/*
* WhackerLink - WhackerLinkConsoleV2
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Copyright (C) 2025 Caleb, K4PHP
*
*/
using NAudio.Wave;
using NAudio.Wave.SampleProviders;
using System.Collections.Generic;
namespace WhackerLinkConsoleV2
{
public class AudioManager
{
private WaveOutEvent _waveOut;
private MixingSampleProvider _mixer;
private Dictionary _talkgroupProviders;
///
/// Creates an instance of
///
public AudioManager()
{
_waveOut = new WaveOutEvent();
_talkgroupProviders = new Dictionary();
_mixer = new MixingSampleProvider(WaveFormat.CreateIeeeFloatWaveFormat(8000, 1))
{
ReadFully = true
};
_waveOut.Init(_mixer);
_waveOut.Play();
}
///
/// Bad name, adds samples to a provider or creates a new provider
///
///
///
public void AddTalkgroupStream(string talkgroupId, byte[] audioData)
{
if (!_talkgroupProviders.ContainsKey(talkgroupId))
AddTalkgroupStream(talkgroupId);
_talkgroupProviders[talkgroupId].buffer.AddSamples(audioData, 0, audioData.Length);
}
///
/// Internal helper to create a talkgroup stream
///
///
private void AddTalkgroupStream(string talkgroupId)
{
var bufferProvider = new BufferedWaveProvider(new WaveFormat(8000, 16, 1))
{
DiscardOnBufferOverflow = true
};
var gainProvider = new GainSampleProvider(bufferProvider.ToSampleProvider())
{
Gain = 1.0f
};
_talkgroupProviders[talkgroupId] = (bufferProvider, gainProvider);
_mixer.AddMixerInput(gainProvider);
}
///
/// Adjusts the volume of a specific talkgroup stream
///
public void SetTalkgroupVolume(string talkgroupId, float volume)
{
if (_talkgroupProviders.ContainsKey(talkgroupId))
{
_talkgroupProviders[talkgroupId].gainProvider.Gain = volume;
}
else
{
AddTalkgroupStream(talkgroupId);
_talkgroupProviders[talkgroupId].gainProvider.Gain = volume;
}
}
///
/// Lop off the wave out
///
public void Stop()
{
_waveOut.Stop();
}
}
}