// SPDX-License-Identifier: GPL-2.0-only /* * Digital Voice Modem - Common Library * GPLv2 Open Source. Use is subject to license terms. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright (C) 2015,2016 Jonathan Naylor, G4KLX * Copyright (C) 2023 Bryan Biedenkapp, N2PLL * */ /** * @defgroup threading Threading * @brief Defines and implements threading routines. * @ingroup common * @file Thread.h * @ingroup threading * @file Thread.cpp * @ingroup threading */ #if !defined(__THREAD_H__) #define __THREAD_H__ #include "common/Defines.h" #include #include // --------------------------------------------------------------------------- // Class Declaration // --------------------------------------------------------------------------- /** * @brief Creates and controls a thread. * @ingroup threading */ class HOST_SW_API Thread { public: /** * @brief Initializes a new instance of the Thread class. */ Thread(); /** * @brief Finalizes a instance of the Thread class. */ virtual ~Thread(); /** * @brief Starts the thread execution. * @returns bool True, if thread started, otherwise false. */ virtual bool run(); /** * @brief User-defined function to run for the thread main. */ virtual void entry() = 0; /** * @brief Make calling thread wait for termination of the thread. */ virtual void wait(); /** * @brief Set thread name visible in the kernel and its interfaces. * @param name Textual name for thread. */ virtual void setName(std::string name); /** * @brief The resources of thread will therefore be freed immediately when it * terminates, instead of waiting for another thread to perform wait() */ virtual void detach(); /** * @brief Helper to sleep the current thread. * @param ms Time in milliseconds to sleep. * @param us Time in microseconds to sleep. */ static void sleep(uint32_t ms, uint32_t us = 0U); private: pthread_t m_thread; /** * @brief Internal helper thats used as the entry point for the thread. * @param arg * @returns void* */ static void* helper(void* arg); public: /** * @brief Flag indicating if the thread was started. */ __PROTECTED_READONLY_PROPERTY_PLAIN(bool, started); }; #endif // __THREAD_H__