// Helper to reset data values to defaults.
/// </summary>
public void Reset()
{
state = EmbeddedLCState.LCS_NONE;
IsValid = false;
}
} // public class EmbeddedData
} // namespace fnecore.DMR

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