/** * Digital Voice Modem - Host Software * GPLv2 Open Source. Use is subject to license terms. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * @package DVM / Host Software * */ // // Based on code from the CRUD project. (https://github.com/venediktov/CRUD) // Licensed under the BPL-1.0 License (https://opensource.org/license/bsl1-0-html) // /* * Copyright (c) 2003-2013 Christopher M. Kohlhoff * Copyright (C) 2023 by Bryan Biedenkapp N2PLL * * Permission is hereby granted, free of charge, to any person or organization * obtaining a copy of the software and accompanying documentation covered by * this license (the “Software”) to use, reproduce, display, distribute, execute, * and transmit the Software, and to prepare derivative works of the Software, and * to permit third-parties to whom the Software is furnished to do so, all subject * to the following: * * The copyright notices in the Software and this entire statement, including the * above license grant, this restriction and the following disclaimer, must be included * in all copies of the Software, in whole or in part, and all derivative works of the * Software, unless such copies or derivative works are solely in the form of * machine-executable object code generated by a source language processor. * * THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR * PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR ANYONE * DISTRIBUTING THE SOFTWARE BE LIABLE FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #if !defined(__REST_HTTP__CONNECTION_MANAGER_H__) #define __REST_HTTP__CONNECTION_MANAGER_H__ #include "Defines.h" #include #include namespace rest { namespace server { // --------------------------------------------------------------------------- // Class Declaration // Manages open connections so that they may be cleanly stopped when the server // needs to shut down. // --------------------------------------------------------------------------- template class ConnectionManager { public: /// Initializes a new instance of the ConnectionManager class. ConnectionManager() { /* stub */ } /// Initializes a copy instance of the ConnectionManager class. ConnectionManager(const ConnectionManager&) = delete; /// ConnectionManager& operator=(const ConnectionManager&) = delete; /// Add the specified connection to the manager and start it. void start(ConnectionPtr c) { std::lock_guard guard(m_lock); { m_connections.insert(c); } c->start(); } /// Stop the specified connection. void stop(connection_ptr c) { std::lock_guard guard(m_lock); { m_connections.erase(c); } c->stop(); } /// Stop all connections. void stopAll() { for (auto c : m_connections) c->stop(); std::lock_guard guard(m_lock); m_connections.clear(); } private: std::set m_connections; std::mutex m_lock; }; } // namespace server } // namespace rest #endif // __REST_HTTP__CONNECTION_MANAGER_H__