disable frameQueue debug;

pull/121/merge
Bryan Biedenkapp 3 weeks ago
parent 0463ae9c20
commit 2d5e307fd8

@ -135,7 +135,7 @@ bool MetadataNetwork::open()
// reinitialize the frame queue
if (m_frameQueue != nullptr) {
delete m_frameQueue;
m_frameQueue = new FrameQueue(m_socket, m_peerId, m_debug);
m_frameQueue = new FrameQueue(m_socket, m_peerId, false);
}
bool ret = m_socket->open();

@ -779,7 +779,7 @@ bool TrafficNetwork::open()
// reinitialize the frame queue
if (m_frameQueue != nullptr) {
delete m_frameQueue;
m_frameQueue = new FrameQueue(m_socket, m_peerId, m_debug);
m_frameQueue = new FrameQueue(m_socket, m_peerId, false);
}
bool ret = m_socket->open();
@ -3118,7 +3118,7 @@ void TrafficNetwork::writeTGIDs(uint32_t peerId, uint32_t streamId, bool sendRep
if (m_debug) {
std::string peerIdentity = resolvePeerIdentity(peerId);
LogDebug(LOG_MASTER, "PEER %u (%s) activating TGID %u TS %u", peerId, peerIdentity.c_str(),
tg.first, tg.second);
tg.first, tg.second & 0x03U);
}
SET_UINT32(tg.first, payload, offs);
payload[offs + 4U] = tg.second;

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