/* * WhackerLink - WhackerLinkConsoleV2 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Copyright (C) 2025 Caleb, K4PHP * */ using NAudio.Wave; using NAudio.Wave.SampleProviders; using System; namespace WhackerLinkConsoleV2 { public class GainSampleProvider : ISampleProvider { private readonly ISampleProvider _source; private float _gain = 1.0f; public GainSampleProvider(ISampleProvider source) { _source = source ?? throw new ArgumentNullException(nameof(source)); WaveFormat = source.WaveFormat; } public WaveFormat WaveFormat { get; } public float Gain { get => _gain; set => _gain = Math.Max(0, value); } public int Read(float[] buffer, int offset, int count) { int samplesRead = _source.Read(buffer, offset, count); for (int i = 0; i < samplesRead; i++) { buffer[offset + i] *= _gain; } return samplesRead; } } }